Creating Animated Cartoons with Character

Creating Animated Cartoons with Character

Author: Joe Murray

Publisher:

Published: 2010

Total Pages: 240

ISBN-13: 9780823033072

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Provides comprehensive, step-by-step guidelines for creating a quality animated series and getting it shown, drawing on examples from such programs as Spongebob Squarepants and Rocko's Modern Life.


Who Asked the Moon to Dinner?

Who Asked the Moon to Dinner?

Author: Joe Murray

Publisher: Tallfellow Press

Published: 2001

Total Pages: 0

ISBN-13: 9780967606187

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Noticing that the Moon seems lonely, Isaac invites him to dinner without realizing that his friend knows nothing about how to be a polite guest.


Animating the Looney Tunes Way

Animating the Looney Tunes Way

Author: Tony Cervone

Publisher: Walter Foster

Published: 2000

Total Pages: 0

ISBN-13: 9781560103035

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Step-by-step instructions using well known Looney Tunes characters to demonstrate the techniques used in drawing figures and creating action for animation.


Get Animated!

Get Animated!

Author: Tim Maloney

Publisher: Random House Digital, Inc.

Published: 2009-03-31

Total Pages: 162

ISBN-13: 0823099210

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Step-by-step instructions offers guidance on all aspects of creating studio-grade animations via a home computer with tips on writing a script, story-boarding, establishing sequence, and editing a final product. Original.


Learn to Draw Cartoons

Learn to Draw Cartoons

Author: Christopher Hart

Publisher: Drawing with Christopher Hart

Published: 2019

Total Pages: 0

ISBN-13: 9781640210509

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Thanks to Christopher Hart's simplified process, anyone can create dynamic cartoon characters right away. He has developed the easiest-ever approach to drawing the basics like heads, bodies, and those super-important cartoon expressions. Hart helps beginners apply these fundamentals to a variety of fun types and settings including animals, under-the-sea locales, stock characters, and popular backgrounds. Each lesson is laid out in accessible steps, accompanied by Chris's personable instruction.


Cartooning: Animation 1 with Preston Blair

Cartooning: Animation 1 with Preston Blair

Author: Preston Blair

Publisher: Walter Foster Publishing

Published: 2019-05-07

Total Pages: 46

ISBN-13: 1633227731

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Learn the basics of cartoon animation from acclaimed cartoon animator Preston Blair! Join acclaimed cartoon animator Preston Blair as he explains and demonstrates the magic of cartoon animation. Learn to develop a cartoon character’s shape, personality, features, and mannerisms; how to create movements, such as walking, running, skipping, and sneaking; and tips on using lines of action and creating realistic motion. From cartooning basics to more advanced animation techniques, Animation 1 is a welcome introduction for artists ready to bring their drawings to life. Designed for beginners, the How to Draw & Paint series offers an easy-to-follow guide that introduces artists to basic tools and materials and includes simple step-by-step lessons for a variety of projects suitable for the aspiring artist. Animation 1 allows artists to widen the scope of their abilities, demonstrating how to animate a character, from character development to movement and dialogue.


How to Draw Animation

How to Draw Animation

Author: Christopher Hart

Publisher:

Published: 1997

Total Pages: 144

ISBN-13: 9780823023653

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Provides instructions on drawing and instilling movement in animal and human animated characters, including children, individualizing characters, and revealing emotion, and offers an interview with one of the directors of "The Lion King" and advice on becoming a professional animator


Game Character Animation All in One

Game Character Animation All in One

Author: Les Pardew

Publisher: Course Technology

Published: 2007

Total Pages: 542

ISBN-13:

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Within the world of video games, characters become almost living entities. Through the use of logic and artificial intelligence, the video-game character is able to act and react to each situation. As the designer, you hold the character's creative expression in your control. Game Character Animation All in One is a comprehensive guide to the techniques of developing and animating amazing characters for your games. It covers not only introductory-level character-design techniques, but also advanced character-creation and animation topics. With an 8-page color insert showcasing game-character design, this book is a detailed guide to creating exciting, believable, engaging characters for your games.


Five Flying Penguins

Five Flying Penguins

Author: Barbara Barbieri McGrath

Publisher: Triangle Interactive, Inc.

Published: 2020-12-11

Total Pages: 38

ISBN-13: 1684520762

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Five little penguins are content in the cold--until they spot a menacing mammal! With a rhyming narrative that counts to five, adorable penguins are soaring--or flying--through the sea, trying to elude a lurking creature. But as young readers of this charming tale will discover, a friendly seal is only looking to play a game of tag.


Cartoon Animation

Cartoon Animation

Author: Preston Blair

Publisher: Walter Foster Publishing

Published: 1994-01-01

Total Pages: 0

ISBN-13: 9781560100843

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In Cartoon Animation, acclaimed cartoon animator Preston Blair shares his vast practical knowledge to explain and demonstrate the many techniques of cartoon animation. By following his lessons, you can make any character—person, animal, or object—come to life through animated movement! Animation is the process of drawing and photographing a character in successive positions to create lifelike movement. Animators bring life to their drawings, making the viewer believe that the drawings actually think and have feelings. Cartoon Animation was written by an animator to help you learn how to animate. The pioneers of the art of animation learned many lessons, most through trial and error, and it is this body of knowledge that has established the fundamentals of animation. This book will teach you these fundamentals. Animators must first know how to draw; good drawing is the cornerstone of their success. The animation process, however, involves much more than just good drawing. This book teaches all the other knowledge and skills animators must have. In chapter one, Preston Blair shows how to construct original cartoon characters, developing a character’s shape, personality, features, and mannerisms. The second chapter explains how to create movements such as running, walking, dancing, posing, skipping, strutting, and more. Chapter three discusses the finer points of animating a character, including creating key character poses and in-betweens. Chapter four is all about dialogue, how to create realistic mouth and body movements, and facial expressions while the character is speaking. There are helpful diagrams in this chapter that show mouth positions, along with a thorough explanation of how sounds are made using the throat, tongue, teeth, and lips. Finally, the fifth chapter has clear explanations of a variety of technical topics, including tinting and spacing patterns, background layout drawings, the cartoon storyboard, and the synchronization of camera, background, characters, sound, and music. Full of expert advice from Preston Blair, as well as helpful drawings and diagrams, Cartoon Animation is a book no animation enthusiast should be without.