Lost in the desert with no memory of the past few years, teenager Jaime Reyes must find his way home again-but when he reaches his town, heÕs shocked to find it abandoned and in the hands of government officialsÉofficials who are very interested in the Blue Beetle and the scarab that gives him his power! How can Jaime find his family and uncover the secret behind the townÕs seizure-and why Kord Industries is helping keep the world from learning the truth?
Bonded to the Blue Beetle Scarab, teenager Jamie Reyes has no idea what he's doing with one of the most powerful weapons in the universe. But he's in luck, because his predecessor--Ted Kord--is back in the DC Universe and here to serve as the young hero's mentor! Alongside fellow teen hero Doctor Fate, this duo will have to learn how to be heroes on the fly! Written by the legendary Keith Giffen (LEGION OF SUPER-HEROES) and illustrated by Scott Kolins (THE FLASH), Blue Beetle is back for a new generation as a part of DC Rebirth! Collects BLUE BEETLE: REBIRTH #1, BLUE BEETLE #1-5. Rebirth honors the richest history in comics, while continuing to look towards the future. These are the most innovative and modern stories featuring the world's greatest superheroes, told by some of the finest storytellers in the business. Honoring the past, protecting our present, and looking towards the future. This is the next chapter in the ongoing saga of the DC Universe. The legacy continues.
Written by John Rogers, Justin Peniston and Jai Nitz Art by Rafael Albuquerque, Andy Kuhn, Mike Norton and Trevor Scott Cover by Albuquerque Featuring a story that ties into "The Sinestro Corps War," this volume collects BLUE BEETLE #20-26. This title also includes the special Spanish language story, along with the script translated into English. Advance-solicited; on sale September 24 - 176 pg, FC, $14.99 US
After taking on the mystical Mordecai Cull, Blue Beetle is left broken and powerless. With an even more powerful menace about to appear, Jaime Reyes is going to have to defend the people he loves without the powers of the scarab and show what it really means to be a hero!
Jaime ReyesÂÑa.k.a. Blue BeetleÑhas a decision to make. His mentor Ted Kord has given him a week to consider an offer to leave high school and pursue epic adventures while learning more about his Scarab-given powers. It could change his life forever, so whatÕs a teenager to do? The answer is obvious: a road trip with his friends! Jaime learns that his pals have gone through some changes while heÕs been busy training, but thereÕs not a lot of time to come to grips with their revelations. Or time for anything at all when they find the town of Dooley, a bizarre place where ordinary rules donÕt apply, and time itself is a weapon in the hands of the villain called Stopwatch! Plus, Jaime takes a visit to the future of Justice League 3001 in a story by the legendary comics writing team of Keith Giffen and J.M. DeMatteis (Justice League International)! New Blue Beetle writer Christopher Sebela (Injustice: Ground Zero) and artist Scott Kolins (The Flash) take Jaime on an incredible journey in Blue Beetle Volume 3: Road to Nowhere. Collects Blue Beetle #13-18.
Missing families! Kids with superpowers! Mystical beings arriving in El Paso! Who or what has been behind the strange doings in Jaime ReyesÕ hometown is about to be revealed. ItÕs a force so powerful that Dr. Fate has no choice but to team up with Blue BeetleÑeven though he still suspects that the Beetle might have some connection to the evil entity they must battle.
As a part of the acclaimed DC Comics - The New 52 event of September 2011, Jaime Reyes becomes the all-new Blue Beetle! It's not easy being Jaime Reyes. He has to deal with high school, family and all the drama that comes with being a teenager. Also, he's linked to a powerful scarab created by an alien race known as the Reach who seek to subjugate planets--or annihilate them. But can this teen hero turn an alien weapon of mass destruction into a force for good? And can he protect the scarab from super villains that would use it for their own nefarious purposes? Writer Tony Bedard (GREEN LANTERN CORPS, GREEN LANTERN: NEW GUARDIANS) and artist Ig Guara bring you the newest adventures of Blue Beetle! Collects issues #1-6.
Direct Currents is the new, FREE quarterly magazine that brings you into the world of DC with exclusive sneak peeks of every titleÑstarting with the top-secret Justice League/Suicide Squad crossover event coming in December! Plus: Get a first look at the all-new SUPER SONS series starring the offspring of Superman and Batman, and new info on the second wave of Rebirth titles!
Covering genres from adventure and fantasy to horror, science fiction, and superheroes, this guide maps the vast terrain of graphic novels, describing and organizing titles to help librarians balance their graphic novel collections and direct patrons to read-alikes. New subgenres, new authors, new artists, and new titles appear daily in the comic book and manga world, joining thousands of existing titles—some of which are very popular and well-known to the enthusiastic readers of books in this genre. How do you determine which graphic novels to purchase, and which to recommend to teen and adult readers? This updated guide is intended to help you start, update, or maintain a graphic novel collection and advise readers about the genre. Containing mostly new information as compared to the previous edition, the book covers iconic super-hero comics and other classic and contemporary crime fighter-based comics; action and adventure comics, including prehistoric, heroic, explorer, and Far East adventure as well as Western adventure; science fiction titles that encompass space opera/fantasy, aliens, post-apocalyptic themes, and comics with storylines revolving around computers, robots, and artificial intelligence. There are also chapters dedicated to fantasy titles; horror titles, such as comics about vampires, werewolves, monsters, ghosts, and the occult; crime and mystery titles regarding detectives, police officers, junior sleuths, and true crime; comics on contemporary life, covering romance, coming-of-age stories, sports, and social and political issues; humorous titles; and various nonfiction graphic novels.