Baby Git Guidebook for Developers

Baby Git Guidebook for Developers

Author: Jacob Stopak

Publisher: Jacob Stopak

Published: 2018-12-25

Total Pages: 146

ISBN-13: 1792707355

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The Baby-Git Guidebook for Developers is intended to accompany the Baby-Git project created by Jacob Stopak. Baby-Git refers to the very first version of the Git codebase written by Linus Torvalds (the creator of Linux) in 2005. Baby-Git is written in the C programming language and consists of about 1,000 lines of code and a total of 7 commands, and they actually work. The simplicity and "smallness" of the code make Baby-Git the perfect codebase for curious developers to study in order to learn how the code works. The fact that arguably the most popular and important tool for collaborative software development in the history of the coding world is simple enough for a novice developer to understand directly from its initial code is really an amazing thing. This guidebook makes the learning experience even easier, by delving into Git's original C code in detail to help developers learn what makes Git tick.


Coding Essentials Guidebook for Developers

Coding Essentials Guidebook for Developers

Author: Jacob Stopak

Publisher:

Published: 2020-04-06

Total Pages: 212

ISBN-13:

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The Coding Essentials Guidebook for Developers provides an overview of the core topics and tools that you'll need for a well-rounded introduction to software development. The book contains a set of accessible chapters that each cover a core programming concept, language, or tool. Topics include computer architecture, the Internet, the Command Line, HTML, CSS, JavaScript, Python, Java, SQL, Git and more. The book assumes you have no prior development experience. Whether you want to learn coding and development as a hobby or for a career, this book will kick start your journey.


Beginning C++ Programming

Beginning C++ Programming

Author: Richard Grimes

Publisher: Packt Publishing Ltd

Published: 2017-04-24

Total Pages: 516

ISBN-13: 1787129284

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Modern C++ at your fingertips! About This Book This book gets you started with the exciting world of C++ programming It will enable you to write C++ code that uses the standard library, has a level of object orientation, and uses memory in a safe and effective way It forms the basis of programming and covers concepts such as data structures and the core programming language Who This Book Is For A computer, an internet connection, and the desire to learn how to code in C++ is all you need to get started with this book. What You Will Learn Get familiar with the structure of C++ projects Identify the main structures in the language: functions and classes Feel confident about being able to identify the execution flow through the code Be aware of the facilities of the standard library Gain insights into the basic concepts of object orientation Know how to debug your programs Get acquainted with the standard C++ library In Detail C++ has come a long way and is now adopted in several contexts. Its key strengths are its software infrastructure and resource-constrained applications, including desktop applications, servers, and performance-critical applications, not to forget its importance in game programming. Despite its strengths in these areas, beginners usually tend to shy away from learning the language because of its steep learning curve. The main mission of this book is to make you familiar and comfortable with C++. You will finish the book not only being able to write your own code, but more importantly, you will be able to read other projects. It is only by being able to read others' code that you will progress from a beginner to an advanced programmer. This book is the first step in that progression. The first task is to familiarize you with the structure of C++ projects so you will know how to start reading a project. Next, you will be able to identify the main structures in the language, functions, and classes, and feel confident being able to identify the execution flow through the code. You will then become aware of the facilities of the standard library and be able to determine whether you need to write a routine yourself, or use an existing routine in the standard library. Throughout the book, there is a big emphasis on memory and pointers. You will understand memory usage, allocation, and access, and be able to write code that does not leak memory. Finally, you will learn about C++ classes and get an introduction to object orientation and polymorphism. Style and approach This straightforward tutorial will help you build strong skills in C++ programming, be it for enterprise software or for low-latency applications such as games or embedded programming. Filled with examples, this book will take you gradually up the steep learning curve of C++.


Learn Git in a Month of Lunches

Learn Git in a Month of Lunches

Author: Rick Umali

Publisher: Simon and Schuster

Published: 2015-09-01

Total Pages: 627

ISBN-13: 1638353492

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Summary Learn Git in a Month of Lunches introduces the discipline of source code control using Git. Whether you're a newbie or a busy pro moving your source control to Git, you'll appreciate how this book concentrates on the components of Git you'll use every day. In easy-to-follow lessons designed to take an hour or less, you'll dig into Git's distributed collaboration model, along with core concepts like committing, branching, and merging. Purchase of the print book includes a free eBook in PDF, Kindle, and ePub formats from Manning Publications. About the Book Git is the source code control system preferred by modern development teams. Its decentralized architecture and lightning-fast branching let you concentrate on your code instead of tedious version control tasks. At first, Git may seem like a sprawling beast. Fortunately, to get started you just need to master a few essential techniques. Read on! Learn Git in a Month of Lunches introduces the discipline of source code control using Git. Helpful for both newbies who have never used source control and busy pros, this book concentrates on the components of Git you'll use every day. In easy-to-follow lessons that take an hour or less, you'll dig into Git's distributed collaboration model, along with core concepts like committing, branching, and merging. This book is a road map to the commands and processes you need to be instantly productive. What's Inside Start from square one—no experience required The most frequently used Git commands Mental models that show how Git works Learn when and how to branch code About the Reader No previous experience with Git or other source control systems is required. About the Author Rick Umali uses Git daily as a developer and is a skilled consultant, trainer, and speaker. Table of Contents Before you begin An overview of Git and version control Getting oriented with Git Making and using a Git repository Using Git with a GUI Tracking and updating files in Git Committing parts of changes The time machine that is Git Taking a fork in the road Merging branches Cloning Collaborating with remotes Pushing your changes Keeping in sync Software archaeology Understanding git rebase Workflows and branching conventions Working with GitHub Third-party tools and Git Sharpening your Git


Team Geek

Team Geek

Author: Brian W. Fitzpatrick

Publisher: "O'Reilly Media, Inc."

Published: 2012-07-06

Total Pages: 194

ISBN-13: 144932987X

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In a perfect world, software engineers who produce the best code are the most successful. But in our perfectly messy world, success also depends on how you work with people to get your job done. In this highly entertaining book, Brian Fitzpatrick and Ben Collins-Sussman cover basic patterns and anti-patterns for working with other people, teams, and users while trying to develop software. This is valuable information from two respected software engineers whose popular series of talks—including "Working with Poisonous People"—has attracted hundreds of thousands of followers. Writing software is a team sport, and human factors have as much influence on the outcome as technical factors. Even if you’ve spent decades learning the technical side of programming, this book teaches you about the often-overlooked human component. By learning to collaborate and investing in the "soft skills" of software engineering, you can have a much greater impact for the same amount of effort. Team Geek was named as a Finalist in the 2013 Jolt Awards from Dr. Dobb's Journal. The publication's panel of judges chose five notable books, published during a 12-month period ending June 30, that every serious programmer should read.


What They Don’T Tell You About Having a Baby

What They Don’T Tell You About Having a Baby

Author: Gita Mahabir

Publisher: Abbott Press

Published: 2014-05-21

Total Pages: 18

ISBN-13: 1458215741

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When women give birth, the tiny beings who enter the world immediately change their lives forever. In her guidebook for new mothers, Gita Mahabir shares a humorous yet honest look at the journey of a first-time parent that not only provides valuable information about how to survive the first few months of a babys life, but also emphasizes the blessings that a child brings. Mahabir, a busy mother and wife, knows that having a baby can be fun, rewarding, and sometimes a little overwhelming. With that in mind, she offers practical tips and tools to help new mothers successfully navigate through what can be a scary time. While offering gentle encouragement, Mahabir provides a dose of reality with advice that leads mothers through the dos and donts of parenthood, including handy breastfeeding tips, reminders about celebrity comparisons, and ways to survive in public when a baby is less than cooperative. What They Dont Tell You about Having a Baby shares practical suggestions, tools, and time-tested advice for first-time mothers, providing the universal message that a new mother is never truly alone in the world.


Think Like a Programmer

Think Like a Programmer

Author: V. Anton Spraul

Publisher: No Starch Press

Published: 2012-08-12

Total Pages: 260

ISBN-13: 1593274564

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The real challenge of programming isn't learning a language's syntax—it's learning to creatively solve problems so you can build something great. In this one-of-a-kind text, author V. Anton Spraul breaks down the ways that programmers solve problems and teaches you what other introductory books often ignore: how to Think Like a Programmer. Each chapter tackles a single programming concept, like classes, pointers, and recursion, and open-ended exercises throughout challenge you to apply your knowledge. You'll also learn how to: –Split problems into discrete components to make them easier to solve –Make the most of code reuse with functions, classes, and libraries –Pick the perfect data structure for a particular job –Master more advanced programming tools like recursion and dynamic memory –Organize your thoughts and develop strategies to tackle particular types of problems Although the book's examples are written in C++, the creative problem-solving concepts they illustrate go beyond any particular language; in fact, they often reach outside the realm of computer science. As the most skillful programmers know, writing great code is a creative art—and the first step in creating your masterpiece is learning to Think Like a Programmer.


Web Development with Node and Express

Web Development with Node and Express

Author: Ethan Brown

Publisher: "O'Reilly Media, Inc."

Published: 2014-07

Total Pages: 331

ISBN-13: 1491902302

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Learn how to build dynamic web applications with Express, a key component of the Node/JavaScript development stack. In this hands-on guide, author Ethan Brown teaches you the fundamentals through the development of a fictional application that exposes a public website and a RESTful API. You’ll also learn web architecture best practices to help you build single-page, multi-page, and hybrid web apps with Express. Express strikes a balance between a robust framework and no framework at all, allowing you a free hand in your architecture choices. With this book, frontend and backend engineers familiar with JavaScript will discover new ways of looking at web development. Create webpage templating system for rendering dynamic data Dive into request and response objects, middleware, and URL routing Simulate a production environment for testing and development Focus on persistence with document databases, particularly MongoDB Make your resources available to other programs with RESTful APIs Build secure apps with authentication, authorization, and HTTPS Integrate with social media, geolocation, and other third-party services Implement a plan for launching and maintaining your app Learn critical debugging skills This book covers Express 4.0.


Modern Software Engineering

Modern Software Engineering

Author: David Farley

Publisher: Addison-Wesley Professional

Published: 2021-11-16

Total Pages: 479

ISBN-13: 0137314868

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Improve Your Creativity, Effectiveness, and Ultimately, Your Code In Modern Software Engineering, continuous delivery pioneer David Farley helps software professionals think about their work more effectively, manage it more successfully, and genuinely improve the quality of their applications, their lives, and the lives of their colleagues. Writing for programmers, managers, and technical leads at all levels of experience, Farley illuminates durable principles at the heart of effective software development. He distills the discipline into two core exercises: learning and exploration and managing complexity. For each, he defines principles that can help you improve everything from your mindset to the quality of your code, and describes approaches proven to promote success. Farley's ideas and techniques cohere into a unified, scientific, and foundational approach to solving practical software development problems within realistic economic constraints. This general, durable, and pervasive approach to software engineering can help you solve problems you haven't encountered yet, using today's technologies and tomorrow's. It offers you deeper insight into what you do every day, helping you create better software, faster, with more pleasure and personal fulfillment. Clarify what you're trying to accomplish Choose your tools based on sensible criteria Organize work and systems to facilitate continuing incremental progress Evaluate your progress toward thriving systems, not just more "legacy code" Gain more value from experimentation and empiricism Stay in control as systems grow more complex Achieve rigor without too much rigidity Learn from history and experience Distinguish "good" new software development ideas from "bad" ones Register your book for convenient access to downloads, updates, and/or corrections as they become available. See inside book for details.


Good Night, Sweet Dreams, I Love You

Good Night, Sweet Dreams, I Love You

Author: Patrick C. Friman

Publisher: Boys Town Press

Published: 2005

Total Pages: 148

ISBN-13: 1889322652

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An infant who wails deep into the night, a toddler who keeps popping out of bed, a young child who procrastinates long past his bedtime does your childs behavior give you nightmares? Many kids seem programmed from birth with bedtime behavior that frustrates and frazzles parents who have difficulty ignoring a babys cry or who feel guilty enforcing an early curfew for a child they havent seen all day. Yet getting sufficient sleep is critical for childrens health and happiness. With humor and empathy, child psychologist Dr. Patrick Friman outlines the problems related to bedtime for children from infancy through middle school and gives you advice and tips on how to handle them. In many cases, he provides several options so you can choose the approach you feel most comfortable with. His suggestions can help end those bedtime hassles and get you and your child the good nights sleep you both need!