Computer Engineering for Babies

Computer Engineering for Babies

Author: Chase Roberts

Publisher:

Published: 2021-10-20

Total Pages: 0

ISBN-13: 9781735208701

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An introduction to computer engineering for babies. Learn basic logic gates with hands on examples of buttons and an output LED.


Computer Engineering

Computer Engineering

Author: C. Gordon Bell

Publisher: Digital Press

Published: 2014-05-12

Total Pages: 608

ISBN-13: 1483221105

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Computer Engineering: A DEC View of Hardware Systems Design focuses on the principles, progress, and concepts in the design of hardware systems. The selection first elaborates on the seven views of computer systems, technology progress in logic and memories, and packaging and manufacturing. Concerns cover power supplies, DEC computer packaging generations, general packaging, semiconductor logic technology, memory technology, measuring (and creating) technology progress, structural levels of a computer system, and packaging levels-of -integration. The manuscript then examines transistor circuitry in the Lincoln TX-2, digital modules, PDP-1 and other 18-bit computers, PDP-8 and other 12-bit computers, and structural levels of the PDP-8. The text takes a look at cache memories for PDP-11 family computers, buses, DEC LSI-11, and design decisions for the PDP-11/60 mid-range minicomputer. Topics include reliability and maintainability, price/performance balance, advances in memory technology, synchronization of data transfers, error control strategies, PDP-11/45, PDP-11/20, and cache organization. The selection is a fine reference for practicing computer designers, users, programmers, designers of peripherals and memories, and students of computer engineering and computer science.


Python Crash Course

Python Crash Course

Author: Eric Matthes

Publisher: No Starch Press

Published: 2015-11-01

Total Pages: 564

ISBN-13: 1593277393

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Python Crash Course is a fast-paced, thorough introduction to Python that will have you writing programs, solving problems, and making things that work in no time. In the first half of the book, you’ll learn about basic programming concepts, such as lists, dictionaries, classes, and loops, and practice writing clean and readable code with exercises for each topic. You’ll also learn how to make your programs interactive and how to test your code safely before adding it to a project. In the second half of the book, you’ll put your new knowledge into practice with three substantial projects: a Space Invaders–inspired arcade game, data visualizations with Python’s super-handy libraries, and a simple web app you can deploy online. As you work through Python Crash Course you’ll learn how to: –Use powerful Python libraries and tools, including matplotlib, NumPy, and Pygal –Make 2D games that respond to keypresses and mouse clicks, and that grow more difficult as the game progresses –Work with data to generate interactive visualizations –Create and customize Web apps and deploy them safely online –Deal with mistakes and errors so you can solve your own programming problems If you’ve been thinking seriously about digging into programming, Python Crash Course will get you up to speed and have you writing real programs fast. Why wait any longer? Start your engines and code! Uses Python 2 and 3


Design for Electrical and Computer Engineers

Design for Electrical and Computer Engineers

Author: Ralph Ford

Publisher: McGraw-Hill Science, Engineering & Mathematics

Published: 2008

Total Pages: 340

ISBN-13:

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This book is written for students and teachers engaged in electrical and computer engineering (ECE) design projects, primarily in the senior year. It guides students and faculty through the steps necessary for the successful execution of design projects. The objective of the text is to provide a treatment of the design process in ECE with a sound academic basis that is integrated with practical application. It has a strong guiding vision -- that a solid understanding of the Design Process, Design Tools, and the right mix of Professional Skills are critical for project and career success. This text is unique in providing a comprehensive design treatment for ECE.


Practical Programming in Tcl and Tk

Practical Programming in Tcl and Tk

Author: Brent B. Welch

Publisher: Prentice Hall Professional

Published: 2003

Total Pages: 964

ISBN-13: 9780130385604

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"The bulk of the book is about Tcl scripting and the aspects of C programming to create Tcl extentions is given a lighter treatment."--Author.


Computer Engineering: Concepts, Methodologies, Tools and Applications

Computer Engineering: Concepts, Methodologies, Tools and Applications

Author: Management Association, Information Resources

Publisher: IGI Global

Published: 2011-12-31

Total Pages: 2079

ISBN-13: 1613504578

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"This reference is a broad, multi-volume collection of the best recent works published under the umbrella of computer engineering, including perspectives on the fundamental aspects, tools and technologies, methods and design, applications, managerial impact, social/behavioral perspectives, critical issues, and emerging trends in the field"--Provided by publisher.


Fundamentals of Computer Engineering

Fundamentals of Computer Engineering

Author: Herman Lam

Publisher:

Published: 1988-04-26

Total Pages: 520

ISBN-13:

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This complete introduction to computer engineering includes the use of the microprocessor as a building block for digital logic design. The authors offer a top-down approach to designing digital systems, with consideration of both hardware and software. They emphasize structured design throughout, and the design methods, techniques, and notations are consistent with this theme. The first part of the book lays the foundation for structured design techniques; the second part provides the fundamentals of microprocessor and up-based design. Topics covered include mixed logic notation, the algorithm state machine, and structured programming techniques with well-documented programs. Contains an abundance of examples and end-of-chapter problems.