Compulsory Games

Compulsory Games

Author: Robert Aickman

Publisher: New York Review of Books

Published: 2018-05-08

Total Pages: 369

ISBN-13: 1681371901

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The best and most interesting stories by Robert Aickman, a master of the supernatural tale, the uncanny, and the truly weird. Robert Aickman’s self-described “strange stories” are confoundingly and uniquely his own. These superbly written tales terrify not with standard thrills and gore but through a radical overturning of the laws of nature and everyday life. His territory of the strange, of the “void behind the face of order,” is a surreal region that grotesquely mimics the quotidian: Is that river the Thames, or is it even a river? What does it mean when a prospective lover removes one dress, and then another—and then another? Does a herd of cows in a peaceful churchyard contain the souls of jilted women preparing to trample a cruel lover to death? Published for the first time under one cover, the stories in this collection offer an unequaled introduction to a profoundly original modern master of the uncanny.


Compulsory Games

Compulsory Games

Author: Robert Aickman

Publisher: New York Review of Books

Published: 2018-05-08

Total Pages: 369

ISBN-13: 1681371898

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The best and most interesting stories by Robert Aickman, a master of the supernatural tale, the uncanny, and the truly weird. Robert Aickman’s self-described “strange stories” are confoundingly and uniquely his own. These superbly written tales terrify not with standard thrills and gore but through a radical overturning of the laws of nature and everyday life. His territory of the strange, of the “void behind the face of order,” is a surreal region that grotesquely mimics the quotidian: Is that river the Thames, or is it even a river? What does it mean when a prospective lover removes one dress, and then another—and then another? Does a herd of cows in a peaceful churchyard contain the souls of jilted women preparing to trample a cruel lover to death? Published for the first time under one cover, the stories in this collection offer an unequaled introduction to a profoundly original modern master of the uncanny.


Detroit

Detroit

Author: Charlie LeDuff

Publisher: Penguin

Published: 2014-01-28

Total Pages: 305

ISBN-13: 0143124463

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An explosive exposé of America’s lost prosperity by Pulitzer Prize­–winning journalist Charlie LeDuff “One cannot read Mr. LeDuff's amalgam of memoir and reportage and not be shaken by the cold eye he casts on hard truths . . . A little gonzo, a little gumshoe, some gawker, some good-Samaritan—it is hard to ignore reporting like Mr. LeDuff's.” —The Wall Street Journal “Pultizer-Prize-winning journalist LeDuff . . . writes with honesty and compassion about a city that’s destroying itself–and breaking his heart.” —Publishers Weekly (starred review) “A book full of both literary grace and hard-won world-weariness.” —Kirkus Back in his broken hometown, Pulitzer Prize-winning journalist Charlie LeDuff searches the ruins of Detroit for clues to his family’s troubled past. Having led us on the way up, Detroit now seems to be leading us on the way down. Once the richest city in America, Detroit is now the nation’s poorest. Once the vanguard of America’s machine age—mass-production, blue-collar jobs, and automobiles—Detroit is now America’s capital for unemployment, illiteracy, dropouts, and foreclosures. With the steel-eyed reportage that has become his trademark, and the righteous indignation only a native son possesses, LeDuff sets out to uncover what destroyed his city. He beats on the doors of union bosses and homeless squatters, powerful businessmen and struggling homeowners and the ordinary people holding the city together by sheer determination. Detroit: An American Autopsy is an unbelievable story of a hard town in a rough time filled with some of the strangest and strongest people our country has to offer.


Cold Hand in Mine

Cold Hand in Mine

Author: Robert Aickman

Publisher: Faber & Faber

Published: 2014-07-01

Total Pages: 276

ISBN-13: 0571316417

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'Reading Robert Aickman is like watching a magician work, and very often I'm not even sure what the trick was. All I know is that he did it beautifully.' Neil Gaiman For fans of Inside Number 9 and The League of Gentlemen -- with an introduction by Reece ShearsmithAickman's 'strange stories' (his preferred term) are constructed immaculately, the neuroses of his characters painted in subtle shades. He builds dread by the steady accrual of realistic detail, until the reader realises that the protagonist is heading towards their doom as if in a dream. Cold Hand in Mine, first published in 1975, stands as one of Aickman's finest collections and contains eight tales including 'Pages from a Young Girl's Journal' which won the World Fantasy Award. 'He had the ability to invest the daylight world with all the terrors of the night, and specialised in subverting notions of safety and sunshine into something sinister and unforgiving.' Christopher Fowler, Independent


Head Games

Head Games

Author: Craig Mcdonald

Publisher:

Published: 2015-02-18

Total Pages: 302

ISBN-13: 9780992967451

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Head Games is equal parts road novel, caper and historical fiction: a black comedy and wistful ballad of lost America rooted in borderland myth and history. Head Games' narrator is Hector Lassiter, now widowed and feeling his age. When Lassiter recovers Mexican General Pancho Villa's skull stolen from his grave by an American soldier-of-fortune, within hours of taking possession of it, Lassiter becomes a target of competing fraternities, Mexican bandits and U.S. intelligence services. The breakneck chase extends across 1957-1970 America - from the cantinas of old Mexico to the Venice, California set of Orson Welles' noir classic Touch of Evil, to the sanctum sanctorum of Yale's infamous Skull and Bones Society. The cast of characters includes Orson Welles, Marlene Dietrich, Jack Webb and a young gone-missing National Guardsman named "George W." "Strap in, hold on, enjoy the ride." -San Francisco Chronicle "HEAD GAMES is a gravel and mescal cocktail, a one-day burn, a novel of genuine piss and vinegar, the kind of book you thrust on people with the wild eyes and intent of a PCP freak." -Ray Banks


The Twenty Days of Turin: A Novel

The Twenty Days of Turin: A Novel

Author: Giorgio De Maria

Publisher: Liveright Publishing

Published: 2017-02-07

Total Pages: 119

ISBN-13: 1631492306

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An NPR Best Book of the Year Written during the height of the 1970s Italian domestic terror, a cult novel, with distinct echoes of Lovecraft and Borges, makes its English-language debut. In the spare wing of a church-run sanatorium, some zealous youths create "the Library," a space where lonely citizens can read one another’s personal diaries and connect with like-minded souls in "dialogues across the ether." But when their scribblings devolve into the ugliest confessions of the macabre, the Library’s users learn too late that a malicious force has consumed their privacy and their sanity. As the city of Turin suffers a twenty-day "phenomenon of collective psychosis" culminating in nightly massacres that hundreds of witnesses cannot explain, the Library is shut down and erased from history. That is, until a lonely salaryman decides to investigate these mysterious events, which the citizenry of Turin fear to mention. Inevitably drawn into the city’s occult netherworld, he unearths the stuff of modern nightmares: what’s shared can never be unshared. An allegory inspired by the grisly neo-fascist campaigns of its day, The Twenty Days of Turin has enjoyed a fervent cult following in Italy for forty years. Now, in a fretful new age of "lone-wolf" terrorism fueled by social media, we can find uncanny resonances in Giorgio De Maria’s vision of mass fear: a mute, palpitating dread that seeps into every moment of daily existence. With its stunning anticipation of the Internet—and the apocalyptic repercussions of oversharing—this bleak, prescient story is more disturbingly pertinent than ever. Brilliantly translated into English for the first time by Ramon Glazov, The Twenty Days of Turin establishes De Maria’s place among the literary ranks of Italo Calvino and beside classic horror masters such as Edgar Allan Poe and H. P. Lovecraft. Hauntingly imaginative, with visceral prose that chills to the marrow, the novel is an eerily clairvoyant magnum opus, long overdue but ever timely.


A Song of Stone

A Song of Stone

Author: Iain Banks

Publisher: Simon and Schuster

Published: 1999-09-07

Total Pages: 293

ISBN-13: 0684855364

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Set in a war-torn country not unlike Bosnia, this internationally bestselling novel concerns a band of soldiers who find refuge in a rural castle.


All Fun and Games Until Somebody Loses an Eye

All Fun and Games Until Somebody Loses an Eye

Author: Christopher Brookmyre

Publisher: Grove Press

Published: 2018-07-17

Total Pages: 467

ISBN-13: 0802165729

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This prize-winning comic thriller takes readers “from high-octane gun antics to kitchen mopping in East Kilbride . . . [in] one beast of a story” (The Guardian, UK). International bestselling author Christopher Brookmyre has been lauded for his dark sense of humor and brilliant suspense plotting. Now his Bollinger Everyman Wodehouse Prize–winning novel follows “his most ambitious heroine yet”: a forty-six-year-old house-proud grandmother (The Guardian, UK). As a teenager, Jane Bell had dreamt of playing in the casinos of Monte Carlo, surrounded by the likes of James Bond. But now her dreams are as dry as the dust her Dyson sucks up from her hall carpet. Her son Ross, a researcher for a Swiss arms manufacturer, is the one with the exciting life. But lately it’s gotten a bit too exciting. Ross needs to disappear before some shady characters force him to divulge the secrets of his research. And they’re not the only ones desperate to locate him. Ross’s firm has hired a team of security experts, and, headed by the enigmatic Bett, they have little in common apart from total professionalism and a thorough disregard for the law. Bett believes the key to Ross’s whereabouts is his mother, and in one respect, he is right. But even he is taken aback by her dogged determination to secure her son’s safety. The teenage dreams of fast cars, high-tech firepower, and extreme action had always promised to be fun and games, but in real life, it’s likely someone is going to lose an eye . . . “Funny, electric and captivating.” —Times (UK)


A Composer's Guide to Game Music

A Composer's Guide to Game Music

Author: Winifred Phillips

Publisher: MIT Press

Published: 2017-08-11

Total Pages: 285

ISBN-13: 0262534495

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A comprehensive, practical guide to composing video game music, from acquiring the necessary skills to finding work in the field. Music in video games is often a sophisticated, complex composition that serves to engage the player, set the pace of play, and aid interactivity. Composers of video game music must master an array of specialized skills not taught in the conservatory, including the creation of linear loops, music chunks for horizontal resequencing, and compositional fragments for use within a generative framework. In A Composer's Guide to Game Music, Winifred Phillips—herself an award-winning composer of video game music—provides a comprehensive, practical guide that leads an aspiring video game composer from acquiring the necessary creative skills to understanding the function of music in games to finding work in the field. Musicians and composers may be drawn to game music composition because the game industry is a multibillion-dollar, employment-generating economic powerhouse, but, Phillips writes, the most important qualification for a musician who wants to become a game music composer is a love of video games. Phillips offers detailed coverage of essential topics, including musicianship and composition experience; immersion; musical themes; music and game genres; workflow; working with a development team; linear music; interactive music, both rendered and generative; audio technology, from mixers and preamps to software; and running a business. A Composer's Guide to Game Music offers indispensable guidance for musicians and composers who want to deploy their creativity in a dynamic and growing industry, protect their musical identities while working in a highly technical field, and create great music within the constraints of a new medium.