With all the fun of a heavy metal parking lot without the beer stains and moshing, this activity book for kids and adults is an entirely new take on the coloring book genre.
The creator of the Gangsta Rap Coloring Book (Last Gasp, 2005), the Heavy Metal Fun Time Activity Book (ECW Press, 2007) and the Punk Rock Fun Time Activity Book (ECW Press, 2009) - all available from Turnaround - takes on country music in his latest collection of pop culture activity fun. Readers can help Willie Nelson make it through the maze to escape the taxman; colour-in Brad Paisley's guitar; insert a hat on Dwight Yoakum's head; identify the true Dixie Chicks quotations; draw Billy Ray Cyrus's mullet and much, much more.
THE IRISH CULTURE BOOK 2 - Activity Book is an illustrated book full of fun, informative activities and discussions on Irish culture. It can be used by anyone with an interest in exploring Irish culture. The book is useful for both native and non-native English speakers, for short and long-term visitors to Ireland and anyone wanting to get to the heart of what Irish people are really about. The discussions deepen critical thinking skills essential for success in a new culture, for both studying and working in Ireland. The book is full of thought-provoking activities and gives users great opportunities for comparative reflection on their own cultures. There are over 350 questions, over 100 quotations including Irish proverbs; as well as questionnaires, matching and correcting exercises; quizzes and creative problem-solving tasks.
Winner of the 2017 Independent Publisher Book Award in the Children's Interactive category! Camping Activity Book for Familiesoffers up a wide variety of activities, games, crafts, songs, and goodold-fashioned fun for parents and children to share in the wonders ofthe outdoors. Whether it’s creating pinecone art and giant nestsor going on nature-themed scavenger hunts, observing the nightsky, or playing flashlight tag at the campground, this book gets thewhole family engaged in everything outdoors. Fully revised and updated, with age-specificrecommendations, activity suggestions for parents, family conversationstarter sidebars, and kids-only tips, this book has fun activities for everyminute and every age group.
This book explores historical and philosophical connections between music, leisure, and education. Specifically, it considers how music learning, teaching, and participation can be reconceptualized in terms of leisure. Taking as its starting point the art of living and the ethical question of how one should live, the book engages a wide range of scholarship to problematize the place of non-professional music-making in historical and contemporary (Western) conceptions of the good life and the common good. Part I provides a general background on music education, school music, the work ethic, leisure studies, recreation, play, and conduct. Part II focuses on two significant currents of thought and activity during the Progressive Era in the United States, the settlement movement and the recreation movement. The examination demonstrates how societal concerns over conduct (the threat of leisure) and differing views on the purpose of music learning and teaching led to a fracturing between those espousing generalist and specialist positions. The four chapters of Part III take readers through considerations of happiness (eudaimonia) and the good life, issues of work-life balance and the play spirit, leisure satisfaction in relation to consumerism, individualism, and the common good, and finally, parenting logics in relation to extracurriculars, music learning, and serious leisure.
In its 114th year, Billboard remains the world's premier weekly music publication and a diverse digital, events, brand, content and data licensing platform. Billboard publishes the most trusted charts and offers unrivaled reporting about the latest music, video, gaming, media, digital and mobile entertainment issues and trends.
Trainers have to be creative if they want their participants to feel excited, challenged, and involved. The Creative Training Idea Book is packed with instructions for using activities, games, puzzles, toys, and props to increase energy and active participation in the classroom, and reveals how to think creatively about training in any situation. Based on the author’s nearly three decades of training experience, this invaluable resource gives trainers the tools to adopt a fun, energetic approach that will make for a stimulating learning environment. Readers will learn new methods for: * setting the right tone * uncovering participant needs * grouping participants and selecting leaders * avoiding and reclaiming turned-off learners * encouraging and rewarding participation * and much more! Filled with checklists, forms, resources, and dozens of ""Bright Idea"" blurbs, The Creative Training Idea Book will help trainers and their learners achieve maximum learning results.