This drawing guide for young readers includes step-by-step instructions for drawing different airplanes and ships. It also features informational text about each of the drawing subjects.
People who love kids spend a sizeable amount of their adult life obsessing about how their lives would be with kids in it. They wonder how they can be good parents and be their kids' ultimate companion. They actively or passively prepare for this period of their lives and try to figure out ways to connect with their kids. The kids came with a need to express themselves, and it turns out that drawing is one of these needs. Herein lies the problem; the parent cannot draw. If this is your story, we understand how hard it is for you to confront that wrong notion that you cannot be there for your kids. You do not have to feel this way because you can always get help. Now, that help has come in the form of this drawing book. You do not have to feel like you are not doing enough for your kids in the area of creative expression because now, you can always bring out this book and guide them on how to use it to fulfill their drawing needs. The best part of this is that you will be doing it together; you learn as they learn and at the same time, you get to connect with them on a deeper level. So yes, you may not have much artistic or drawing skill, but you can help your kids develop theirs, and this book and the drawing guides in it will help you get them there. You and your kids are about to have the most amazing creative experience - one that you will talk about for years to come.
These 8 aerodynamically sound, ready-to-build paper airplanes are blazing with color and ready to soar. Includes easy instruction for folding a Baker F-399 and X-411, Phantom, Daedalus, Icarus, Songbird, and more. All you need are scissors, glue, paper clips, a ruler, tape, and pennies to get them off the ground.
Provides information on the principles of aerodynamics, suggestions for designing airplanes, and instructions for folding paper planes and doing stunts and playing games with them.
Take a seat—the captain’s seat, that is—and relax. You’re about to land a Boeing 747. “Brilliant.” —The Sunday Times A Daily Mail and Spectator Best Book of the Year A Points Guy Best Book of the Year The mystery of flight is magical; the reality even more so—from the physics that keeps a 450-ton vehicle aloft, to the symphony of technology and teamwork that safely sets it down again. Take it from Mark Vanhoenacker—British Airways pilot, international bestselling author, and your new flight instructor. This is How to Land a Plane. Vanhoenacker covers every step—from approach to touchdown— with precision, wit, and infectious enthusiasm. Aided by dozens of illustrations, you’ll learn all the tools and rules of his craft: altimeters, glidepaths, alignment, and more. Before you know it, you’ll be on the ground, exiting the aircraft with a whole new appreciation for the art and science of flying. “A good choice for anyone who's fantasized about suddenly having to get an aircraft safely down on the ground . . . walks you through some of the basics of flight and landing, from how to recognize a cluster of instruments known as the ‘six pack’ to knowing what purpose the PAPI lights near the runway serve.” —Popular Science “A work of humorous and outright poetic travel geekery.” —National Geographic Traveler
This book teaches the reader an intuitive, seven step process for drawing realistic airplanes. Starting with a 3-view drawing, this process can be used to render any airplane from any point of view the artist chooses. With practice, the whole process can be done as a freehand drawing. It is this simple and intuitive process for drawing airplanes that makes this book unique. Employing the instructional design principles of David Merrill, who advocates teaching procedures and concepts in the context of the whole task, each chapter builds the reader's understanding of this process using worked examples of some of the most famous airplanes ever built including the Piper Cub, P-51 Mustang, Supermarine Spitfire, F-86 Sabre, F-4 Phantom II, and the Sukhoi SU-27 Flanker. This book is written for the intermediate artist who has a passion for airplanes. It covers topics important to the creation of three dimensional art including the use of perspective, shading, light, reflection, and composition. It also covers topics that are important to aviation artists like how to draw spinning propellers, metallic surfaces, and glass canopies. This book has 11 chapters and all steps are explained in detail and are extensively illustrated with over 300 images created by the author.
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Fuel your readers' need to draw modes of transportation that move on land, in the air, and across the sea. Step-by-step instructions and special 4D components show budding artists how to illustrate airplanes, ships, trucks, and more, with projects increasing in difficulty to build drawing skills and confidence. Download the Capstone 4D app for an augmented reality experience that extends learning beyond the printed page with artist video tutorials and other bonus content.