Arduino Programming with .NET and Sketch

Arduino Programming with .NET and Sketch

Author: Agus Kurniawan

Publisher: Apress

Published: 2017-03-13

Total Pages: 177

ISBN-13: 1484226593

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Leverage .NET and Sketch in your Arduino development implementation and integrate it into your .NET program. There are many Arduino models and compatible shields that can be used in Arduino boards. Integrating between an Arduino platform and .NET technology or Sketch can produce more advantages. Arduino Programming using .NET and Sketch shows readers how to do so with practical Arduino projects, such as preparing a development environment, performing sensing and actuating with external devices, implementing Windows Remote Arduino and building a simple IoT program. Use this quick reference to learn the basics of the Arduino platform for multiple models and start your Arduino programming in .NET and Sketch today. What You'll Learn: Learn the basics of the Arduino platform Prepare and set up an Arduino development environment Develop an Arduino program using .NET and Sketch Implement Windows Remote Arduino Build a simple IoT program Who This Book Is For: .NET and Sketch developers who want to learn Arduino programming.


Programming Arduino Getting Started with Sketches

Programming Arduino Getting Started with Sketches

Author: Simon Monk

Publisher: McGraw Hill Professional

Published: 2011-12-22

Total Pages: 177

ISBN-13: 0071784233

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Program Arduino with ease! Using clear, easy-to-follow examples, Programming Arduino: Getting Started with Sketches reveals the software side of Arduino and explains how to write well-crafted sketches using the modified C language of Arduino. No prior programming experience is required! The downloadable sample programs featured in the book can be used as-is or modified to suit your purposes. Understand Arduino hardware fundamentals Install the software, power it up, and upload your first sketch Learn C language basics Write functions in Arduino sketches Structure data using arrays and strings Use Arduino's digital and analog inputs and outputs in your programs Work with the Standard Arduino Library Write sketches that can store data Program LCD displays Use an Ethernet shield to enable Arduino to function as a web server Write your own Arduino libraries In December 2011, Arduino 1.0 was released. This changed a few things that have caused two of the sketches in this book to break. The change that has caused trouble is that the classes 'Server' and 'Client' have been renamed to 'EthernetServer' and 'EthernetClient' respectively. To fix this: Edit sketches 10-01 and 10-02 to replace all occurrences of the word 'Server' with 'EthernetServer' and all occurrences of 'Client' with 'EthernetClient'. Alternatively, you can download the modified sketches for 10-01 and 10-02 from here: http://www.arduinobook.com/arduino-1-0 Make Great Stuff! TAB, an imprint of McGraw-Hill Professional, is a leading publisher of DIY technology books for makers, hackers, and electronics hobbyists.


Getting Started with Arduino

Getting Started with Arduino

Author: Massimo Banzi

Publisher: "O'Reilly Media, Inc."

Published: 2011-09-13

Total Pages: 131

ISBN-13: 1449309879

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Presents an introduction to the open-source electronics prototyping platform.


TinyML

TinyML

Author: Pete Warden

Publisher: O'Reilly Media

Published: 2019-12-16

Total Pages: 504

ISBN-13: 1492052019

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Deep learning networks are getting smaller. Much smaller. The Google Assistant team can detect words with a model just 14 kilobytes in size—small enough to run on a microcontroller. With this practical book you’ll enter the field of TinyML, where deep learning and embedded systems combine to make astounding things possible with tiny devices. Pete Warden and Daniel Situnayake explain how you can train models small enough to fit into any environment. Ideal for software and hardware developers who want to build embedded systems using machine learning, this guide walks you through creating a series of TinyML projects, step-by-step. No machine learning or microcontroller experience is necessary. Build a speech recognizer, a camera that detects people, and a magic wand that responds to gestures Work with Arduino and ultra-low-power microcontrollers Learn the essentials of ML and how to train your own models Train models to understand audio, image, and accelerometer data Explore TensorFlow Lite for Microcontrollers, Google’s toolkit for TinyML Debug applications and provide safeguards for privacy and security Optimize latency, energy usage, and model and binary size


Arduino Project Handbook

Arduino Project Handbook

Author: Mark Geddes

Publisher: No Starch Press

Published: 2016-06-01

Total Pages: 273

ISBN-13: 1593276907

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Arduino Project Handbook is a beginner-friendly collection of electronics projects using the low-cost Arduino board. With just a handful of components, an Arduino, and a computer, you’ll learn to build and program everything from light shows to arcade games to an ultrasonic security system. First you’ll get set up with an introduction to the Arduino and valuable advice on tools and components. Then you can work through the book in order or just jump to projects that catch your eye. Each project includes simple instructions, colorful photos and circuit diagrams, and all necessary code. Arduino Project Handbook is a fast and fun way to get started with micro­controllers that’s perfect for beginners, hobbyists, parents, and educators. Uses the Arduino Uno board.


Python Programming for Arduino

Python Programming for Arduino

Author: Pratik Desai

Publisher: Packt Publishing Ltd

Published: 2015-02-27

Total Pages: 400

ISBN-13: 178328594X

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This is the book for you if you are a student, hobbyist, developer, or designer with little or no programming and hardware prototyping experience, and you want to develop IoT applications. If you are a software developer or a hardware designer and want to create connected devices applications, then this book will help you get started.


Arduino Cookbook

Arduino Cookbook

Author: Michael Margolis

Publisher: "O'Reilly Media, Inc."

Published: 2012

Total Pages: 725

ISBN-13: 1449313876

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Create your own robots, toys, remote controllers, alarms, detectors, and more with the Arduino device. This simple microcontroller has become popular for building a variety of objects that interact with the physical world. These recipes provide solutions for the most common problems and questions Arduino users have.


Programming Interactivity

Programming Interactivity

Author: Joshua Noble

Publisher: "O'Reilly Media, Inc."

Published: 2009-07-21

Total Pages: 736

ISBN-13: 1449379192

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Make cool stuff. If you're a designer or artist without a lot of programming experience, this book will teach you to work with 2D and 3D graphics, sound, physical interaction, and electronic circuitry to create all sorts of interesting and compelling experiences -- online and off. Programming Interactivity explains programming and electrical engineering basics, and introduces three freely available tools created specifically for artists and designers: Processing, a Java-based programming language and environment for building projects on the desktop, Web, or mobile phones Arduino, a system that integrates a microcomputer prototyping board, IDE, and programming language for creating your own hardware and controls OpenFrameworks, a coding framework simplified for designers and artists, using the powerful C++ programming language BTW, you don't have to wait until you finish the book to actually make something. You'll get working code samples you can use right away, along with the background and technical information you need to design, program, build, and troubleshoot your own projects. The cutting edge design techniques and discussions with leading artists and designers will give you the tools and inspiration to let your imagination take flight.


Arduino Cookbook

Arduino Cookbook

Author: Michael Margolis

Publisher: "O'Reilly Media, Inc."

Published: 2020-04-17

Total Pages: 864

ISBN-13: 1491903481

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Want to create devices that interact with the physical world? This cookbook is perfect for anyone who wants to experiment with the popular Arduino microcontroller and programming environment. You’ll find more than 200 tips and techniques for building a variety of objects and prototypes such as IoT solutions, environmental monitors, location and position-aware systems, and products that can respond to touch, sound, heat, and light. Updated for the Arduino 1.8 release, the recipes in this third edition include practical examples and guidance to help you begin, expand, and enhance your projects right away—whether you’re an engineer, designer, artist, student, or hobbyist. Get up to speed on the Arduino board and essential software concepts quickly Learn basic techniques for reading digital and analog signals Use Arduino with a variety of popular input devices and sensors Drive visual displays, generate sound, and control several types of motors Connect Arduino to wired and wireless networks Learn techniques for handling time delays and time measurement Apply advanced coding and memory-handling techniques


AVR Programming

AVR Programming

Author: Elliot Williams

Publisher: Maker Media, Inc.

Published: 2014-01-27

Total Pages: 587

ISBN-13: 1449355757

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Atmel's AVR microcontrollers are the chips that power Arduino, and are the go-to chip for many hobbyist and hardware hacking projects. In this book you'll set aside the layers of abstraction provided by the Arduino environment and learn how to program AVR microcontrollers directly. In doing so, you'll get closer to the chip and you'll be able to squeeze more power and features out of it. Each chapter of this book is centered around projects that incorporate that particular microcontroller topic. Each project includes schematics, code, and illustrations of a working project. Program a range of AVR chips Extend and re-use other people’s code and circuits Interface with USB, I2C, and SPI peripheral devices Learn to access the full range of power and speed of the microcontroller Build projects including Cylon Eyes, a Square-Wave Organ, an AM Radio, a Passive Light-Sensor Alarm, Temperature Logger, and more Understand what's happening behind the scenes even when using the Arduino IDE