Campaigns & Companions: The Complete Role-Playing Guide for Pets

Campaigns & Companions: The Complete Role-Playing Guide for Pets

Author: Alex De Campi

Publisher: Rebellion

Published: 2021-09-14

Total Pages: 96

ISBN-13: 9781781089224

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Grab your dice and pencil, sit your pets down, teach them to play… and immediately regret your choices. Hilarious collection of Dungeons & Dragons-themed pet jokes by acclaimed comics creators Andi Ewington, Rhianna Pratchett, Calum Alexander Watt and Alex de Campi If there are two things all geeks love, it’s roleplaying games, and their pets. So why not fuse the two? It’s time to grab your dice, dust off that character sheet, and let your cat or dog (or guinea pig, or iguana, or budgie) accompany you on an epic adventure! It’ll be great! …unless your pets are jerks. Written by comics and videogames writers Andi Ewington (Forty-Five45) and Rhianna Pratchett (Tomb Raider), Campaigns & Companions is edited by Alex de Campi (Madi) and beautifully illustrated by Calum Alexander Watt (The Rise of Skywalker).


Dungeon Master's Guide II

Dungeon Master's Guide II

Author: Jesse Decker

Publisher:

Published: 2005

Total Pages: 0

ISBN-13: 9780786936878

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Building upon existing materials in the "Dungeon Master's Guide," this title was specifically designed to facilitate play, especially when the Dungeon Master has a limited amount of preparation time. Chapters include discussion on running a game, designing adventures, building and using prestige classes, and creating campaign settings.


Tomb Raider: The Beginning

Tomb Raider: The Beginning

Author: Rhianna Pratchett

Publisher: Dark Horse Comics

Published: 2015-08-05

Total Pages: 58

ISBN-13: 1630086487

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In this prelude to the exciting new entry in the _Tomb Raider_ video game saga, lead game writer Rhianna Pratchett reveals the untold story behind Lara Croft’s earliest adventure. Join Lara and the crew of the _Endurance_ as they prepare for a thrilling journey to uncover the lost kingdom of Yamatai. For over fifteen years, the _Tomb Raider_ adventures have been some the most enduring and popular in the world of video games. Now, Lara Croft’s bold new re-imagining is further explored by some of comics’ most talented creators in this exclusive volume.


Player's Guide to Eberron

Player's Guide to Eberron

Author: James Wyatt

Publisher:

Published: 2006

Total Pages: 0

ISBN-13: 9780786939121

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Describes important locations, events, organizations, races, and features of the Eberron campaign setting, organized in an accessible and easily digestible format so that players can use the book as a handy reference guide. In addition, the book provides new feats, prestige classes, spells, and magic items.


Wardlings RPG

Wardlings RPG

Author: Elisa Teague

Publisher:

Published: 2020-04-29

Total Pages: 176

ISBN-13: 9781734511505

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The Wardlings Campaign Guide brings an enchanted new campaign setting to life, where the minds of the youth, un-corrupted by the vices and responsibilities of their elders, are able to perceive magical creatures and events in the world around them, where adults cannot. Here, children are the saviors of the land who venture on epic quests to protect their realm, and holding on to the virtues of youth has never been more imperative! This book contains character creation rules for your new Wardlings character, new core class options, a whole new magic system for your Wardling's familiar, an overview of the lands of Or'Mya and its inhabitants, new backgrounds, powerful spells, whimsical monsters, and more -all fully compatible and customizable with the 5th Edition of the "world's greatest roleplaying game." The world of Or'Mya awaits its mighty champions. What kind of hero will you be?


Empire of Dogs

Empire of Dogs

Author: Aaron Skabelund

Publisher: Cornell University Press

Published: 2011-12-15

Total Pages: 289

ISBN-13: 0801463246

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In 1924, Professor Ueno Eizaburo of Tokyo Imperial University adopted an Akita puppy he named Hachiko. Each evening Hachiko greeted Ueno on his return to Shibuya Station. In May 1925 Ueno died while giving a lecture. Every day for over nine years the Akita waited at Shibuya Station, eventually becoming nationally and even internationally famous for his purported loyalty. A year before his death in 1935, the city of Tokyo erected a statue of Hachiko outside the station. The story of Hachiko reveals much about the place of dogs in Japan's cultural imagination. In the groundbreaking Empire of Dogs, Aaron Herald Skabelund examines the history and cultural significance of dogs in nineteenth- and twentieth-century Japan, beginning with the arrival of Western dog breeds and new modes of dog keeping, which spread throughout the world with Western imperialism. He highlights how dogs joined with humans to create the modern imperial world and how, in turn, imperialism shaped dogs' bodies and their relationship with humans through its impact on dog-breeding and dog-keeping practices that pervade much of the world today. In a book that is both enlightening and entertaining, Skabelund focuses on actual and metaphorical dogs in a variety of contexts: the rhetorical pairing of the Western "colonial dog" with native canines; subsequent campaigns against indigenous canines in the imperial realm; the creation, maintenance, and in some cases restoration of Japanese dog breeds, including the Shiba Inu; the mobilization of military dogs, both real and fictional; and the emergence of Japan as a "pet superpower" in the second half of the twentieth century. Through this provocative account, Skabelund demonstrates how animals generally and canines specifically have contributed to the creation of our shared history, and how certain dogs have subtly influenced how that history is told. Generously illustrated with both color and black-and-white images, Empire of Dogs shows that human-canine relations often expose how people—especially those with power and wealth—use animals to define, regulate, and enforce political and social boundaries between themselves and other humans, especially in imperial contexts.


APOCalypse 2500 GMÕs Campaign Guide & Bestiary

APOCalypse 2500 GMÕs Campaign Guide & Bestiary

Author: J L Arnold

Publisher: Lulu.com

Published: 2017-03-31

Total Pages: 152

ISBN-13: 1329463633

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This GM's Campaign Guide & Bestiary contains essential tools for the game master, from reference tables to monsters. The game master's tools provide game mechanics quick reference, optional rules applications, and random generation of game elements such as weather, moon phase, and storm affects for adventures on paper or on the fly. The various NPC's, locations, and monsters are fully specked out in easy to read table format for instant game use. Many new possibilities for player characters, both species and vocation, are added and fully annotated in the bestiary section for easy use in character creation.


Explorer's Guide to Wildemount (D&D Campaign Setting and Adventure Book) (Dungeons & Dragons)

Explorer's Guide to Wildemount (D&D Campaign Setting and Adventure Book) (Dungeons & Dragons)

Author: Dungeons & Dragons

Publisher: National Geographic Books

Published: 2020-03-17

Total Pages: 0

ISBN-13: 0786966912

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HOW DO YOU WANT TO DO THIS? A war brews on a continent that has withstood more than its fair share of conflict. The Dwendalian Empire and the Kryn Dynasty are carving up the lands around them, and only the greatest heroes would dare stand between them. Somewhere in the far corners of this war-torn landscape are secrets that could end this conflict and usher in a new age of peace—or burn the world to a cinder. Create a band of heroes and embark on a journey across the continent of Wildemount, the setting for Campaign 2 of the hit Dungeons & Dragons series Critical Role. Within this book, you’ll find new character options, a heroic chronicle to help you craft your character’s backstory, four different starting adventures, and everything a Dungeon Master needs to breathe life into a Wildemount-based D&D campaign… · Delve through the first Dungeons & Dragons book to let players experience the game as played within the world of Critical Role, the world’s most popular livestreaming D&D show. · Uncover a trove of options usable in any D&D game, featuring subclasses, spells, magic items, monsters, and more, rooted in the adventures of Exandria—such as Vestiges of Divergence and the possibility manipulating magic of Dunamancy. · Start a Dungeons & Dragons campaign in any of Wildemount’s regions using a variety of introductory adventures, dozens of regional plot seeds, and the heroic chronicle system—a way to create character backstories rooted in Wildemount. Explore every corner of Wildemount and discover mysteries revealed for the first time by Critical Role Dungeon Master, Matthew Mercer.


Out of the Abyss

Out of the Abyss

Author: Dungeons & Dragons

Publisher: National Geographic Books

Published: 2015-09-15

Total Pages: 0

ISBN-13: 0786965819

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Dare to descend into the Underdark in this adventure for the world’s greatest roleplaying game The Underdark is a subterranean wonderland, a vast and twisted labyrinth where fear reigns. It is the home of horrific monsters that have never seen the light of day. It is here that the dark elf Gromph Baenre, Archmage of Menzoberranzan, casts a foul spell meant to ignite a magical energy that suffuses the Underdark and tears open portals to the demonic Abyss. What steps through surprises even him, and from that moment on, the insanity that pervades the Underdark escalates and threatens to shake the Forgotten Realms to its foundations. Stop the madness before it consumes you! A Dungeons & Dragons® adventure for characters of levels 1–15