Inspired by Hasbro's classic and ever-popular board game, a favorite for more than 50 years, this must-have collection contains 30 expertly prepared, fantastically illustrated mazes. Full color. Consumable.
Universally acclaimed for their compelling narrative, their fresh insights, and their objective renderings of Winston Churchill's life, The Last Lion trilogy presents a revelatory and unparalleled portrait of this brilliant, flawed, and dynamic adventurer, aristocrat, soldier, and statesman. Born at the end of the 19th century when Imperial Britain still stood at the splendid pinnacle of her power, Churchill would witness the shift a few years later as the Empire hovered on the brink of a catastrophic new era. One of the greatest wartime leaders of our time, he would go on to stand alone, politically isolated in Parliament, as he took the lead in warning of the growing Nazi threat, and would lead Britain to victory against Nazi Germany and the Axis powers in World War II. Now, celebrated historian William Manchester's landmark biographies are collected together for the first time, along with the eagerly anticipated final installment Churchill's last years in power. More than thirty years in the making, The Last Lion is the definitive work on this remarkable man whose courageous vision guided the destiny of a nation during darkly troubled times-and who looms as one of the greatest figures of our century.
Alien beings bent on our destruction have seeded the world with horrible machines capable of transforming our planet into a hellhole where only they can live. Our only hope is to solve the puzzle of a four-dimensional maze, an alien thing that is part building, part machine, and part psychological torture chamber. A few brave men and women--and one fearless dog--dare to enter the maze. What they find there will change their lives forever, as the alien machinery creates terrifying worlds based on their worst nightmares. At the Publisher's request, this title is being sold without Digital Rights Management Software (DRM) applied.
This filmography covers more than 300 horror films released from 1990 through 1999. The horror genre's trends and cliches are connected to social and cultural phenomena, such as Y2K fears and the Los Angeles riots. Popular films were about serial killers, aliens, conspiracies, and sinister "interlopers," new monsters who shambled their way into havoc. Each of the films is discussed at length with detailed credits and critical commentary. There are six appendices: 1990s cliches and conventions, 1990s hall of fame, memorable ad lines, movie references in Scream, 1990s horrors vs. The X-Files, and the decade's ten best. Fully indexed, 224 photographs.
23 dreams to introduce 23 condensed chapters of reflections on time-space spent well in England, America and the Netherlands--(2000-2011). World Piss or (Shannanigums Wave) juxtaposes a selection of prose from Fly's note-books, blogs and novels into a big soup, brewing since 2006 and presented here in it's 45th incarnation, edited for the special date 11/11/11. Re-njoy.
Haunting questions remain about our involvement in Vietnam. Perhaps the most persistent of these is whether President Kennedy would have ended American involvement in Vietnam if he had lived. For many Americans, Oliver Stone's film JFK left no doubt that before his assassination Kennedy had determined to quit Vietnam. Yet the historical record offers a more complex answer. In this fresh look at the archival evidence, noted scholars take up the challenge to provide us with their conclusions about the early decisions that put the United States on the path to the greatest American tragedy since the Civil War. The tensions and turmoil that accompanied those decisions reveal the American presidency at the center of a storm of conflicting advice. The book is divided into four sections. Parts one and two delve into the political and military contexts of the early decisions. Part three raises the intriguing questions of Kennedy's and Johnson's roles in the conflict, particularly the thorny issue of whether Kennedy did, in fact, intend to withdraw from Vietnam and whether Johnson reversed that policy. Part four reveals an uncanny parallel between early Soviet policy toward Hanoi and U.S. policy toward Saigon.
This reference work provides a comprehensive guide to popular and obscure video games of the 1970s and early 1980s, covering virtually every official United States release for programmable home game consoles of the pre-Nintendo NES era. Included are the following systems: Adventure Vision, APF MP1000, Arcadia 2001, Astrocade, Atari 2600, Atari 5200, Atari 7800, ColecoVision, Fairchild Channel F, Intellivision, Microvision, Odyssey, Odyssey2, RCA Studio II, Telstar Arcade, and Vectrex. Organized alphabetically by console brand, each chapter includes a history and description of the game system, followed by substantive entries for every game released for that console, regardless of when the game was produced. Each video game entry includes publisher/developer information and the release year, along with a detailed description and, frequently, the author's critique. An appendix lists "homebrew" titles that have been created by fans and amateur programmers and are available for download or purchase. Includes glossary, bibliography and index.