The Huron River
Author: John Ray Knott
Publisher: University of Michigan Press
Published: 2000
Total Pages: 256
ISBN-13: 9780472067299
DOWNLOAD EBOOKA collection of prose and poetry that celebrates the river and our lives
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Author: John Ray Knott
Publisher: University of Michigan Press
Published: 2000
Total Pages: 256
ISBN-13: 9780472067299
DOWNLOAD EBOOKA collection of prose and poetry that celebrates the river and our lives
Author: Heather Dutton-Griffith
Publisher: Lulu.com
Published: 2017-01-02
Total Pages: 444
ISBN-13: 1365651711
DOWNLOAD EBOOKMadness is defined as extremely foolish behavior, a state of chaotic activity or simply being severely mentally ill. For Serina all of the above applied. It had been three years since her world was torn apart and it didn't look like it was going to get better any time soon. Her rage fueled massacres notoriously labeled her 'The Mad Princess' and she was avoided at all costs. This didn't faze her, she preferred her solitude. But with the disappearance of those close to her and the arrival of a new dark stranger, Serina finds herself starting to change. Finding that she's finally able to end the chapter on her past, Serina starts the next one with an uncertain future.
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Published: 1906
Total Pages: 638
ISBN-13:
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Published: 2003-03
Total Pages: 96
ISBN-13:
DOWNLOAD EBOOKSingapore's leading tech magazine gives its readers the power to decide with its informative articles and in-depth reviews.
Author: Roger Pedersen
Publisher: Jones & Bartlett Publishers
Published: 2009-06-23
Total Pages: 400
ISBN-13: 0763782742
DOWNLOAD EBOOKGame Design Foundations, Second Edition covers how to design the game from the important opening sentence, the "One Pager" document, the Executive Summary and Game Proposal, the Character Document to the Game Design Document. The book describes game genres, where game ideas come from, game research, innovation in gaming, important gaming principles such as game mechanics, game balancing, AI, path finding and game tiers. The basics of programming, level designing, and film scriptwriting are explained by example. Each chapter has exercises to hone in on the newly learned designer skills that will display your work as a game designer and your knowledge in the game industry.
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Published: 1906
Total Pages: 184
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DOWNLOAD EBOOKAuthor: Christopher Hanson
Publisher: Indiana University Press
Published: 2018-03-08
Total Pages: 273
ISBN-13: 0253032849
DOWNLOAD EBOOKPreserving, pausing, slowing, rewinding, replaying, reactivating, reanimating Has the ability to manipulate video game timelines altered our cultural conceptions of time? Video game scholar Christopher Hanson argues that the mechanics of time in digital games have presented a new model for understanding time in contemporary culture, a concept he calls "game time." Multivalent in nature, game time is characterized by apparent malleability, navigability, and possibility while simultaneously being highly restrictive and requiring replay and repetition. When compared to analog tabletop games, sports, film, television, and other forms of media, Hanson demonstrates that the temporal structures of digital games provide unique opportunities to engage players with liveness, causality, potentiality, and lived experience that create new ways of experiencing time Featuring comparative analysis of key video games titles—including Braid, Quantum Break, Battle of the Bulge, Prince of Persia: The Sands of Time, Passage, The Legend of Zelda: The Ocarina of Time, Lifeline, and A Dark Room.
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Published: 1925
Total Pages: 692
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Published: 1906
Total Pages: 1612
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DOWNLOAD EBOOK"The log of the clay worker": v. 100, p. 188-193.
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Published: 2002-07
Total Pages: 96
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DOWNLOAD EBOOKSingapore's leading tech magazine gives its readers the power to decide with its informative articles and in-depth reviews.