Create Music with Scratch
Author: Kevin Wood (Writer of computer books)
Publisher: Lerner Publications (Tm)
Published: 2018
Total Pages: 36
ISBN-13: 1541524373
DOWNLOAD EBOOKProvides step-by-step instructions for using Scratch to create music.
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Author: Kevin Wood (Writer of computer books)
Publisher: Lerner Publications (Tm)
Published: 2018
Total Pages: 36
ISBN-13: 1541524373
DOWNLOAD EBOOKProvides step-by-step instructions for using Scratch to create music.
Author: Andrew R. Brown
Publisher:
Published: 2020
Total Pages: 217
ISBN-13: 0199309264
DOWNLOAD EBOOKIn this practical, project-based book, music students, educators, and coders receive the necessary tools to engage with real-world experiences in computation and creativity using the programming language Scratch. Designed to teach students the fundamental concepts of computational thinking through interactive music, sound, and media, projects vary in complexity and encourage readers to make music through playing and creating music. This book introduces readers to concepts in computational thinking and coding alongside parallel concepts in music, creative sound, and interaction. The book begins with a gentle introduction to the Scratch 3.0 programming environment through hands-on projects using a computer keyboard and mouse to make music and control sounds, creating original sounds, and performing them as an instrument. The next chapters introduce programming musical sequences, melodies, and structures, and assembling them into a virtual band that can be performed live or automated through algorithms. The final chapters explore computational thinking and music in the contexts of making games with sound effects, teaching the computer to generate music using algorithms and rules, interacting with music using live video, finishing with a chapter on musical live coding, where readers will create and manipulate computer code to perform, improvise, and create original music live.
Author: Andrea Pejrolo
Publisher: Oxford University Press
Published: 2017
Total Pages: 353
ISBN-13: 019992189X
DOWNLOAD EBOOKCreating Sounds from Scratch is a practical, in-depth resource on the most common forms of music synthesis. It includes historical context, an overview of concepts in sound and hearing, and practical training examples to help sound designers and electronic music producers effectively manipulate presets and create new sounds. The book covers the all of the main synthesis techniques including analog subtractive, FM, additive, physical modeling, wavetable, sample-based, and granular. While the book is grounded in theory, it relies on practical examples and contemporary production techniques show the reader how to utilize electronic sound design to maximize and improve his or her work. Creating Sounds from Scratch is ideal for all who work in sound creation, composition, editing, and contemporary commercial production.
Author: Anna Anthropy
Publisher: No Starch Press
Published: 2019-07-02
Total Pages: 194
ISBN-13: 1593279361
DOWNLOAD EBOOKLearn to make interactive games with Scratch—the beginner-friendly, block-based programming language from the MIT Media Lab! Anna Anthropy, game designer extraordinaire, will show you how to do everything from building a game map to creating animations and debugging the end product. Take a peek inside the history of video game design, learn programming basics, and turn your ideas into creative games that you can play and share with your friends. Learn how to: •Draw characters like a hungry, leaf-eating bug•Animate characters—make them walk, jump, climb, and fall! •Create objects for your player to collect and obstacles to avoid •Design multiple levels to create a cave exploring platform game•Create sound effects and music for your games •Share your games online and use player feedback to improve your games Isn’t it time to Make Your Own Scratch Games? The world is waiting! Covers Scratch 3.0
Author: Cornelius Cardew
Publisher: Goldsmiths Press / Sonics
Published: 2020-05-19
Total Pages: 144
ISBN-13: 9781912685493
DOWNLOAD EBOOKA classic text by a composer who believed that music is meant to be perceived by the eye as much as the ear. Cornelius Cardew cofounded the Scratch Orchestra in 1969 with Howard Skempton and Michael Parsons. The orchestra was a culmination of the ideals expressed in Cardew's own innovative and experimental music through the 1960s. Scratch Music is a collection of the repertory the Scratch Orchestra created. Brought back into print with a new preface by John Harries and Sharon Gal, this reissued edition of a classic work makes a key title in sound studies available to new audiences. Scratch Music is as much graphic and visual as it is musical and descriptive. After all, scratch music itself is meant to be perceived by the eye and all the senses--not just by ear--so the notation used in preparing the scores for performance might be be graphic, collage, verbal, or musical. The scores in Scratch Music are composed of written words, photographs, maps, graphs, diagrams, musical flow charts, conventional musical notation, whimsical drawings, playing cards, crossword puzzles, and other devices. Contemporary musicians, artists, and critics have long recognized both Cardew's music and this text as influential and significant. Scratch Music demonstrates the extraordinary richness of this particular compositional matrix, and gives the reader a sense of the excitement and creative vibrancy of a scratch music event.
Author: Cornelius Cardew
Publisher: MIT Press (MA)
Published: 1974
Total Pages: 138
ISBN-13:
DOWNLOAD EBOOK"Any direction modern music will take in England will come about only through Cardew, because of him, by way of him. If the new ideas in music are felt today as a movement in England, it's because he acts as a moral force, a moral centre." This is Morton Feldman's assessment of Cardew's importance, an assessment that took on prophetic status when Cardew cofounded the Scratch Orchestra in 1969. This orchestra was a culmination of the ideals expressed in Cardew's own music in the 1960s when, working in almost total isolation from the musical establishment, he patiently drew together a large group of composers and performers into experimental music through his own compositional activities and through teaching. This group became the nucleus of the orchestra. The draft constitution of the Scratch Orchestra opens as follows: "Definition:A Scratch Orchestra is a large number of enthusiasts pooling their resources (not primarily material resources) and assembling for action (music-making, performance, edification). "Note:The word music and its derivatives are here not understood to refer exclusively to sound and related phenomena (hearing, etc).What they do refer to is flexible and depends entirely on the members of the Scratch Orchestra. "The Scratch Orchestraintends to function in the public sphere, and this function will be expressed in the form of—for lack of a better word—concerts." This lively book on the repertory the orchestra created is as much graphic and visual as it is verbal and about aural events and happenings. This is because scratch composers are often possessed of strong visual imaginations—after all, scratch music itself (as the above "Note" suggests) is meant to be perceived by the eye and indeed by all the senses and not just by the ear (the sensual mix varies from one composition to another). Also, the notation used in preparing scores for actual performance may be graphic, collage, verbal, musical, or whatnot. The main body of the book depicts a selection of such scores. They are composed of written words, photographs, maps, graphs, diagrams, musical flow charts, conventional musical notation, whimsical drawings, playing cards, crossword puzzles, and various other things. Together, they give the reader some idea of what it is like to put on a scratch music event.
Author: Sean McManus
Publisher: In Easy Steps Limited
Published: 2016-08-11
Total Pages: 375
ISBN-13: 1840787473
DOWNLOAD EBOOKMillions of children and young people worldwide are using Scratch to make their own games and animations. Following on from the success of Scratch Programming in easy steps, Cool Scratch Projects in easy steps gives you great ideas to create computer games and other projects that’ll impress your friends and family – and you’ll have endless fun creating and playing them! The book provides step-by-step instructions for building projects that show off some of the cool things you can do with Scratch. It starts with two simple projects to get you started. Find out how to: • Make a game with animated cartoon characters • Build a drum machine and make random music • Use anaglyph glasses for 3D effects and 3D Art • Design amazing mazes in a 3D environment • Create your own stop motion films • Use the ScratchJr app to create games and interactive stories anywhere using your iPad or Android tablet Cool Scratch Projects in easy steps has projects for Scratch 2.0 on a PC/Mac and Scratch 1.4 on the Raspberry Pi, and includes a Raspberry Pi Camera Module project. Each project includes suggestions for customizing it, so you can make it your own! Table of Contents: Magic Mirror Gribbet! Drum Machine 12 Angry Aliens 3D Artist Space Mine 3D Maze Maker and Circuit Breaker 3D Maze Explorer 3D Maze Explorer: Finishing touches Sprites, Cameras, Action! Super Wheelie in ScratchJr Five shorties
Author: Majed Marji
Publisher: No Starch Press
Published: 2014-02-14
Total Pages: 291
ISBN-13: 1593275781
DOWNLOAD EBOOKScratch is a fun, free, beginner-friendly programming environment where you connect blocks of code to build programs. While most famously used to introduce kids to programming, Scratch can make computer science approachable for people of any age. Rather than type countless lines of code in a cryptic programming language, why not use colorful command blocks and cartoon sprites to create powerful scripts? In Learn to Program with Scratch, author Majed Marji uses Scratch to explain the concepts essential to solving real-world programming problems. The labeled, color-coded blocks plainly show each logical step in a given script, and with a single click, you can even test any part of your script to check your logic. You'll learn how to: –Harness the power of repeat loops and recursion –Use if/else statements and logical operators to make decisions –Store data in variables and lists to use later in your program –Read, store, and manipulate user input –Implement key computer science algorithms like a linear search and bubble sort Hands-on projects will challenge you to create an Ohm's law simulator, draw intricate patterns, program sprites to mimic line-following robots, create arcade-style games, and more! Each chapter is packed with detailed explanations, annotated illustrations, guided examples, lots of color, and plenty of exercises to help the lessons stick. Learn to Program with Scratch is the perfect place to start your computer science journey, painlessly. Uses Scratch 2
Author: Max Wainewright
Publisher:
Published: 2016
Total Pages: 80
ISBN-13: 9781682971611
DOWNLOAD EBOOKWith the help of robots and step-by-step instructions, this book provides all the code needed to build, play, and share 20 games using Scratch. The games are split across five difficulty levels.
Author: Al Sweigart
Publisher: No Starch Press
Published: 2021-01-19
Total Pages: 226
ISBN-13: 171850022X
DOWNLOAD EBOOKA project-filled introduction to coding that shows kids how to build programs by making cool games. Scratch, the colorful drag-and-drop programming language, is used by millions of first-time learners worldwide. Scratch 3 features an updated interface, new programming blocks, and the ability to run on tablets and smartphones, so you can learn how to code on the go. In Scratch 3 Programming Playground, you'll learn to code by making cool games. Get ready to destroy asteroids, shoot hoops, and slice and dice fruit! Each game includes easy-to-follow instructions with full-color images, review questions, and creative coding challenges to make the game your own. Want to add more levels or a cheat code? No problem, just write some code. You'll learn to make games like: Maze Runner: escape the maze! Snaaaaaake: gobble apples and avoid your own tail Asteroid Breaker: smash space rocks Fruit Slicer: a Fruit Ninja clone Brick Breaker: a remake of Breakout, the brick-breaking classic Platformer: a game inspired by Super Mario Bros Learning how to program shouldn't be dry and dreary. With Scratch 3 Programming Playground, you'll make a game of it! Covers: Scratch 3