Computer Graphics Applications
Author: E. Kenneth Hoffman
Publisher: Wadsworth Publishing Company
Published: 1990
Total Pages: 362
ISBN-13:
DOWNLOAD EBOOKRead and Download eBook Full
Author: E. Kenneth Hoffman
Publisher: Wadsworth Publishing Company
Published: 1990
Total Pages: 362
ISBN-13:
DOWNLOAD EBOOKAuthor: Michael E. Mortenson
Publisher: Industrial Press Inc.
Published: 1999
Total Pages: 372
ISBN-13: 9780831131111
DOWNLOAD EBOOK"Mathematics for Computer Graphics Applications is written for several audiences: for college students majoring in computer science, engineering, or applied mathematics and science, whose special interests are in computer graphics, CAD/CAM, geometric modeling, visualization, or related subjects; for industry and government on-the-job training of employees whose skills can be profitably expanded into these areas; and for the professional working in these fields in need of a comprehensive reference and skills refresher."--BOOK JACKET.
Author: Eric J. Stollnitz
Publisher: Morgan Kaufmann
Published: 1996
Total Pages: 292
ISBN-13: 9781558603752
DOWNLOAD EBOOKThis introduction to wavelets provides computer graphics professionals and researchers with the mathematical foundations for understanding and applying this powerful tool.
Author: John DiMarco
Publisher: IGI Global
Published: 2004-01-01
Total Pages: 286
ISBN-13: 9781591402664
DOWNLOAD EBOOKAs the disciplines of art, technology, and information science collide, computer graphics and multimedia are presenting a myriad of applications and problems to professionals and scholars in Computer Science, Information Science, Digital Art, Multimedia, Educational Technology, and Media Arts. Today's digital scholar can use Computer Graphics and Multimedia: Applications, Problems and Solutions as a tool to explore the vast parameters of the applications, problems, and solutions related to digital disciplines. Contributing authors include computer scientists, multimedia researchers, computer artists, graphic designers, and digital media specialists. The book has an extensive range of topics for the digital scholar who wants to discover and research other areas within the computer graphics and multimedia disciplines beyond their own.
Author: Haim Levkowitz
Publisher: Springer
Published: 2007-06-14
Total Pages: 230
ISBN-13: 0585284288
DOWNLOAD EBOOKColor Theory and Modeling for Computer Graphics, Visualization, and Multimedia Applications deals with color vision and visual computing. This book provides an overview of the human visual system with an emphasis on color vision and perception. The book then goes on to discuss how human color vision and perception are applied in several applications using computer-generated displays, such as computer graphics and information and data visualization. Color Theory and Modeling for Computer Graphics, Visualization, and Multimedia Applications is suitable as a secondary text for a graduate-level course on computer graphics, computer imaging, or multimedia computing and as a reference for researchers and practitioners developing computer graphics and multimedia applications.
Author: Dominique Bechmann
Publisher: Springer
Published: 2019-07-23
Total Pages: 406
ISBN-13: 3030267563
DOWNLOAD EBOOKThis book constitutes thoroughly revised and selected papers from the 13th International Joint Conference on Computer Vision, Imaging and Computer Graphics Theory and Applications, VISIGRAPP 2018, held in Funchal-Madeira, Portugal, in January 2018. The 18 thoroughly revised and extended papers presented in this volume were carefully reviewed and selected from 317 submissions. The papers contribute to the understanding of relevant trends of current research on computer graphics; human computer interaction; information visualization; computer vision.
Author: Robert Whitrow
Publisher: Springer Science & Business Media
Published: 2008-01-01
Total Pages: 336
ISBN-13: 1848000235
DOWNLOAD EBOOKOpenGL Graphics Through Applications is a practical introduction to Computer Graphics with an emphasis on understanding through practice. Throughout the book, theory is followed by implementation using C / C++ and complete programs are provided on the Springer website. A procedural approach has been taken to algorithmic development while taking an object oriented approach when building artefacts from simple objects. The book covers a range of topics including: (1) image processing, (2) artefact construction, (3) introductory animation, (4) texturing, (5) curves surfaces and patterns. Robert Whitrow has taught computing courses from first year undergraduate to postgraduate MSc at a range of different institutions.
Author: David Salomon
Publisher: Springer Science & Business Media
Published: 2007-03-20
Total Pages: 466
ISBN-13: 0387284524
DOWNLOAD EBOOKRequires only a basic knowledge of mathematics and is geared toward the general educated specialists. Includes a gallery of color images and Mathematica code listings.
Author: Michael A. Penna
Publisher: Prentice Hall
Published: 1986
Total Pages: 426
ISBN-13:
DOWNLOAD EBOOKAuthor: Shalini Govil-Pai
Publisher: Springer Science & Business Media
Published: 2006-08-02
Total Pages: 297
ISBN-13: 038725479X
DOWNLOAD EBOOKHelps readers to develop their own professional quality computer graphics. Hands-on examples developed in OpenGL illustrate key concepts.