C64 Machine Language for the Absolute Beginner

C64 Machine Language for the Absolute Beginner

Author: Danny Davis

Publisher: Andrews UK Limited

Published: 2022-03-31

Total Pages: 184

ISBN-13: 1789825431

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First published in 1984, this user-friendly guide to the Commodore 64 helped many owners of the much-loved home computer understand their machine to a whole new level. The details within the book enabled users to take their first steps in programming machine code even without prior coding experience. To this day it remains a highly useful guide for those interested in retro games programming on the classic machine. * * * As the original publisher Melbourne House wrote: This book will enable the user to learn machine language the easy way - no computer jargon. A straightforward approach with many examples. Complied exclusively for Commodore 64 users, COMMODORE 64 MACHINE LANGUAGE FOR THE ABSOLUTE BEGINNER offers complete instruction in 6502 machine language. If you are frustrated by the limitations of BASIC and want to write faster, more powerful, space-saving programs or subroutines, then this book is for you. Even with no previous experience of computer languages, the easy-to-understand 'no jargon' format of this book will enable you to discover the power of the Commodore 64's own language. Each chapter includes specific examples of machine language applications that can be demonstrated and used on your own Commodore 64. Includes an assembly language programming aid program which allows you to enter machine language programs with immediate confirmation of correct instruction. This book gives you everything you need to write machine language programs for your Commodore 64.


Spectrum Machine Language for the Absolute Beginner

Spectrum Machine Language for the Absolute Beginner

Author: William Tang

Publisher: Andrews UK Limited

Published: 2022-03-31

Total Pages: 244

ISBN-13: 1789829534

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First published in 1982, William Tang’s Spectrum Machine Language for the Absolute Beginner is generally considered to be the best introduction to 8-bit machine code programming ever written. With many great game writers crediting this as the book that got them started, there still is no better way to learn the language at the heart of the ZX Spectrum. * * * As the original publisher Melbourne House wrote: If you are frustrated by the limitations of BASIC and want to write faster, more powerful, space-saving programs or subroutines, Spectrum Machine Language for the Absolute Beginner is the book for you. Even with no previous experience of computer languages, you will be able to discover the ease and power of the Spectrum's own language. Each chapter includes specific examples of machine language applications which can be demonstrated and used on your Spectrum as well as a self-test questionnaire. At the end of the book, all this is brought together in an entire machine language program - from design right through to the complete listing of an exciting, original arcade game. * * * Acorn Books is proud to present its Retro Reproduction Series, a collection of classic computing works from the 1980s and 90s, lovingly reproduced in the 21st century. From standards of programming reference no self-respecting microcomputer programmer would be without, to obscure works not found in print anywhere else, these modern reprints are perfect for any connoisseur of retro computing.


C16 Machine Language for the Absolute Beginner

C16 Machine Language for the Absolute Beginner

Author: Melbourne House

Publisher: Andrews UK Limited

Published: 2022-03-31

Total Pages: 155

ISBN-13: 1789825423

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First published in 1985, this easy-to-follow guide to the Commodore C16 gives users a crash course introduction to programming in machine code, the best way for aspiring game and utility creators to get the most out of their personal computer. Though the C16 was nowhere near as successful as the much-loved Commodore 64, it still gained many fans, particularly in the European market. Powered by the 7501 (or, in some models, 8501) CPU, the selling point of the machine was its cheap price - US$99 at launch - making it a highly affordable option for families at the time. As the original publisher Melbourne House wrote: ***** Compiled exclusively for Commodore 16 users, Commodore 16 Machine Language for the Absolute Beginner offers complete instructions in 7501 machine language - the 7501 CPU is part of the 6502 family and is at the heart of the Commodore 16. If you are frustrated by the limitations of BASIC and want to write faster, more powerful, space-saving programs or subroutines, then this book is for you. Even with no previous understanding of computer languages, the easy-to-understand 'no jargon' format of this book will enable you to discover the power of the Commodore 16's own language. Each chapter includes specific examples of machine language applications which can be demonstrated and used on your own Commodore 16. A full explanation of TEDMON is included, so you can start writing your own machine language programs straight away. Commodore 16 Machine Language for the Absolute Beginner takes you, in logical steps, through a course in machine language programming. This book gives you everything you need to write machine language programs on your Commodore 16. ***** Acorn Books is proud to present its Retro Reproductions series, a collection of classic computing works from the 80s and 90s given a new lease of life in the 21st century. From standards of programming reference no self-respecting microcomputer coder would be without, to obscure works unavailable for many years, these modern re-prints are perfect for any connoisseur of retro computing.


Commodore 64 Exposed

Commodore 64 Exposed

Author: Bruce Bayley

Publisher: Andrews UK Limited

Published: 2022-03-31

Total Pages: 201

ISBN-13: 1789825458

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First published in 1983, this outstanding reference work about the Commodore 64 helped many owners of the much-loved home computer understand their machine to a whole new level. The details within the book enabled users to perfect their coding skills in both BASIC and advanced machine code. To this day it remains a highly useful guide for those interested in retro games programming on the classic machine. * * * As the original publisher Melbourne House wrote: Here is the definitive book for the Commodore owner. A complete and comprehensive guide to make you total master of your Commodore 64. Commodore 64 Exposed is an encyclopedia of solutions from Basic programming through to machine language, and includes vital tables of memory locations and system variables. The step-by-step format is designed to ensure that every owner will understand exactly how their Commodore 64 works. Every feature and program variable is carefully explained with the aid of simple demonstration programs that can be entered in minutes. Whether you are a first-time computer user or a serious programmer, if you want to take full advantage of your Commodore 64's impressive capabilities, then this is the book for you. * * * Acorn Books is proud to present its Retro Reproduction Series, a collection of classic computing works from the 1980s and 90s, lovingly reproduced in the 21st century. From standards of programming reference no self-respecting microcomputer programmer would be without, to obscure works not found in print anywhere else, these modern reprints are perfect for any connoisseur of retro computing.


Commodore 16 Games Book

Commodore 16 Games Book

Author: Cameron Duffy

Publisher: Andrews UK Limited

Published: 2022-03-31

Total Pages: 214

ISBN-13: 178982544X

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First published in 1984, this book enabled a whole new generation to learn game coding on their Commodore 16 - an unusual and relatively rare machine that had a processor which was faster than that of the famous C64, possessed more efficient screen memory, had a much faster BASIC interpreter... yet came supplied with just a quarter of the memory held by its older brother. Despite the machine's lacklustre performance in the US, sales in Europe were strong and the machine retains a large fan base to this day. Popular in Easter bloc countries - particularly Hungary - the machine was the first home computer that many people owned; it therefore retains a significant 'nostalgia factor' amongst its userbase. As the original publisher Melbourne house wrote: * * * * If you 're only going to get one games book for your Commodore 16 then this is the book for you! Easy to Program: With the unique CHEXSUM verification program you can make sure your games are bug free. Hard to Beat: Games that will test your reflexes, your nerve, your logic, your strategy and your intelligence - educational games, simulation games, gambling games and much more! All these games explore to the fullest the extended graphics and sound facilities of the new, easier to use BASIC. * * * * Acorn Books is proud to present its Retro Reproductions Series, a collection of classic computing works from the 1980s and 90s, lovingly reproduced in the 21st century. From standards of programming reference no self-respecting microcomputer programmer would be without, to obscure works not found in print anywhere else, these modern reprints are perfect for any connoisseur of retro computing.


Raspberry Pi Assembly Language Raspbian Beginners

Raspberry Pi Assembly Language Raspbian Beginners

Author: Bruce Smith

Publisher: Createspace Independent Publishing Platform

Published: 2017-07-13

Total Pages: 138

ISBN-13: 9781548817367

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Assembly language is as close to writing machine code as you can get without writing in pure hexadecimal. Since it is such a low-level language, it's not practical in all cases, but should definitely be considered when you're looking to maximize performance. With Assembly Language by Chris Rose, you'll learn how to write x64 assembly for modern CPUs, first by writing inline assembly for 32-bit applications, and then writing native assembly for C++ projects. You'll learn the basics of memory spaces, data segments, CISC instructions, SIMD instructions, and much more. Whether you're working with Intel, AMD, or VIA CPUs, you'll find this book a valuable starting point since many of the instructions are shared between processors. This updated and expanded second edition of Book provides a user-friendly introduction to the subject, Taking a clear structural framework, it guides the reader through the subject's core elements. A flowing writing style combines with the use of illustrations and diagrams throughout the text to ensure the reader understands even the most complex of concepts. This succinct and enlightening overview is a required reading for all those interested in the subject . We hope you find this book useful in shaping your future career & Business.


Assembly Language Programming with the Commodore 64

Assembly Language Programming with the Commodore 64

Author: Marvin L. De Jong

Publisher: Brady

Published: 1984

Total Pages: 296

ISBN-13: 9780893033194

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Explains how the Commodore 64 home computer works, looks at program writing, data transfer, logic and arithmetic operations, loops, sound generation, and graphics, and introduces assembly language


Mastering the Commodore 64

Mastering the Commodore 64

Author: Mark Greenshields

Publisher: Acorn Books

Published: 2020-10-16

Total Pages: 198

ISBN-13: 9781789824612

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First published in 1983, this user-friendly guide to the Commodore 64 helped many owners of the much-loved home computer understand their machine to a whole new level. The details within the book enabled users to go further than the confines of programming purely in BASIC and is still a highly useful guide for those interested in retro gaming on the classic machine. * * * As the original publisher Interface Publications wrote: This book is a manual for all Commodore 64 users who wish to increase their understanding of how their computer works and how to program it proficiently in BASIC and machine code. The author explains how sound and music synthesis, programmable characters, high resolution graphics, function key programming, animation and sprites are done in both BASIC and machine code. It also contains a full memory map of the Commodore 64 and explains how the full 64K can be used and how to correct errors in both BASIC and the KERNAL ROMs. * * * Acorn Books is proud to present its Retro Reproductions series, a collection of classic computing works from the 80s and 90s given a new lease of life in the 21st century. From standards of programming reference no self-respecting microcomputer coder would be without, to obscure works unavailable for many years, these modern re-prints are perfect for any connoisseur of retro computing.