The Lost Family

The Lost Family

Author: Libby Copeland

Publisher: Abrams

Published: 2020-03-03

Total Pages: 196

ISBN-13: 1683358937

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“A fascinating exploration of the mysteries ignited by DNA genealogy testing—from the intensely personal and concrete to the existential and unsolvable.” —Tana French, New York Times–bestselling author You swab your cheek or spit in a vial, then send it away to a lab somewhere. Weeks later you get a report that might tell you where your ancestors came from or if you carry certain genetic risks. Or, the report could reveal a long-buried family secret that upends your entire sense of identity. Soon a lark becomes an obsession, a relentless drive to find answers to questions at the core of your being, like “Who am I?” and “Where did I come from?” Welcome to the age of home genetic testing. In The Lost Family, journalist Libby Copeland investigates what happens when we embark on a vast social experiment with little understanding of the ramifications. She explores the culture of genealogy buffs, the science of DNA, and the business of companies like Ancestry and 23andMe, all while tracing the story of one woman, her unusual results, and a relentless methodical drive for answers that becomes a thoroughly modern genetic detective story. Gripping and masterfully told, The Lost Family is a spectacular book on a big, timely subject. “An urgently necessary, powerful book that addresses one of the most complex social and bioethical issues of our time.” —Dani Shapiro, New York Times–bestselling author “Before you spit in that vial, read this book.” —The New York Times Book Review “Impeccably researched . . . up-to-the-minute science meets the philosophy of identity in a poignant, engaging debut.” —Kirkus Reviews (starred review)


Ancient Greece and Rome in Videogames

Ancient Greece and Rome in Videogames

Author: Ross Clare

Publisher: Bloomsbury Publishing

Published: 2021-06-03

Total Pages: 241

ISBN-13: 135015721X

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This volume presents an original framework for the study of video games that use visual materials and narrative conventions from ancient Greece and Rome. It focuses on the culturally rich continuum of ancient Greek and Roman games, treating them not just as representations, but as functional interactive products that require the player to interpret, communicate with and alter them. Tracking the movement of such concepts across different media, the study builds an interconnected picture of antiquity in video games within a wider transmedial environment. Ancient Greece and Rome in Videogames presents a wide array of games from several different genres, ranging from the blood-spilling violence of god-killing and gladiatorial combat to meticulous strategizing over virtual Roman Empires and often bizarre adventures in pseudo-ancient places. Readers encounter instances in which players become intimately engaged with the “epic mode” of spectacle in God of War, moments of negotiation with colonised lands in Rome: Total War and Imperium Romanum, and multi-layered narratives rich with ancient traditions in games such as Eleusis and Salammbo. The case study approach draws on close analysis of outstanding examples of the genre to uncover how both representation and gameplay function in such “ancient games”.


Immigration of the Irish Quakers Into Pennsylvania, 1682-1750

Immigration of the Irish Quakers Into Pennsylvania, 1682-1750

Author: Albert Cook Myers

Publisher: Baltimore : Genealogical Publishing Company

Published: 1902

Total Pages: 568

ISBN-13:

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Here in one volume is combined a history of the Quakers in Ireland and in Pennsylvania--a work no less esteemed for its invaluable abstracts of genealogical source materials. The Appendix, comprising fully one-third of the volume, includes biographical sketches and abstracts of certificates of removal received at various monthly meetings, together providing such information as dates of birth, marriage and death, places of residence in Ireland, names of family members, dates of immigration, and places of residence in Pennsylvania.


I Am Murdered: George Wythe, Thomas Jefferson, and the Killing That Shocked a New Nation

I Am Murdered: George Wythe, Thomas Jefferson, and the Killing That Shocked a New Nation

Author: Bruce Chadwick

Publisher: Wiley

Published: 2009-01-01

Total Pages: 288

ISBN-13: 9781681621050

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""A good story, well told, of a sliver of life in Richmond, a small, elite-driven capital city in the young nation's most influential state."" Publishers Weekly George Wythe clung to the mahogany banister as he inched down the staircase of his comfortable Richmond, Virginia, home. Doubled over in agony, he stumbled to the kitchen in search of help. There he found his maid, Lydia Broadnax, and his young protege, Michael Brown, who were also writhing in distress. Hours later, when help arrived, Wythe was quick to tell anyone who would listen, ""I am murdered."" Over the next two weeks, as Wythe suffered a long and painful death, insults would be added to his mortal injury. I Am Murdered tells the bizarre true story of Wythe's death and the subsequent trial of his grandnephew and namesake, George Wythe Sweeney, for the crimeunquestionably the most sensational and talked-about court case of the era. Hinging on hit-and-miss forensics, the unreliability of medical autopsies, the prevalence of poisoning, race relations, slavery, and the law, Sweeney's trial serves as a window into early nineteenth- century America. Its particular focus is on Richmond, part elegant state capital and part chaotic boomtown riddled with vice, opportunism, and crime. As Wythe lay dying, his doctors insisted that he had not been poisoned, and Sweeney had the nerve to beg him for bail money. In I Am Murdered, this signer of the Declaration of Independence, mentor to Thomas Jefferson, and ""Father of American Jurisprudence"" finally gets the justice he deserved."