A Practical Guide to Teaching Art and Design in the Secondary School

A Practical Guide to Teaching Art and Design in the Secondary School

Author: Andy Ash

Publisher: Taylor & Francis

Published: 2024-04-29

Total Pages: 350

ISBN-13: 1040011705

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A Practical Guide to Teaching Art and Design in the Secondary School bridges the gap between key themes in Art and Design education theory, professional practice and the classroom. This practical and accessible book introduces methods for the delivery of engaging Art and Design lessons that safely and meaningfully address the current key issues in the subject. Each chapter includes tasks to support trainee and early career teachers in implementing, reviewing and adapting their teaching. Chapters cover a range of core approaches to the curriculum such as powerful knowledge for the Art and Design teacher, the place of Art History in the curriculum and critical thinking in Art and Design learning. In addition, emerging cultural and political issues (such as decolonising the Art and Design curriculum, gender and sexuality, anti-ablism, sustainability and well-being) are explored in ways designed to guide teachers towards applying their own unique teaching style. Linking directly to the planning and delivery of the subject in Key Stages 3, 4 and 5, the book is divided into three sections: Imaginative Curiosity for the Art and Design Teacher Epistemological Curiosity for Teachers and Learners Critical Curiosity in the Art and Design Classroom Designed to be used independently or alongside the essential textbook Learning to Teach Art and Design in the Secondary School, this book is packed with practical strategies, teaching ideas and activities in every chapter. The book provides everything trainee and early career teachers need to reflect on and develop their teaching practice, helping them to plan lessons across the subject in a variety of teaching situations.


The Unicorn Project

The Unicorn Project

Author: Gene Kim

Publisher: IT Revolution

Published: 2019-11-26

Total Pages: 499

ISBN-13: 1942788770

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The Phoenix Project wowed over a half-million readers. Now comes the Wall Street Journal Bestselling Wall Street Journal bestselling The Unicorn Project! “The Unicorn Project is amazing, and I loved it 100 times more than The Phoenix Project…”—FERNANDO CORNAGO, Senior Director Platform Engineering, Adidas “Gene Kim does a masterful job of showing how … the efforts of many create lasting business advantages for all.”—DR. STEVEN SPEAR, author of The High-Velocity Edge, Sr. Lecturer at MIT, and principal of HVE LLC. “The Unicorn Project is so clever, so good, so crazy enlightening!”––CORNELIA DAVIS, Vice President Of Technology at Pivotal Software, Inc., Author of Cloud Native Patterns This highly anticipated follow-up to the bestselling title The Phoenix Project takes another look at Parts Unlimited, this time from the perspective of software development. In The Unicorn Project, we follow Maxine, a senior lead developer and architect, as she is exiled to the Phoenix Project, to the horror of her friends and colleagues, as punishment for contributing to a payroll outage. She tries to survive in what feels like a heartless and uncaring bureaucracy and to work within a system where no one can get anything done without endless committees, paperwork, and approvals. One day, she is approached by a ragtag bunch of misfits who say they want to overthrow the existing order, to liberate developers, to bring joy back to technology work, and to enable the business to win in a time of digital disruption. To her surprise, she finds herself drawn ever further into this movement, eventually becoming one of the leaders of the Rebellion, which puts her in the crosshairs of some familiar and very dangerous enemies. The Age of Software is here, and another mass extinction event looms—this is a story about rebel developers and business leaders working together, racing against time to innovate, survive, and thrive in a time of unprecedented uncertainty...and opportunity. “The Unicorn Project provides insanely useful insights on how to improve your technology business.”—DOMINICA DEGRANDIS, author of Making Work Visible and Director of Digital Transformation at Tasktop ——— “My goal in writing The Unicorn Project was to explore and reveal the necessary but invisible structures required to make developers (and all engineers) productive, and reveal the devastating effects of technical debt and complexity. I hope this book can create common ground for technology and business leaders to leave the past behind, and co-create a better future together.”—Gene Kim, November 2019


The Art and Design Teacher's Handbook

The Art and Design Teacher's Handbook

Author: Susie Hodge

Publisher: Bloomsbury Publishing

Published: 2010-07-01

Total Pages: 177

ISBN-13: 1441159215

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This comprehensive handbook provides art teachers with practical advice on -planning effective lessons -developing imaginative ideas for teaching art across the age ranges -developing students' creative, technical and critical skills -preparing students for coursework and exams This book is a must for all secondary art and design teachers, whether still in training, newly qualified or experienced.


An Applied Reference Guide to Research Designs: Quantitative, Qualitative, and Mixed Methods

An Applied Reference Guide to Research Designs: Quantitative, Qualitative, and Mixed Methods

Author: W. Alex Edmonds

Publisher: SAGE

Published: 2012-01-17

Total Pages: 241

ISBN-13: 1452205094

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Presents research designs in education and the social and behavioral sciences in a way that students and researchers can readily understand and accurately apply in their own investigations. This book covers practical and common research designs used in educational and the social and behavioral sciences.


Design Pedagogy

Design Pedagogy

Author: Mike Tovey

Publisher: Routledge

Published: 2016-04-22

Total Pages: 270

ISBN-13: 1317152255

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Design Pedagogy explains why it is vital for design students that their education helps them construct a ’passport’ to enter the professional sphere. Recent research into design teaching has focused on its signature pedagogies, those elements which are particularly characteristic of the disciplines. Typically based on core design theory, enlivened by approaches imported to the area, such work has utility when it recognizes the visual language of designing, the media of representation used, and the practical realities of tackling design questions. Increasingly the 21st century sees these activities in a global context where the international language of the visual artefact is recognized. This book draws on recent work in these areas. It includes a number of chapters which are developed from work undertaken during the period of special funding for centres of teaching excellence in the UK up until 2010. Two of those in design have provided the basis for research and innovative developments reported on here. They have helped to enliven the environment for design pedagogy research in other establishments which are also included. Design students need support for the agile navigation through the design process. Learning experiences should develop students’ natural motivations and professionalise motivation to create a resilient, informed and sustainable capacity. This is the essence of ’transformative learning’. This collection explores how design education is, in itself, a passport to practice and showcases how some of the key developments in education use techniques related to collaboration, case studies and experience to motivate students, enable them to express their identity, reflect and learn.


Critical Studies in Art and Design Education

Critical Studies in Art and Design Education

Author: Richard Hickman

Publisher: Intellect (UK)

Published: 2010-04

Total Pages: 0

ISBN-13: 9781841502052

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This book reviews past practice and theory in critical studies and discusses various trends; some papers keenly advocate a re-conceptualisation of the whole subject area, while others describe aspects of current and past practice which exemplify the "symbiotic" relationship between practical studio work and critical engagement with visual form. Rod Taylor, who has done much to promote and develop critical studies in the UK, provides us with examples of classroom practice and gives us his more recent thoughts on fundamental issues "universal themes" in art and gives examples of how both primary and secondary schools might develop their teaching of art through attending to themes such as "identity," "myth," and "environments" to help "re-animate the practical curriculum." Although some of the discussion in this book centres on or arises from the English National curriculum, the issues are more global, and relevant to anyone involved in developing or delivering art curricula in schools. An American perspective is given in papers by George Geahigan and Paul Duncum. Geahigan outlines an approach to teaching about visual form which begins with students' personal responses and is developed through structured instruction. In Duncum s vision of visual culture art education sites such as theme parks and shopping malls are the focus of students' critical attention in schools; Nick Stanley gives a lucid account of just such an enterprise, giving practical examples of ways to engage students with this particular form of visual pleasure. This publication serves to highlight some of the more pressing issues of concern to art and design teachers in two aspects. Firstly it seeks to contextualise the development of critical studies, discussing its place in the general curriculum possibly as a discrete subject and secondly it examines different approaches to its teaching."


Information Literacy Instruction that Works

Information Literacy Instruction that Works

Author: Patrick Ragains

Publisher: American Library Association

Published: 2013-06-27

Total Pages: 361

ISBN-13: 1555708757

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Readers will find strategies and techniques for teaching college and university freshmen, community college students, students with disabilities, and those in distance learning programs.