Join a lively crew of children and their robot friend to work on an exciting project: building a tree house for them all to enjoy! Then learn more about robots, simple machines and computer programming in the notes at the end.
"When the Rescue Bots find a stray dog, they take him home and make him part of the family and the team that protects the good people of Griffin Rock"--
The internet of things (IoT) enhances customer experience, increases the amount of data gained through connected devices, and widens the scope of analytics. This provides a range of exciting marketing possibilities such as selling existing products and services more effectively, delivering truly personalized customer experiences, and potentially creating new products and services. Smart Marketing With the Internet of Things is an essential reference source that discusses the use of the internet of things in marketing, as well as its importance in enhancing the customer experience. Featuring research on topics such as augmented reality, sensor networks, and wearable technology, this book is ideally designed for business professionals, marketing managers, marketing strategists, academicians, researchers, and graduate-level students seeking coverage on the use of IoT in enhancing customer marketing outcomes.
One day, a boy and a robot meet in the woods. They play. They have fun. But when Bot gets switched off, Boy thinks he's sick. The usual remedies—applesauce, reading a story—don't help, so Boy tucks the sick Bot in, then falls asleep. Bot is worried when he powers on and finds his friend powered off. He takes Boy home with him and tries all his remedies: oil, reading an instruction manual. Nothing revives the malfunctioning Boy! Can the Inventor help fix him? Using the perfect blend of sweetness and humor, this story of an adorable duo will win the hearts of the very youngest readers.
Worker robots keep the high-tech town of Terabyte Heights humming, but ten-year-old George Gearing is the only one who has a robot for a best friend. When his scrappy but beloved pal Jackbot is hit by a car, the whiz kid re-engineers him with fancy parts from state-of-the-art TinkerTech Laboratories. Jackbot’s astounding new skills far exceed anything George—or even TinkerTech’s head of robotics—could ever have imagined. Will the villainous Dr. Micron destroy the whole town to see his tech-driven dream realized? Not if George can help it . . .
Social media has become an integral part of society as social networking has become a main form of communication and human interaction. To stay relevant, businesses have adopted social media tactics to interact with consumers, conduct business, and remain competitive. Social technologies have reached a vital point in the business world, being essential in strategic decision-making processes, building relationships with consumers, marketing and branding efforts, and other important areas. While social media continues to gain importance in modern society, it is essential to determine how it functions in contemporary business. The Research Anthology on Strategies for Using Social Media as a Service and Tool in Business provides updated information on how businesses are strategically using social media and explores the role of social media in keeping businesses competitive in the global economy. The chapters will discuss how social tools work, what services businesses are utilizing, both the benefits and challenges to how social media is changing the modern business atmosphere, and more. This book is essential for researchers, instructors, social media managers, business managers, students, executives, practitioners, industry professionals, social media analysts, and all audiences interested in how social media is being used in modern businesses as both a service and integral tool.
Bernard the Robot loses his bottom on the park swing, and sets off to find it. Every time he gets close, it disappears again! Bird was using it as a nest, but it was too heavy; Bear used it in his drum kit, but it was too tinny; the Squirrels built sandcastles with it...and now it looks as if they're sailing away in it. Will Bernard EVER get his bottom back? Praise for No-Bot, the Robot with No Bottom: 'Silly, funny, and very enjoyable to read!' The Bookbag 'Fabulously funny and wonderfully warm.' Liverpool Echo 'Guarantees lots of giggles - from children and adults!' Parents in Touch 'Fans of Barry, Norman and Keith will absolutely adore this new wonderfully eccentric new character.' Mumsnet 'The book is beautifully illustrated and the story is guaranteed to have you and your child laughing… I can't recommend any of the Sue Hendra books highly enough, seriously if you've never read any of her books then you MUST!' Knees Up Mother Brown
Joe and Rob visit an underwater beach in this third adventure in the hilarious Bots chapter book series! Many years ago, scientists on Earth sent video satellites out to the end of the universe to see what was hiding in deep space. Now, years later, these satellites have begun sending their first videos back to Earth...and the stars of the show are two goofy robots. In this story, Joe and Rob are taking a beach vacation with one tiny twist. The robot beach is located at the bottom of the ocean! Come along as Earth’s favorite bots stumble onto an underwater wreck, a treasure map, and one really friendly robo-shark who won’t leave Joe and Rob alone. With easy-to-read language and graphic novel art on almost every page, the Bots chapter books are perfect for emerging readers.
You don’t need to be a wizard to transform a game you like into a game you love. Imagine if you could give your favorite PC game a more informative heads-up display or instantly collect all that loot from your latest epic battle. Bring your knowledge of Windows-based development and memory management, and Game Hacking will teach you what you need to become a true game hacker. Learn the basics, like reverse engineering, assembly code analysis, programmatic memory manipulation, and code injection, and hone your new skills with hands-on example code and practice binaries. Level up as you learn how to: –Scan and modify memory with Cheat Engine –Explore program structure and execution flow with OllyDbg –Log processes and pinpoint useful data files with Process Monitor –Manipulate control flow through NOPing, hooking, and more –Locate and dissect common game memory structures You’ll even discover the secrets behind common game bots, including: –Extrasensory perception hacks, such as wallhacks and heads-up displays –Responsive hacks, such as autohealers and combo bots –Bots with artificial intelligence, such as cave walkers and automatic looters Game hacking might seem like black magic, but it doesn’t have to be. Once you understand how bots are made, you’ll be better positioned to defend against them in your own games. Journey through the inner workings of PC games with Game Hacking, and leave with a deeper understanding of both game design and computer security.