Game Development with Construct 2

Game Development with Construct 2

Author: LEE STEMKOSKI

Publisher: Apress

Published: 2017-05-18

Total Pages: 248

ISBN-13: 1484227840

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Design and create video games using Construct 2. No prior experience is required.Game Development with Construct 2 teaches you to create 12 different game projects from a variety of genres, including car racing and tower defense to platformer and action-adventure. The software is user friendly and powerful, and the games you create can be exported to run on the web, desktop computers, and smartphones. What You'll Learn Create complete functional games using the Construct 2 game engine Understand general logical structures underlying video game programs Use practical game design advice (such as visual feedback and gameplay balancing) Understand programming concepts useful throughout computer science Who This Book Is For Middle school and high school students with no prior programming knowledge, and only minimal mathematical knowledge (graphing (x,y) coordinates, measuring angles, and applying formulas)


Construct 3 Game Creation Tips & Techniques

Construct 3 Game Creation Tips & Techniques

Author: Chak Tin Yu

Publisher:

Published: 2020-06-06

Total Pages: 78

ISBN-13:

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CONSTRUCT had revolutionized the world of open source 2D game creation, by providing easy drag-and-drop kind of interface for producing complex game logic, all without writing codes and scripts. The goal of this book is to provide starters with rich technical information so the best decision and judgment can be exercised when creating 2D games through CONSTRUCT 3. This is not a step-by-step tutorial. This is also not a guide book kind of overview material. We place our focus on the practical side of game creation - the practical tips and techniques one will definitely need when starting out a game project. We also tell exactly what can and cannot be done with Construct 3 and the kind of performance drawback that can be foreseen when the platform is not fed with the right inputs.


Learning Construct 2

Learning Construct 2

Author: Aryadi Subagio

Publisher: Packt Publishing Ltd

Published: 2014-12-26

Total Pages: 304

ISBN-13: 1784398829

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If you want to make your own game but don't know how to start or don't have the technical skills to do it, then this is the book for you. You don't need to have a programming background to understand the concepts explained.


Mathematics Made Simple – 7

Mathematics Made Simple – 7

Author: A R Kumar

Publisher: Vikas Publishing House

Published:

Total Pages:

ISBN-13: 9352711149

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Mathematics Made Simple is a study material based on NCERT textbooks for Classes 6 to 8. The series is strictly based on the guidelines of the National Curriculum Framework and will help students master to solve all the varieties of questions. This is a series of comprehensive practice books designed to help students understand and apply Mathematics in an interesting manner.


New Number Fun Maths Made Easy – 7

New Number Fun Maths Made Easy – 7

Author: A R Kumar

Publisher: Vikas Publishing House

Published:

Total Pages:

ISBN-13: 9352713826

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The series is based on the NCER syllabus and follows the vision of National Curriculum Framework (NCF) 2005. The series emphasises on developing the thinking and reasoning skills among children. It connects mathematics with real-life situations. Books for Primer A, B, classes 1 and 2 are in workbook format. Enough practice has been provided so that children can master the subject.


Author:

Publisher: Arihant Publications India limited

Published:

Total Pages:

ISBN-13:

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Combinatorics, Modeling, Elementary Number Theory: From Basic To Advanced

Combinatorics, Modeling, Elementary Number Theory: From Basic To Advanced

Author: Ivan V Cherednik

Publisher: World Scientific

Published: 2023-05-03

Total Pages: 392

ISBN-13: 9811265410

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This book is mostly based on the author's 25 years of teaching combinatorics to two distinct sets of students: first-year students and seniors from all backgrounds, not just limited to only those majoring in mathematics and physics. The prerequisites are kept to a minimum; essentially, only high school algebra is required. The design is to go from zero knowledge to advanced themes and various applications during a semester of three or three and a half months with quite a few topics intended for research projects and additional reading.This unique book features the key themes of classical introductory combinatorics, modeling (mainly linear), and elementary number theory with a constant focus on applications in statistics, physics, biology, economics, and computer science. These applications include dimers, random walks, binomial and Poisson distributions, games of chance (lottery, dice, poker, roulette), pricing options, population growth, tree growth, modeling epidemic spread, invasion ecology, fission reactors, and networks.A lot of material is provided in the form of relatively self-contained problems, about 135, and exercises, about 270, which are almost always with hints and answers. A systematic introduction to number theory (with complete justifications) is a significant part of the book, including finite fields, Pell's equations, continued fractions, quadratic reciprocity, the Frobenius coin problem, Pisano periods, applications to magic and Latin squares and elements of cryptography. The recurrence relations and modeling play a very significant role, including the usage of Bessel functions for motivated readers. The book contains a lot of history of mathematics and recreational mathematics.


Primary Mathematics and the Developing Professional

Primary Mathematics and the Developing Professional

Author: Alison Millett

Publisher: Springer

Published: 2007-07-11

Total Pages: 310

ISBN-13: 1402019157

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Abstract. This introduction sets the scene for the remainder of the book by considering first the international context of widespread concern about the improvement of numeracy skills. This is related to reform movements in the United Kingdom, the United States and other countries aimed at modernising primary (elementary) school mathematics curricula. A detailed account is given of the National Numeracy Strategy in England, a systemic government-imposed response to concern about standards implemented in 1999/2000. This includes a discussion of the alternative meanings of numeracy. An earlier initiative sponsored by a United Kingdom charitable trust reacting to concern about primary numeracy was the Leverhulme Numeracy Research Programme. This large-scale longitudinal study and linked set of case-study projects, focusing on reasons for low attainment, took place during 1997-2002. This book, and each other in the same series, is based on results of that research. The timescale fortuitously enabled the research team to also report on some effects of the systemic reform in the National Numeracy Strategy. 1. THE INTERNATIONAL CONTEXT In many countries, there are recurring periods of national concern about the low standards of calculation skills shown by children in primary (elementary) schools. Recently, these concerns have become more urgent and more political with the publication of international comparisons of mathematical achievement, first at secondary and more recently at primary level (e. g. Lapointe, Mead, & Askew 1992; Mullis et al. , 1997).