Recent technology trends involving the combination of mobile networks and cloud computing have offered new chances for mobile network providers to use specific carrier-cloud services. These advancements will enhance the utilization of the mobile cloud in industry and corporate settings. Mobile Networks and Cloud Computing Convergence for Progressive Services and Applications is a fundamental source for the advancement of knowledge, application, and practice in the interdisciplinary areas of mobile network and cloud computing. By addressing innovative concepts and critical issues, this book is essential for researchers, practitioners, and students interested in the emerging field of vehicular wireless networks.
An authoritative collection of research papers and surveys, Emerging Wireless Networks: Concepts, Techniques, and Applications explores recent developments in next-generation wireless networks (NGWNs) and mobile broadband networks technologies, including 4G (LTE, WiMAX), 3G (UMTS, HSPA), WiFi, mobile ad hoc networks, mesh networks, and wireles
This guide for developers and architects presents a technical overview of wireless Internet technology, applications, and content issues. The text begins with a discussion of basic wireless concepts and technological trends. Next, the construction of messaging, browsing, and interactive and conversational voice portal applications is described. The final section is devoted to the architecture of the wireless Internet. Coverage extends to a discussion of mCommerce servers. Annotation copyrighted by Book News Inc., Portland, OR.
Fourth-Generation Wireless Networks: Applications and Innovations presents a comprehensive collection of recent findings in access technologies useful in the architecture of wireless networks.
From fundamental concepts and theories to implementation protocols and cutting-edge applications, the Handbook of Mobile Systems Applications and Services supplies a complete examination of the evolution of mobile services technologies. It examines service-oriented architecture (SOA) and explains why SOA and service oriented computing (SOC) will pl
This book covers the basic theory of mean field game (MFG) and its applications in wireless networks. It starts with an overview of the current and future state-of-the-art in 5G and 6G wireless networks. Then, a tutorial is presented for MFG, mean-field-type game (MFTG), and prerequisite fields of study such as optimal control theory and differential games. This book also includes a literature survey of MFG-based research in wireless network technologies such as ultra-dense networks (UDNs), device-to-device (D2D) communications, internet-of-things (IoT), unmanned aerial vehicles (UAVs), and mobile edge networks (MENs). Several applications of MFG and MFTG in UDNs, social networks, and multi-access edge computing networks (MECNs) are introduced as well. Applications of MFG covered in this book are divided in three parts. The first part covers three single-population MFG research works or case studies in UDNs including ultra-dense D2D networks, ultra-dense UAV networks, and dense-user MECNs. The second part centers on a multiple-population MFG (MPMFG) modeling of belief and opinion evolution in social networks. It focuses on a recently developed MPMFG framework and its application in analyzing the behavior of users in a multiple-population social network. Finally, the last part concentrates on an MFTG approach to computation offloading in MECN. The computation offloading algorithms are designed for energy- and time-efficient offloading of computation-intensive tasks in an MECN. This book targets advanced-level students, professors, researchers, scientists, and engineers in the fields of communications and networks. Industry managers and government employees working in these same fields will also find this book useful.
Wireless Networking Complete is a compilation of critical content from key Morgan Kaufmann titles published in recent years on wireless networking and communications. Individual chapters are organized into one complete reference giving a 360-degree view from our bestselling authors. From wireless application protocols, to Mesh Networks and Ad Hoc Sensor Networks, to security and survivability of wireless systems – all of the elements of wireless networking are united in a single volume. The book covers both methods of analysis and problem-solving techniques, enhancing the reader's grasp of the material and ability to implement practical solutions. This book is essential for anyone interested in new and developing aspects of wireless network technology. - Chapters contributed by recognized experts in the field cover theory and practice of wireless network technology, allowing the reader to develop a new level of knowledge and technical expertise - Up-to-date coverage of wireless networking issues facilitates learning and lets the reader remain current and fully informed from multiple viewpoints - Presents methods of analysis and problem-solving techniques, enhancing the reader's grasp of the material and ability to implement practical solutions
This book constitutes the refereed proceedings of the 4th European Conference on Multimedia Applications, Services and Techniques, ECMAST'99, held in Madrid, Spain in May 1999. The 37 revised full papers presented were carefully reviewed and selected from a total of 71 submissions. The book is divided in sections on services and applications, multimedia terminals, content creation, physical broadcast infrastructure, multimedia over the Internet, metadata, 3D imaging, multicast protocols, security and protection, and mobility.
This Synthesis Lecture presents a discussion of Quality of Service (QoS) in wireless networks over unlicensed spectrum. The topic is presented from the point of view of protocols for wireless networks (e.g., 802.11) rather than the physical layer point of view usually discussed for cellular networks in the licensed wireless spectrum. A large number of mobile multimedia wireless applications are being deployed over WiFi (IEEE 802.11) and Bluetooth wireless networks and the number will increase in the future as more phones, tablets, and laptops are equipped with these unlicensed spectrum wireless interfaces. Achieving QoS objectives in wireless networks is challenging due to limited wireless resources, wireless nodes interference, wireless shared media, node mobility, and diverse topologies. The author presents the QoS problem as (1) an optimization problem with different constraints coming from the interference, mobility, and wireless resource constraints and (2) an algorithmic problem with fundamental algorithmic functions within wireless resource management and protocols. Table of Contents: Preface / Basics of Quality of Service in Wireless Networks / QoS-Aware Resource Allocation / Bandwidth Management / Delay Management / Routing / Acknowledgment / References / Author Biography