In this rhyming story, Kiara learns how to keep going even when things get too hard. Through colorful illustrations and rhythmic rhymes, Kiara reflects on her mistakes and realizes that mistakes help her grow. Instead of avoiding them, she learns from them so she can improve. Do you want your child to learn about perseverance and diligence? Your child will learn how easy it is to get back up after failing. "I Choose to Try Again" is a story with social emotional learning (SEL) in mind. It has been praised by teachers and therapists worldwide. This story told from Kiara's point of view will help open your child's mind to what it feels like to fail, and then try again. Kiara will teach your child how to be mentally strong. With Kiara in real life examples, your child will learn to develop their understanding of their own emotions. Throughout the story, Kiara will show you what perseverance looks like. Teacher and Therapist Toolbox: I Choose is an empowering series curated to empower young children to become aware of big emotions. A new book series developed in tandem with teachers and therapists to help children cope with a range of emotions and teach them that they indeed hold the power to choose their actions and reactions. Try not to say 'never.'. That brainwashes you to fail. It means that you won't have the chance To raise the victory sail. "I Choose to Try Again" was developed alongside counselors and parents to be used as a resource in a social emotional curriculum.
A Dragon Book To Teach Children About Choices and Consequences. A Cute Children Story To Teach Kids Great Lessons About Possible Consequences of Small Actions and How To Make Good Choices.
An inspiring picture book, Jason Tharp’s It’s Okay To Be A Unicorn! features a unicorn pretending to be a horse—until he learns to embrace his true self. Cornelius J. Sparklesteed is known among all the other horses in Hoofington for his beautiful and creative handmade hats. But Cornelius is hiding a secret under his own tall, pointy hat: He’s really a unicorn. Hoofington is a friendly place, but its horses pass on lots of mean rumors about unicorns. When Cornelius is chosen to perform for this year’s Hoofapalooza, will he find the courage to show everyone his unicorniness? It's Okay To Be A Unicorn! is an inspiring story about the rainbow magic of kindness. An Imprint Book “Tharp's good-natured fable is bright and rainbow-y . . . will resonate with any who have felt 'other.'” —Kirkus Reviews
Introducing SUPER GIRL MINDSET Coloring Book! A fun way to introduce growth mindset and reinforce the Power to Choose® through coloring! Each page has an empowering phrase that will teach kids to be kind, confident, persistent, and that the sky's the limit!
How computer games can be designed to create ethically relevant experiences for players. Today's blockbuster video games—and their never-ending sequels, sagas, and reboots—provide plenty of excitement in high-resolution but for the most part fail to engage a player's moral imagination. In Beyond Choices, Miguel Sicart calls for a new generation of video and computer games that are ethically relevant by design. In the 1970s, mainstream films—including The Godfather, Apocalypse Now, Raging Bull, and Taxi Driver—filled theaters but also treated their audiences as thinking beings. Why can't mainstream video games have the same moral and aesthetic impact? Sicart argues that it is time for games to claim their place in the cultural landscape as vehicles for ethical reflection. Sicart looks at games in many manifestations: toys, analog games, computer and video games, interactive fictions, commercial entertainments, and independent releases. Drawing on philosophy, design theory, literary studies, aesthetics, and interviews with game developers, Sicart provides a systematic account of how games can be designed to challenge and enrich our moral lives. After discussing such topics as definition of ethical gameplay and the structure of the game as a designed object, Sicart offers a theory of the design of ethical game play. He also analyzes the ethical aspects of game play in a number of current games, including Spec Ops: The Line, Beautiful Escape: Dungeoneer, Fallout New Vegas, and Anna Anthropy's Dys4Ia. Games are designed to evoke specific emotions; games that engage players ethically, Sicart argues, enable us to explore and express our values through play.
Every time you make a GOOD CHOICE your RESPONSIBILITY SPOT GROWS and it makes you feel more CONFIDENT and HAPPY! This story is about a little RESPONSIBILITY SPOT that shows you ways you can make GOOD CHOICES to GROW your RESPONSIBILITY SPOT. --