Dark Crusade offers the most nuanced analysis yet written of the dangerous and complex phenomenon of Christian Zionism's influence on American foreign policy, Despite its efforts to promote peace and instil democracy in the region, America is viewed by many in the Middle East as a dishonest broker waging a 'dark crusade' against its enemies: in covert collaboration with Israel. The crucial hostility to Arab and Palestinian interests of the so-called 'Zionist lobby' in the US has long been recognised. But it is another less familiar element in US politics that increasingly calls the shots on Capitol Hill, directing the course of American foreign policy there: Christian Zionism.Christian Zionists now influence not only the Republican Party, but also the White House and Congress. Protestant fundamentalists anticipating the end of the world, they have long made common cause with the most extreme political elements in the state of Israel. But why? Jews and fundamentalist Christians hardly look like natural allies. Adhering to a feverish apocalyptic ideology, Christian Zionists nevertheless believe that restoration of the entire biblical Holy Land to the Jewish people will result the thousand-year reign of Christ. During his eleven years working in the Senate, Christian Kiracofe observed at first hand the deep-seated influence of Christian Zionism on American foreign policy, and is uniquely qualified to assess its significance. Dark Crusade offers the most nuanced analysis yet written of this dangerous and complex phenomenon.
The Dark Path introduced a new alien force into the delicate balance of power. This force was the actual puppetmaster of the human-zor war and now wishes to bring both worlds under its madness inducing shadow. The Dark Ascent brought into focus a secret conspiracy that is disrupting the balance of power on both a military and metaphysical level. But the same ancient philosophy of the zor race that prophesized "the Dark Wing" has also foreseen a hero that will meet the new menace--a hero now mystically embodied in a rebellious space commodore by the name of Jackie Lappierre. Now in The Dark Crusade as armadas clash and outposts fall, the overly confident alien menace is forced to confront a zor human alliance that has been warned, their covert and insidious plans of infiltration now exposed...but all is not as it seems to be. The "vuhl menace" may not be the ultimate enemy, and the all-powerful puppetmasters that have lurked in the shadows have entered the endgame where the mysteries of alien prophecies may have already determined the outcome. Though victory is hardly attained by either side in The Dark Crusade, the page turning and thought provoking climax will forever alter the fate of sentient life in the galaxy.
Book 4 of the Nine Worlds (previously Unbound series) Rogue wolf-shapeshifter Leifi Vik didn’t ask to be sent to Gunngar, a land caught between worlds and times, but he was making the best of it and he’d found a place of sorts for himself. Yes, his job was hunting rather than protecting, but the elf princess he served had yet to find any of the witches she seemed determined to destroy. So what was the harm? Witch Heather Moore knew as soon as she walked through the portal into Gunngar, that she was somewhere very different than the human world she’d just left. She was scared, but strong. That is until she realized she’d landed in the middle of a witch hunt, led by the rogue wolf Leifi who she’d come to respect for his protective spirit and honor. Had Leifi changed, or had she not known him at all before? Soon Leifi realizes the witch hunts are all too real and deadly, but he also discovers that the rogues he’d brought with him into Gunngar are not free as he’d thought. They are captive and as much at risk as the witches. His loyalties are torn: the witch he has come to love or the wolves he is honor bound to save? And Heather? She has choices too and secrets… secrets that could change everything for the witches, the rogues, Gunngar and the Nine Worlds.
Kane the Mystic Swordsman encounters an ancient cult of evil. The cruel cult of Sataki has come to life again, and Orted Ak-Ceddi, a daring outlaw, is its prophet. Orted knows he must have a powerful cavalry to launch a new drive - and Kane is the man who can command the conquest. But Kane intends no final victory for the Forces of Darkness - he intends to rule the earth himself!
Suppose you had to fight a war in a place you could not go. So you sent warriors protected in specially made armor to do the fighting for you. For thousands of years you sent them. For thousands of years they fought and died in your name only to be resurrected and returned, again and again, ever engaged in an eternal war, waged by immortal warriors. Now suppose the device to grant them infinite life has been stolen by your enemy who now has the power to existence-erase your warriors forever. A science fiction horror story set in the Sixth Millennium, the first book of the apocrypha trilogy is told in a tense gothic style immersed in Anglican and Norse myth and lore. Chronicling the quest for the lost Ark of Souls, Odyssey into Oblivion takes you into an alien civilization on the verge of redemption and resurrection. A culture very similar to our own and every bit as terrifying. What thing exists so vile, that Good and Evil have joined forces against it? You have plunged into a galaxy deep in war. Fought light years beyond the Dark Ages, the Empire of the Known Realm is heavily engaged in grim conflict against cunning enemies struggling for their own survival amidst the savage stars. The adventure before you and the Great Galactic Crusade that you are about to undertake, chronicles the Legends and Legions of two embattled Empires and that of their allies in their race for everlasting salvation or eternal extinction. Racing across eternity, every infinite inch is measured in human lives. And for Mankind, time and souls are running out at the speed of light. Spanning timeless dimensions and fathomless space, it is a war of attrition waged between the Apostates of the Apocalypse and the ancient Apostles of Armageddon. It is an Age of dark science and deep secrets. A time when the Legions of the Lord battled the Dominions of the Dark Forces raging throughout the Astral Heavens of Valhalla and the Known Realm, where the stars have long ago descended into darkness. Yet to conquer the Cosmos completely means to triumph in the holy quest for the lost Codelax, the divine celestial instrument that is the creator of souls. For whomsoever possesses it, holds the fate of all else. For with its sacred powers, it is decided who is reborn into the physical world and whose soul is forever cast into the black void. Miraculously, the Codelax's beacon, code named 'Pale Vector,' is traced to a lost world deep in a remote part of the Trident galaxy. Operation 'Phantom Finder' commences as three Star*Ships are sent on a clandestine mission to the small planet christened KHT-21. There, astonishing discoveries are made. Discoveries that must be kept secret at all cost.
Where once the mighty Kane has passed, no one who lives forgets. Now, down the trail of past battles, Kane travels again. To the ruins of a devastated city peopled only with half-men and the waif they call their queen. To the half-burnt tavern where a woman Kane wronged long ago holds his child in keeping for the Devil. To the cave kingdom of the giants where glory and its aftermath await discovery. To the house of death itself where Kane retrieves a woman in love. The past, the future, the present - all these are one for Kane as he travels through the centuries. Contents: "Undertow" "Two Suns Setting" "The Dark Muse" "Raven's Eyrie" "Lynortis Reprise" "Sing a Last Song of Valdese"