Computer Simulations of Space Societies

Computer Simulations of Space Societies

Author: William Sims Bainbridge

Publisher: Springer

Published: 2018-06-09

Total Pages: 256

ISBN-13: 3319905600

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At the intersection of astronautics, computer science, and social science, this book introduces the challenges and insights associated with computer simulation of human society in outer space, and of the dynamics of terrestrial enthusiasm for space exploration. Never before have so many dynamic representations of space-related social systems existed, some deeply analyzing the logical implications of social-scientific theories, and others open for experience by the general public as computer-generated virtual worlds. Fascinating software ranges from multi-agent artificial intelligence models of civilization, to space-oriented massively multiplayer online games, to educational programs suitable for schools or even for the world's space exploration agencies. At the present time, when actual forays by humans into space are scarce, computer simulations of space societies are an excellent way to prepare for a renaissance of exploration beyond the bounds of Earth.


Simulating Societies

Simulating Societies

Author: Nigel Gilbert

Publisher: Routledge

Published: 2018-05-15

Total Pages: 320

ISBN-13: 1351165119

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The most exciting and productive areas of academic inquiry are often where the interests of two disciplines meet. This is certainly the case for the subject of this book, originally published in 1994, which explores the contribution that computer-based modelling and artificial intelligence can make to understanding fundamental issues in social science. Simulating Societies shows how computer simulations can help to clarify theoretical approaches, contribute to the evaluation of alternative theories, and illuminate one of the major issues of the social sciences: how social phenomena can "emerge" from individual action. The authors discuss how simulation models can be constructed using recently developed artificial intelligence techniques and they consider the methodological issues involved in using such models for theory development, testing and experiment. The introductory chapters situate the book within social science, and suggest why the time was ripe for significant progress, before defining basic terminology, showing how simulation has been used to theorize about organizations, and indicating through examples some of the fundamental issues involved in simulation. The main body of the text provides case studies drawn from economics, anthropology, archaeology, planning, social psychology and sociology. The appeal of this path-breaking book was twofold. It offered an essential introduction to simulation for social scientists and it provided case study applications for computer scientists interested in the latest advances in the burgeoning area of distributed artificial intelligence (DAI) at the time.


Star Worlds

Star Worlds

Author: William Sims Bainbridge

Publisher: University of Michigan Press

Published: 2016-10-19

Total Pages: 307

ISBN-13: 047212241X

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Star Worlds explores the future-oriented universe of online virtual worlds connected with popular science fiction—specifically, with Star Wars and Star Trek—that have been inhabited for over a decade by computer gamers. The Star Wars and Star Trek franchises, both of which have shaped the dominant science fiction mythologies of the last half-century, offer profound conceptions of the tension between freedom and control in human economic, political, and social interactions. William Sims Bainbridge investigates the human and technological dynamics of four online virtual worlds based on these two very different traditions: the massively multiplayer online games Star Wars Galaxies; Star Wars: The Old Republic; Star Trek Online; and the Star Trek community in the non-game, user-created virtual environment, Second Life. The four “star worlds” explored in this book illustrate the dilemmas concerning the role of technology as liberator or oppressor in our postindustrial society, and represent computer simulations of future possibilities of human experience. Bainbridge considers the relationship between a real person and the role that person plays, the relationship of an individual to society, and the relationship of human beings to computing technology. In addition to collecting ethnographic and quantitative data about the social behavior of other players, he has immersed himself in each of these worlds, role-playing 14 avatars with different skills and goals to gain new insights into the variety of player experience from a personal perspective.


StarBriefs 2001

StarBriefs 2001

Author:

Publisher: Springer Science & Business Media

Published: 2012-12-06

Total Pages: 805

ISBN-13: 940114351X

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This compilation probably looks like one of the craziest things a human being could spend his or her time on. Yet nobody would wonder at someone taking a short walk every day - after twenty five years that person would have covered a surprisingly long distance. This is exactly the story behind this list, which appeared first as a few pages within the directory StarGuides (or whatever name it had at that time) and as a distinct sister publication since 1990. The idea behind this dictionary is to offer astronomers and related space scientists practical assistance in decoding the numerous abbreviations, acronyms, contractions and symbols which they might encounter in all aspects of the vast range of their professional activities, including traveling. Perhaps it is a bit paradoxical, but if scientists quickly grasp the meaning of an acronym solely in their own specific discipline, they will probably encounter more difficulties when dealing with adjacent fields. It is for this purpose that this dictionary might be most often used. Scientists might also refer to this compilation in order to avoid identifying a project by an acronym which already has too many meanings or confused definitions.


Multi-Agent Systems and Agent-Based Simulation

Multi-Agent Systems and Agent-Based Simulation

Author: Jaime S. Sichman

Publisher: Springer Science & Business Media

Published: 1998-12-18

Total Pages: 245

ISBN-13: 3540654763

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Fifteen papers were presented at the first workshop on Multi-Agent Systems and Agent-Based Simulation held as part of the Agents World conference in Paris, July 4-- 6, 1998. The workshop was designed to bring together two developing communities: the multi-agent systems researchers who were the core participants at Agents World, and social scientists interested in using MAS as a research tool. Most of the social sciences were represented, with contributions touching on sociology, management science, economics, psychology, environmental science, ecology, and linguistics. The workshop was organised in association with SimSoc, an informal group of social scientists who have arranged an irregular series of influential workshops on using simulation in the social sciences beginning in 1992. While the papers were quite heterogeneous in substantive domain and in their disciplinary origins, there were several themes which recurred during the workshop. One of these was considered in more depth in a round table discussion led by Jim Doran at the end of the workshop on 'Representing cognition for social simulation', which addressed the issue of whether and how cognition should be modelled. Quite divergent views were expressed, with some participants denying that individual cognition needed to be modelled at all, and others arguing that cognition must be at the centre of social simulation.


Social Simulation for a Digital Society

Social Simulation for a Digital Society

Author: Diane Payne

Publisher: Springer Nature

Published: 2019-11-18

Total Pages: 216

ISBN-13: 3030302989

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“Social Simulation for a Digital Society” provides a cross-section of state-of-the-art research in social simulation and computational social science. With the availability of big data and faster computing power, the social sciences are undergoing a tremendous transformation. Research in computational social sciences has received considerable attention in the last few years, with advances in a wide range of methodologies and applications. Areas of application of computational methods range from the study of opinion and information dynamics in social networks, the formal modeling of resource use, the study of social conflict and cooperation to the development of cognitive models for social simulation and many more. This volume is based on the Social Simulation Conference of 2017 in Dublin and includes applications from across the social sciences, providing the reader with a demonstration of the highly versatile research in social simulation, with a particular focus on public policy relevance in a digital society. Chapters in the book include contributions to the methodology of simulation-based research, theoretical and philosophical considerations, as well as applied work. This book will appeal to students and researchers in the field.


The Palgrave Handbook of Society, Culture and Outer Space

The Palgrave Handbook of Society, Culture and Outer Space

Author: James S. Ormrod

Publisher: Springer

Published: 2017-09-11

Total Pages: 707

ISBN-13: 1137363525

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Societies have always been formed in a relationship with the rest of the universe. With rapid developments in satellite communications and imaging, space exploration and tourism, military space technology, and cosmology itself, relationships with outer space are changing. These changes have inspired a wave of critical academic work in recent years, re-examining the history, present and future of outer space and the place of humans within it. This handbook provides an in-depth exploration of major themes relating to society, culture and the universe and will inspire and cultivate debate in this exciting and burgeoning area of study for future researchers and theorists. Bringing together scholarship from a range of disciplines including geography, economics, history, political science, sociology, philosophy, science and technology studies, law, cultural astronomy, anthropology, media studies, literature, psychosocial studies and art, it closely examines how outer space is socially produced, experienced, perceived and imagined, and the significance of this for terrestrial social life.


Principles of Modeling and Simulation

Principles of Modeling and Simulation

Author: John A. Sokolowski

Publisher: John Wiley & Sons

Published: 2011-09-20

Total Pages: 211

ISBN-13: 1118210948

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Explores wide-ranging applications of modeling and simulation techniques that allow readers to conduct research and ask "What if?" Principles of Modeling and Simulation: A Multidisciplinary Approach is the first book to provide an introduction to modeling and simulation techniques across diverse areas of study. Numerous researchers from the fields of social science, engineering, computer science, and business have collaborated on this work to explore the multifaceted uses of computational modeling while illustrating their applications in common spreadsheets. The book is organized into three succinct parts: Principles of Modeling and Simulation provides a brief history of modeling and simulation, outlines its many functions, and explores the advantages and disadvantages of using models in problem solving. Two major reasons to employ modeling and simulation are illustrated through the study of a specific problem in conjunction with the use of related applications, thus gaining insight into complex concepts. Theoretical Underpinnings examines various modeling techniques and introduces readers to two significant simulation concepts: discrete event simulation and simulation of continuous systems. This section details the two primary methods in which humans interface with simulations, and it also distinguishes the meaning, importance, and significance of verification and validation. Practical Domains delves into specific topics related to transportation, business, medicine, social science, and enterprise decision support. The challenges of modeling and simulation are discussed, along with advanced applied principles of modeling and simulation such as representation techniques, integration into the application infrastructure, and emerging technologies. With its accessible style and wealth of real-world examples, Principles of Modeling and Simulation: A Multidisciplinary Approach is a valuable book for modeling and simulation courses at the upper-undergraduate and graduate levels. It is also an indispensable reference for researchers and practitioners working in statistics, mathematics, engineering, computer science, economics, and the social sciences who would like to further develop their understanding and knowledge of the field.