Challenge-Based Learning in the School Library Makerspace

Challenge-Based Learning in the School Library Makerspace

Author: Colleen Graves

Publisher: Libraries Unlimited

Published: 2017-07-19

Total Pages: 0

ISBN-13: 1440851506

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Librarians Graves et al. discuss challenge-based learning in school library makerspaces. They describe how to create a maker community in a school; expand learning with the local and global maker community through Maker Fests, digital media, local events, and other means; craft interactive spaces; use the workshop model to teach students a new skill; use design thinking, design challenges, and crowdsourced research methods to help students think like designers; create design challenges for elementary and secondary students; and use crowdsourced research and maker journals. --Publisher.


Challenge-Based Learning in the School Library Makerspace

Challenge-Based Learning in the School Library Makerspace

Author: Colleen Graves

Publisher: Bloomsbury Publishing USA

Published: 2017-07-19

Total Pages: 114

ISBN-13:

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An invaluable how-to text that details the workshop model, addresses the design challenges, and explains the best avenues for curriculum-based learning in the school library makerspace. A successful school makerspace needs an enthusiastic maker community, school-wide participation, and staff support. How do you build this type of learning at your school? The innovative team behind Challenge-Based Learning in the School Library Makerspace addresses common questions and concerns and describes step-by-step how to introduce challenge-based learning into the school library makerspace. Intended for librarians and school staff who have already started thinking in terms of makerspaces but need further help sustaining programming and want to know more about Makerspace 2.0, this helpful guide details the workshop model, various real-world design challenges, and the process for implementing curriculum-based learning in the school library makerspace. Readers will be empowered to go beyond the initial implementation of a makerspace and to draw from an arsenal of proven methodologies for designing challenges for student learning. Additionally, the book enables the addition of curriculum connections to library programming, shows how to connect your students to local experts and the global maker community, and eases you into more productive collaboration with other librarians.


The Big Book of Makerspace Projects: Inspiring Makers to Experiment, Create, and Learn

The Big Book of Makerspace Projects: Inspiring Makers to Experiment, Create, and Learn

Author: Colleen Graves

Publisher: McGraw Hill Professional

Published: 2016-11-11

Total Pages: 304

ISBN-13: 125964426X

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Start-to-finish, fun projects for makers of all types, ages, and skill levels! This easy-to-follow guide features dozens of DIY, low-cost projects that will arm you with the skills necessary to dream up and build your own creations. The Big Book of Makerspace Projects: Inspiring Makers to Experiment, Create, and Learn offers practical tips for beginners and open-ended challenges for advanced makers. Each project features non-technical, step-by-step instructions with photos and illustrations to ensure success and expand your imagination. You will learn recyclables hacks, smartphone tweaks, paper circuits, e-textiles, musical instruments, coding and programming, 3-D printing, and much, much more! Discover how to create: • Brushbot warriors, scribble machines, and balloon hovercrafts • Smartphone illusions, holograms, and projections • Paper circuits, origami, greeting cards, and pop-ups • Dodgeball, mazes, and other interesting Scratch games • Organs, guitars, and percussion instruments • Sewed LED bracelets, art cuffs, and Arduino stuffie • Makey Makey and littleBits gadgets • Programs for plug-and-play and Bluetooth-enabled robots • 3D design and printing projects and enhancements


Boxitects

Boxitects

Author: Kim Smith

Publisher: Clarion Books

Published: 2020

Total Pages: 45

ISBN-13: 1328477207

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"Meg goes to Maker School to hone her talent for building with boxes, but when Simone, another boxitect, arrives they become so competitive they nearly fail in the annual Maker Match." --


Reimagining Library Spaces

Reimagining Library Spaces

Author: Diana Rendina

Publisher:

Published: 2017

Total Pages: 168

ISBN-13: 9781564843913

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With the advent of modern technologies and the rise of participatory and active learning pedagogy, the traditional school library model is no longer as effective as it once was. Reimagining Library Spaces helps librarians rethink the library space, including the changing role of technology, showing ways to transform how students learn in and use these spaces. Find the guidance you need to make smart and efficient updates to your library space that encourage the use of technology to improve student learning. This book includes: tips and strategies for transforming your outdated library space on a small budget, how-to's for addressing the challenges and opportunities brought about by the changing role of technology, including collaborative learning labs, makerspaces and ways to support BYOD, and practical suggestions for finding ideas to improve your space, inventory your library and survey your community.


Doll-E 1.0

Doll-E 1.0

Author: Shanda McCloskey

Publisher: Little, Brown Books for Young Readers

Published: 2018-05-01

Total Pages: 41

ISBN-13: 0316510327

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A STEM-friendly tale of a girl and the doll she upgrades to be her new friend, for fans of The Most Magnificent Thing and Rosie Revere, Engineer. Charlotte's world is fully charged! With her dog at her side, she's always tinkering, coding, clicking, and downloading. She's got a knack for anything technological--especially gadgets that her parents don't know how to fix! Then, she receives a new toy that is quite a puzzle: a doll! What's she supposed to do with that? Once she discovers the doll's hidden battery pack, things start to get interesting...while her faithful canine sidekick wonders if he'll be overshadowed by the new and improved Doll-E 1.0! With a little ingenuity and an open mind, everyone can be friends in this endearing, modern tribute to the creative spirit of play.


20 Makey Makey Projects for the Evil Genius

20 Makey Makey Projects for the Evil Genius

Author: Aaron Graves

Publisher: McGraw Hill Professional

Published: 2017-07-28

Total Pages: 223

ISBN-13: 1259860477

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A comprehensive overview of robotics principles, systems, and applications This hands-on TAB guide is filled with DIY projects that show readers, step-by-step, how to start creating and making cool inventions with the Makey Makey invention kit. Each project features easy-to-follow, fully-illustrated instructions and detailed photographs of the finished gadget. You will see how to apply these skills and start building your own Makey Makey projects. 20 Makey Makey Projects for the Evil Genius starts off with very approachable introductory projects, making it a great starting point for beginners. It then builds to more challenging projects, allowing more experienced users to go further by incorporating technologies like Raspberry Pi, Processing and Scratch programming, 3D Printing, and creating wearable electronics with Makey Makey. Projects are divided into four categories: “Fun and Games,” Interactive,” Hacks and Pranks,” and “Makey Makey Go.” • No prior programming or technical experience is required • Basic enough for beginners, but challenging enough for advanced makers • Written by two educators who believe in fostering creative innovation for all


Invent to Learn

Invent to Learn

Author: Sylvia Libow Martinez

Publisher:

Published: 2019-01-05

Total Pages: 324

ISBN-13: 9780997554373

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A new and expanded edition of one of the decade's most influential education books. In this practical guide, Sylvia Martinez and Gary Stager provide K-12 educators with the how, why, and cool stuff that supports making in the classroom, library, makerspace, or anywhere learners learn.


Collaborative Library Design

Collaborative Library Design

Author: Peter Gisolfi

Publisher: ALA Editions

Published: 2018-06-15

Total Pages: 0

ISBN-13: 9780838917176

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Through the real-life examples in this book, readers will learn how the successful modification of existing library buildings or the creation of new buildings requires the active participation and effective collaboration of library board members, administrators, librarians, and architects.


School Library Makerspaces in Action

School Library Makerspaces in Action

Author: Heather Moorefield-Lang

Publisher: Bloomsbury Publishing USA

Published: 2018-03-05

Total Pages: 182

ISBN-13:

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Maker learning spaces in schools and public libraries are made real through the narratives of professional librarians around the world, comprising the collaborative activities, experiences, and perspectives of librarians as they have implemented makerspaces for students of all ages. School Library Makerspaces in Action is for any librarian looking for inspiration for their own makerspaces, hackerspaces, fablabs, or DIY locations and how to use these spaces in libraries and educational settings. Contributions from authors around the world address the needs of most all readers, including how to provide the staff training necessary for a successful makerspace. Each chapter is written from an author's personal experience, and with only a little fine-tuning and imagination, many of these ideas can be used throughout all levels, disciplines, and subjects in K–12 education and carry over into higher education. The successes and optimism shared in this collection will inspire librarians and educators to think positively about how to implement maker learning locations, train staff, and use makerspaces in their libraries and classrooms to promote and share new ideas.