Blender Meets Python

Blender Meets Python

Author: Jordan Kaufman

Publisher: Createspace Independent Publishing Platform

Published: 2013-06-15

Total Pages: 0

ISBN-13: 9781490351124

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Blender Meets Python is an exciting and concise volume that introduces you to the wonderful couple that have been getting along so well for years now, that's right Blender 3D and Python scripting! This first volume will cover a few topics to lay some groundwork, then quickly cover exactly what you need to know to get your first few Python scripts running, then it will train you to get any additional information you will need for any future Python scripting. Finally it closes with a huge bang as an exciting future for 3D Animation is laid out where Machinima will finally break free of it's current limitations and become a production quality approach using Blender 3D. They even invite you personally to join in their project "Puppet Smoothie" that will need much help from Python script coders just like you!


Python Scripting in Blender

Python Scripting in Blender

Author: Paolo Acampora

Publisher: Packt Publishing Ltd

Published: 2023-06-09

Total Pages: 360

ISBN-13: 1803243279

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Learn how to use Python scripts in Blender 3.3 to automate tasks, optimize your workflow, think like a 3D programmer, and start creating your tools quickly Purchase of the print or Kindle book includes a free PDF eBook Key Features Discover ready-to-go scripts that provide a clear solution to your problems Find out how to automate repetitive tasks in an efficient way Extend Blender’s actions and user interface with your code Book DescriptionBlender, a powerful open source 3D software, can be extended and powered up using the Python programming language. This book teaches you how to automate laborious operations using scripts, and expand the set of available commands, graphic interfaces, tools, and event responses, which will enable you to add custom features to meet your needs and bring your creative ideas to life. The book begins by covering essential Python concepts and showing you how to create a basic add-on. You’ll then gain a solid understanding of the entities that affect the look of Blender’s objects such as modifiers, constraints, and materials. As you advance, you’ll get to grips with the animation system in Blender and learn how to set up its behavior using Python. The examples, tools, patterns, and best practices present throughout the book will familiarize you with the Python API and build your knowledge base, along with enabling you to produce valuable code that empowers the users and is ready for publishing or production. By the end of this book, you’ll be able to successfully design add-ons that integrate seamlessly with the software and its ecosystem.What you will learn Understand the principles of 3D and programming, and learn how they operate in Blender Build engaging and navigation-friendly user interfaces that integrate with the native look and feel Respect coding guidelines and deliver readable and compliant code without the loss of originality Package your extensions into a complete add-on, ready for installation and distribution Create interactive tools with a direct response to the user’s action Code comfortably and safely using version control Who this book is for This book is for Blender users who want to expand their skills and learn scripting, technical directors looking to automate laborious tasks, and professionals and hobbyists who want to learn more about the Python architecture underlying the Blender interface. Prior experience with Blender is a prerequisite, along with a basic understanding of the Python syntax—however, the book does provide quick explanations to bridge potential gaps in your background knowledge.


Blender: Python Scripting

Blender: Python Scripting

Author:

Publisher:

Published: 2016

Total Pages:

ISBN-13:

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Make Blender better by harnessing the power of Python. Whether you're an artist or a developer, scripting is a great selling point to add to your resume. Once you master the basics, you can automate time-consuming modeling and animation tasks, customize the Blender interface, or even package to share or sell your enhancements to other users. Patrick W. Crawford shows how to use Blender's built-in Python console window and the bpy library to create simple one-line scripts, create custom panels and menus, and build and package add-ons. These techniques will take your Blender skills to the next level and help you enter an exciting new world of Python programming.


The Blender Python API

The Blender Python API

Author: Chris Conlan

Publisher: Apress

Published: 2017-06-14

Total Pages: 150

ISBN-13: 1484228022

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Understand Blender's Python API to allow for precision 3D modeling and add-on development. Follow detailed guidance on how to create precise geometries, complex texture mappings, optimized renderings, and much more. This book is a detailed, user-friendly guide to understanding and using Blender’s Python API for programmers and 3D artists. Blender is a popular open source 3D modeling software used in advertising, animation, data visualization, physics simulation, photorealistic rendering, and more. Programmers can produce extremely complex and precise models that would be impossible to replicate by hand, while artists enjoy numerous new community-built add-ons. The Blender Python API is an unparalleled programmable visualization environment. Using the API is made difficult due to its complex object hierarchy and vast documentation. Understanding the Blender Python API clearly explains the interface. You will become familiar with data structures and low-level concepts in both modeling and rendering with special attention given to optimizing procedurally generated models. In addition, the book: Discusses modules of the API as analogs to human input modes in Blender Reviews low-level and data-level manipulation of 3D objects in Blender Python Details how to deploy and extend projects with external libraries Provides organized utilities of novel and mature API abstractions for general use in add-on development What You’ll Learn Generate 3D data visualizations in Blender to better understand multivariate data and mathematical patterns. Create precision object models in Blender of architectural models, procedurally generated landscapes, atomic models, etc. Develop and distribute a Blender add-on, with special consideration given to careful development practices Pick apart Blender’s 3D viewport and Python source code to learn about API behaviors Develop a practical knowledge of 3D modeling and rendering concepts Have a practical reference to an already powerful and vast API Who This Book Is For Python programmers with an interest in data science, game development, procedural generation, and open-source programming as well as programmers of all types with a need to generate precise 3D models. Also for 3D artists with an interest in programming or with programming experience and Blender artists regardless of programming experience.


Learning Blender Python

Learning Blender Python

Author: Arthatama Yusuf

Publisher:

Published: 2020-02-16

Total Pages: 138

ISBN-13:

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This is a book for blender 3d users that would like to upgrade their skills in python scripting. The problem is, not all of them knew anything about programming and most of books out there tends to assume that the readers know anything about their books. This book is written by an ex beginner, so it will appeal for other beginners in blender python.This book will guide you to take your first steps in understanding how python works in blender. As you progress through the pages, your knowledge of blender python will increase, starting from how to use the user interface, to learning python, until you can create your own add on script.As I have said before, this book is written by a former newbie, this will may not make you a master of blender python, but it will be enough for any beginners to start their own add on script.This book is not heavy on the technical terms of programming, but instead it will guide the readers through the necessary path similar to the writer's path in studying python. But it will be a simpler path than the writer have taken, and more systematic.


Blender: Python Scripting

Blender: Python Scripting

Author:

Publisher:

Published: 2016

Total Pages:

ISBN-13:

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Extend the possibilities for animation in Blender with Python scripting. Learn how to script common animation tasks, customize the interface, and even build add-ons to sell to other users.


Blender 2.49 Scripting

Blender 2.49 Scripting

Author: Michel Anders

Publisher: Packt Pub Limited

Published: 2010

Total Pages: 275

ISBN-13: 9781849510400

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The focus of the book is on practical problems and how to solve them in Python. The examples given are useful programs that try to solve real-world needs. Each chapter revolves around a single concept giving several examples gradually growing in difficulty. Each section analyses the problem first before diving into coding and gives extensive background information to enable the reader to generalize from the specific problem to a wider range of challenges. The sample code is provided as fully working examples with all key issues extensively highlighted. All sample programs are clear and concise yet nothing essential is left out and the programming style focuses on readability rather than on stylistic rigor or efficiency. This book is for users comfortable with Blender as a modeling and rendering tool who want to expand their skills to include Blender scripting to automate laborious tasks and achieve results otherwise impossible. Blender experience is essential as is some experience in Python programming.


Mastering Blender

Mastering Blender

Author: Tony Mullen

Publisher: John Wiley & Sons

Published: 2011-02-02

Total Pages: 648

ISBN-13: 1118059735

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Blender, the free alternative for professional-quality 3D animation is a complex program to learn, but once users become familiar with its power, they begin to seek more from it. This book is the first of its kind to explore the more advanced features of Blender so that you can get the most out of the software. You’ll take your Blender skills to a whole new level with the featured in-depth coverage of intricate uses for Blender's modeling, texturing, animation, and visual effects tools in a professional environment. Note: CD-ROM/DVD and other supplementary materials are not included as part of eBook file.