Rodent Rascals

Rodent Rascals

Author: Roxie Munro

Publisher: Holiday House

Published: 2018-01-16

Total Pages: 40

ISBN-13: 0823440753

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Meet the rodents of the world in this illustrated guide to 21 species of rascally creatures! What is the smallest rodent in the world? What is the biggest? How long can rodents live? How do they find mates? Find out all this and more in this wonderfully detailed new book from award-winning author-illustrator Roxie Munro. With bright, life-sized illustrations and simple text describing the life cycles, habitats, and ranges of these fascinating creatures, Rodent Rascals is packed with fun facts about these often overlooked or maligned creatures. From the pygmy jerboa to the capybara, there's a whole world of clever creatures to discover! Backmatter includes expanded information on all the species featured, a glossary of important vocabulary introduced in the text, a list of further reading, and an index. A Bank Street Best Children's Book of the Year


Science As Inquiry

Science As Inquiry

Author: Jack Hassard

Publisher: Good Year Books

Published: 2011-03

Total Pages: 276

ISBN-13: 1596473843

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"Aligns to Common Core state standards"--Cover.


Learning Science Through Computer Games and Simulations

Learning Science Through Computer Games and Simulations

Author: National Research Council

Publisher: National Academies Press

Published: 2011-05-12

Total Pages: 174

ISBN-13: 0309185238

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At a time when scientific and technological competence is vital to the nation's future, the weak performance of U.S. students in science reflects the uneven quality of current science education. Although young children come to school with innate curiosity and intuitive ideas about the world around them, science classes rarely tap this potential. Many experts have called for a new approach to science education, based on recent and ongoing research on teaching and learning. In this approach, simulations and games could play a significant role by addressing many goals and mechanisms for learning science: the motivation to learn science, conceptual understanding, science process skills, understanding of the nature of science, scientific discourse and argumentation, and identification with science and science learning. To explore this potential, Learning Science: Computer Games, Simulations, and Education, reviews the available research on learning science through interaction with digital simulations and games. It considers the potential of digital games and simulations to contribute to learning science in schools, in informal out-of-school settings, and everyday life. The book also identifies the areas in which more research and research-based development is needed to fully capitalize on this potential. Learning Science will guide academic researchers; developers, publishers, and entrepreneurs from the digital simulation and gaming community; and education practitioners and policy makers toward the formation of research and development partnerships that will facilitate rich intellectual collaboration. Industry, government agencies and foundations will play a significant role through start-up and ongoing support to ensure that digital games and simulations will not only excite and entertain, but also motivate and educate.


Considering Animals

Considering Animals

Author: Carol Freeman

Publisher: Ashgate Publishing, Ltd.

Published: 2011

Total Pages: 256

ISBN-13: 9781409400134

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Taking their cue from the specific 'animal moments' that punctuate our relationships with nonhuman animals, experts from the biological sciences, humanities, and social sciences engage with issues and debates central to human-animal studies. Considering Animals brings together contemporary international case studies from across the globe that examine our interactions with animals. Given current discussions about the status of animals and the widespread extinction of species, this is an important and timely collection.