Computer and Information Science 2021 - Fall

Computer and Information Science 2021 - Fall

Author: Roger Lee

Publisher: Springer

Published: 2022-11-25

Total Pages: 0

ISBN-13: 9783030905309

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This edited book presents scientific results of the 21th IEEE/ACIS International Fall Virtual Conference on Computer and Information Science (ICIS 2021-Fall) held on October 13-15, 2021, in Xi’an China. The aim of this conference was to bring together researchers and scientists, businessmen and entrepreneurs, teachers, engineers, computer users, and students to discuss the numerous fields of computer science and to share their experiences and exchange new ideas and information in a meaningful way. Research results about all aspects (theory, applications, and tools) of computer and information science and to discuss the practical challenges encountered along the way and the solutions adopted to solve them. The conference organizers selected the best papers from those papers accepted for presentation at the conference. The papers were chosen based on review scores submitted by members of the program committee and underwent further rigorous rounds of review. From this second round of review, 13 of the conference’s most promising papers are then published in this Springer (SCI) book and not the conference proceedings. We impatiently await the important contributions that we know these authors will bring to the field of computer and information science.


Advances in Computer and Information Sciences and Engineering

Advances in Computer and Information Sciences and Engineering

Author: Tarek Sobh

Publisher: Springer Science & Business Media

Published: 2008-08-15

Total Pages: 602

ISBN-13: 1402087411

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Advances in Computer and Information Sciences and Engineering includes a set of rigorously reviewed world-class manuscripts addressing and detailing state-of-the-art research projects in the areas of Computer Science, Software Engineering, Computer Engineering, and Systems Engineering and Sciences. Advances in Computer and Information Sciences and Engineering includes selected papers from the conference proceedings of the International Conference on Systems, Computing Sciences and Software Engineering (SCSS 2007) which was part of the International Joint Conferences on Computer, Information and Systems Sciences and Engineering (CISSE 2007).


Assessing and Responding to the Growth of Computer Science Undergraduate Enrollments

Assessing and Responding to the Growth of Computer Science Undergraduate Enrollments

Author: National Academies of Sciences, Engineering, and Medicine

Publisher: National Academies Press

Published: 2018-04-28

Total Pages: 253

ISBN-13: 0309467020

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The field of computer science (CS) is currently experiencing a surge in undergraduate degree production and course enrollments, which is straining program resources at many institutions and causing concern among faculty and administrators about how best to respond to the rapidly growing demand. There is also significant interest about what this growth will mean for the future of CS programs, the role of computer science in academic institutions, the field as a whole, and U.S. society more broadly. Assessing and Responding to the Growth of Computer Science Undergraduate Enrollments seeks to provide a better understanding of the current trends in computing enrollments in the context of past trends. It examines drivers of the current enrollment surge, relationships between the surge and current and potential gains in diversity in the field, and the potential impacts of responses to the increased demand for computing in higher education, and it considers the likely effects of those responses on students, faculty, and institutions. This report provides recommendations for what institutions of higher education, government agencies, and the private sector can do to respond to the surge and plan for a strong and sustainable future for the field of CS in general, the health of the institutions of higher education, and the prosperity of the nation.


Computer and Information Sciences

Computer and Information Sciences

Author: Tadeusz Czachórski

Publisher:

Published: 2016

Total Pages: 278

ISBN-13:

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This book constitutes the refereed proceedings of the 31st International Symposium on Computer and Information Sciences, ISCIS 2016, held in Krakow, Poland, in October 2016. The 29 revised full papers presented were carefully reviewed and selected from 65 submissions. The papers are organized in topical sections on smart algorithms; data classification and processing; stochastic modelling; performance evaluation; queuing systems; wireless networks and security; image processing and computer vision.


Mathematical Aspects of Computer and Information Sciences

Mathematical Aspects of Computer and Information Sciences

Author: Johannes Blömer

Publisher: Springer

Published: 2017-12-20

Total Pages: 466

ISBN-13: 3319724533

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This book constitutes the refereed proceedings of the 7th International Conference on Mathematical Aspects of Computer and Information Sciences, MACIS 2017, held in Vienna, Austria, in November 2017. The 28 revised papers and 8 short papers presented were carefully reviewed and selected from 67 submissions. The papers are organized in the following topical sections: foundation of algorithms in mathematics, engineering and scientific computation; combinatorics and codes in computer science; data modeling and analysis; and mathematical aspects of information security and cryptography.


Fundamentals of Natural Computing

Fundamentals of Natural Computing

Author: Leandro Nunes de Castro

Publisher: CRC Press

Published: 2006-06-02

Total Pages: 674

ISBN-13: 1420011448

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Natural computing brings together nature and computing to develop new computational tools for problem solving; to synthesize natural patterns and behaviors in computers; and to potentially design novel types of computers. Fundamentals of Natural Computing: Basic Concepts, Algorithms, and Applications presents a wide-ranging survey of novel techniqu


Encyclopedia of Information Science and Technology

Encyclopedia of Information Science and Technology

Author: Mehdi Khosrow-Pour

Publisher: IGI Global Snippet

Published: 2009

Total Pages: 4292

ISBN-13: 9781605660264

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"This set of books represents a detailed compendium of authoritative, research-based entries that define the contemporary state of knowledge on technology"--Provided by publisher.


Applied Computer Sciences in Engineering

Applied Computer Sciences in Engineering

Author: Juan Carlos Figueroa-García

Publisher: Springer Nature

Published: 2020-10-07

Total Pages: 536

ISBN-13: 303061834X

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This volume constitutes the refereed proceedings of the 7th Workshop on Engineering Applications, WEA 2020, held in Bogota, Colombia, in October 2020. The 32 revised full papers and 12 short papers presented in this volume were carefully reviewed and selected from 136 submissions. The papers are organized in the following topical sections: computational intelligence; computer science; optimization; bioengineering; military applications; simulation, IoT and networks; power applications.


Game Engine Architecture, Third Edition

Game Engine Architecture, Third Edition

Author: Jason Gregory

Publisher: CRC Press

Published: 2018-07-20

Total Pages: 1240

ISBN-13: 1351974289

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In this new and improved third edition of the highly popular Game Engine Architecture, Jason Gregory draws on his nearly two decades of experience at Midway, Electronic Arts and Naughty Dog to present both the theory and practice of game engine software development. In this book, the broad range of technologies and techniques used by AAA game studios are each explained in detail, and their roles within a real industrial-strength game engine are illustrated. New to the Third Edition This third edition offers the same comprehensive coverage of game engine architecture provided by previous editions, along with updated coverage of: computer and CPU hardware and memory caches, compiler optimizations, C++ language standardization, the IEEE-754 floating-point representation, 2D user interfaces, plus an entirely new chapter on hardware parallelism and concurrent programming. This book is intended to serve as an introductory text, but it also offers the experienced game programmer a useful perspective on aspects of game development technology with which they may not have deep experience. As always, copious references and citations are provided in this edition, making it an excellent jumping off point for those who wish to dig deeper into any particular aspect of the game development process. Key Features Covers both the theory and practice of game engine software development Examples are grounded in specific technologies, but discussion extends beyond any particular engine or API. Includes all mathematical background needed. Comprehensive text for beginners and also has content for senior engineers.


Security in Computer and Information Sciences

Security in Computer and Information Sciences

Author: Erol Gelenbe

Publisher: Springer

Published: 2018-07-13

Total Pages: 169

ISBN-13: 3319951890

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This open access book constitutes the thoroughly refereed proceedings of the First International ISCIS Security Workshop 2018, Euro-CYBERSEC 2018, held in London, UK, in February 2018. The 12 full papers presented together with an overview paper were carefully reviewed and selected from 31 submissions. Security of distributed interconnected systems, software systems, and the Internet of Things has become a crucial aspect of the performance of computer systems. The papers deal with these issues, with a specific focus on societally critical systems such as health informatics systems, the Internet of Things, energy systems, digital cities, digital economy, mobile networks, and the underlying physical and network infrastructures.