An Information Technology Surrogate for Religion

An Information Technology Surrogate for Religion

Author: W. Bainbridge

Publisher: Springer

Published: 2016-07-12

Total Pages: 144

ISBN-13: 1137490594

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This book demonstrates principles of Ancestor Veneration Avatars (AVAs), by running avatars based on eleven deceased members of one family through ten highly diverse virtual worlds from the violent Defiance to the intellectual Uru: Myst Online, from the early EverQuest to the recent Elder Scrolls Online.


Digital Methodologies in the Sociology of Religion

Digital Methodologies in the Sociology of Religion

Author: Sariya Cheruvallil-Contractor

Publisher: Bloomsbury Publishing

Published: 2015-12-17

Total Pages: 257

ISBN-13: 1472571185

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This volume considers the implementation difficulties of researching religion online and reflects on the ethical dilemmas faced by sociologists of religion when using digital research methods. Bringing together established and emerging scholars, global case studies draw on the use of social media as a method for researching religious oppression, religion and identity in virtual worlds, digital communication within religious organisations, and young people's diverse expressions of faith online. Additionally, boxed tips are provided throughout the text to serve as reminders of tools that readers may use in their own research projects.


Methods for Studying Video Games and Religion

Methods for Studying Video Games and Religion

Author: Vít Šisler

Publisher: Routledge

Published: 2017-11-28

Total Pages: 222

ISBN-13: 1315518325

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Game studies has been an understudied area within the emerging field of digital media and religion. Video games can reflect, reject, or reconfigure traditionally held religious ideas and often serve as sources for the production of religious practices and ideas. This collection of essays presents a broad range of influential methodological approaches that illuminate how and why video games shape the construction of religious beliefs and practices, and also situates such research within the wider discourse on how digital media intersect with the religious worlds of the 21st century. Each chapter discusses a particular method and its theoretical background, summarizes existing research, and provides a practical case study that demonstrates how the method specifically contributes to the wider study of video games and religion. Featuring contributions from leading and emerging scholars of religion and digital gaming, this book will be an invaluable resource for scholars in the areas of digital culture, new media, religious studies, and game studies across a wide range of disciplines.


Postmortal Society

Postmortal Society

Author: Michael Hviid Jacobsen

Publisher: Taylor & Francis

Published: 2017-03-31

Total Pages: 257

ISBN-13: 1317077237

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Throughout history mankind has struggled to reconcile itself with the inescapability of its own mortality. This book explores the themes of immortality and survivalism in contemporary culture, shedding light on the varied and ingenious ways in which humans and human societies aspire to confront and deal with death, or even seek to outlive it, as it were. Bringing together theoretical and empirical work from internationally acclaimed scholars across a range of disciplines, Postmortal Society offers studies of the strategies adopted and means available in modern society for trying to ‘cheat’ death or prolong life, the status of the dead in the modern Western world, the effects of beliefs that address the terror of death in other areas of life, the ‘immortalisation’ of celebrities, the veneration of the dead in virtual worlds, symbolic immortality through work, the implications of understanding ‘immortality’ in chemical-neuronal terms, and the apparent paradox of our greater reverence for the dead in increasingly secular, capitalist societies. A fascinating collection of studies that explore humanity’s attempts to deal with its own mortality in the modern age, this book will appeal to sociologists, anthropologists, philosophers and scholars of cultural studies with interests in death and dying.


Star Worlds

Star Worlds

Author: William Sims Bainbridge

Publisher: University of Michigan Press

Published: 2016-10-19

Total Pages: 307

ISBN-13: 0472053280

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A ground-breaking look at the paradox of technology to both liberate and enslave our current culture by noted scholar William Sims Bainbridge


Cultural Science

Cultural Science

Author: William Sims Bainbridge

Publisher: Business Expert Press

Published: 2020-04-21

Total Pages: 125

ISBN-13: 1951527593

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This innovative book explores the new relationships connecting computer science, social science, and the humanities. In our time of great and uncertain change, business, government, and education must partner in many forms of technical and cultural convergence–for the benefit of both human welfare and economic recovery. This innovative book explores the new relationships connecting computer science, social science, and the humanities. One popular form of artificial social intelligence, recommender systems, can become a far more valuable tool for research on the arts, beginning with movies and computer games, then extending to all the other art forms. While artificial intelligence can be a powerful tool for description of physical reality, it must become both social and cultural if it is to be a valued tool of human expression. Many new developments offer opportunities and challenges for both industry and government policy. This book shows how artificial intelligence and related information technologies can converge successfully with the social sciences and humanities, so together they can achieve maximum benefits for people.


Social Interactions in Virtual Worlds

Social Interactions in Virtual Worlds

Author: Kiran Lakkaraju

Publisher: Cambridge University Press

Published: 2018-07-05

Total Pages: 433

ISBN-13: 110712882X

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This cross-disciplinary exploration of MMOs and other complex online worlds melds work from computer science, psychology and social science.


Virtual Sociocultural Convergence

Virtual Sociocultural Convergence

Author: William Sims Bainbridge

Publisher: Springer

Published: 2016-07-06

Total Pages: 259

ISBN-13: 3319330209

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This book explores the remarkable sociocultural convergence in multiplayer online games and other virtual worlds, through the unification of computer science, social science, and the humanities. The emergence of online media provides not only new methods for collecting social science data, but also contexts for developing theory and conducting education in the arts as well as technology. Notably, role-playing games and virtual worlds naturally demonstrate many classical concepts about human behaviour, in ways that encourage innovative thinking. The inspiration derives from the internationally shared values developed in a fifteen-year series of conferences on science and technology convergence. The primary methodology is focused on sending avatars, representing classical social theorists or schools of thought, into online gameworlds that harmonize with, or challenge, their fundamental ideas, including technological determinism, urban sociology, group formation, freedom versus control, class stratification, linguistic variation, functional equivalence across cultures, behavioural psychology, civilization collapse, and ethnic pluralism. Researchers and students in the social and behavioural sciences will benefit from the many diverse examples of how both qualitative and quantitative science of culture and society can be performed in online communities of many kinds, even as artists and gamers learn styles and skills they may apply in their own work and play.


Family History Digital Libraries

Family History Digital Libraries

Author: William Sims Bainbridge

Publisher: Springer

Published: 2018-11-02

Total Pages: 337

ISBN-13: 3030010635

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In the modern era, every family and local community can cultivate its own history, endowing living people with meanings inherited from the people of the past, by means of today’s computer-based information and communication technologies. A new profession is emerging, family historians, serving the wider public by assisting in collection and analysis of fascinating data, by teaching talented amateur historians, and by producing complete narratives. Essential are the skills and technologies required to preserve and connect photos, movies, videos, diaries, memoirs, correspondence, artefacts and even architecture such as homes. Online genealogical services are well established sources of official government records, but usually not for recent decades, and not covering the valuable records of legal, medical, and religious organizations. Information can be shared and interpreted by family members through oral history interviews, social media, and online private archives such as wikis and shared file depositories. This book explores a wide variety of online information sources and achieves coherence by documenting and interpreting the history of a particular extended American family on the basis of 9 decades of movies and videos, 17 decades of photographs, and centuries of documents. Starting now, any family may begin to preserve their current experiences for the historians of the future, but this will require social as well as technical innovations. This book is the essential resource, providing the fundamental principles, effective methods, and fascinating questions required to make our past live again.


Security and Sovereignty in the North Atlantic

Security and Sovereignty in the North Atlantic

Author: L. Heininen

Publisher: Springer

Published: 2014-11-21

Total Pages: 143

ISBN-13: 1137470720

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The North Atlantic continues to be an area of international strategic significance regionally and globally. This study explores the strong processes of sovereignty, as well as new independent states and micro-proto-states that are forming in the region.