Fantasy, whether classic or contemporary, has always been based on the conflict between the forces of Light and Darkness. Now some of the genre's most inventive authors bring readers into the Seelie Court, where all serve the Queen of Air and Light, and the Unseelie Court, where the forces of Darkness hold sway.
Friends or Foes? A Game of Shifting Dangers The Shadow Fey arrive and turn the city upside down--and their ambassador demands that the player characters explain themselves for interfering in a legitimate assassination! So begins the looking-glass adventure that takes 7th to 10th level adventurers to the Realm of Shadows. This inventive take on courtly combat and sandbox roleplaying includes: More than 60-location map of the Courts, fully detailed with 100+ NPCs More than 40 combat and roleplaying encounters Dozens of new monsters your players have never seen! Demon lovers and dangerous liaisons for those who seek them Jealous rivals, a quick-play dueling system, and the King and Queen of Shadows A Status system to track player character prestige--and new Status powers! Enter the world of shadows, and play the 5th Edition of the world's first roleplaying game on a whole new level! More than 140 pages of real action and adventure by designers Wolfgang Baur and Dan Dillon.
This book enables players to weave elements of the Feywild into their existing and future characters. It contains exciting new character builds and options that are thematically rooted to the Feywild, a wild and verdant plane of arcane splendor, full of dangerous and whimsical creatures.
"Whether you need dungeon vermin or a world-shaking personification of evil, the Tome of beasts has it. Here are more than 400 new foes for your 5th edition game--everything from tiny drakes and peculiar spiders, to demon lords and ancient dragons."--Back cover.
A tender addition to the #1 New York Times bestselling Court of Thorns and Roses series by Sarah J. Maas, bridging the events of A Court of Wings and Ruin and upcoming books. Feyre, Rhysand, and their friends are still busy rebuilding the Night Court and the vastly altered world beyond, recovering from the war that changed everything. But Winter Solstice is finally approaching, and with it, the joy of a hard-earned reprieve. Yet even the festive atmosphere can't keep the shadows of the past from looming. As Feyre navigates her first Winter Solstice as High Lady, her concern for those dearest to her deepens. They have more wounds than she anticipated-scars that will have a far-reaching impact on the future of their court. Bridging the events of A Court of Wings and Ruin with the later books in the series, A Court of Frost and Starlight explores the far-reaching effects of a devastating war and the fierce love between friends.
Illustrated cardstock terrain tiles for use with the Dungeons & Dragons(R) Roleplaying Game. This accessory for the Dungeons & Dragons Roleplaying Game contains six double-sided sheets of illustrated, die-cut terrain tiles printed on heavy cardstock. These tiles feature twisting caverns that include underground rivers, chasms, treacherous rope bridges, and the aftermath of bloody battles.
When a suspected heart attack leads him into the hidden world of the Feyre, a legendary place that lurks just beyond the surface of everyday life, Niall Petersen is stunned to discover that he is the only one who can save the ancient people from war.
Fans of Sarah J. Maas and Holly Black won’t be able to resist the world of Melissa Marr's #1 New York Times bestselling series, full of faerie intrigue, mortal love, and courtly betrayal. Rule #3: Don't stare at invisible faeries. Aislinn has always seen faeries. Powerful and dangerous, they walk hidden in mortal world. Aislinn fears their cruelty—especially if they learn of her Sight—and wishes she were as blind to their presence as other teens. Rule #2: Don't speak to invisible faeries. Now faeries are stalking her. One of them, Keenan, who is equal parts terrifying and alluring, is trying to talk to her, asking questions Aislinn is afraid to answer. Rule #1: Don't ever attract their attention. But it's too late. Keenan is the Summer King who has sought his queen for nine centuries. Without her, summer itself will perish. He is determined that Aislinn will become the Summer Queen at any cost—regardless of her plans or desires. Suddenly none of the rules that have kept Aislinn safe are working anymore, and everything is on the line: her freedom, her best friend Seth, her life—everything.
You think you know the story of Sleeping Beauty, but the real story is far more spellbinding… Gorse is the thirteenth and youngest in a family of fairies tied to the evil king’s land and made to do his bidding. When accident-prone Gorse falls ill just as the family is bid to bless the new princess, a fairytale starts to unfold. Sick as she is, Gorse races to the castle with the last piece of magic the family has left—a piece of the Thread of Life. But that is when accident, mayhem, and magic combine to drive Gorse’s story into the unthinkable, threatening the baby and the kingdom.