Adventures in Problem Solving
Author: S. Shirali
Publisher: Universities Press
Published: 2002-10
Total Pages: 334
ISBN-13: 9788173714139
DOWNLOAD EBOOKRead and Download eBook Full
Author: S. Shirali
Publisher: Universities Press
Published: 2002-10
Total Pages: 334
ISBN-13: 9788173714139
DOWNLOAD EBOOKAuthor: Kristin Puccio
Publisher: PRUFROCK PRESS INC.
Published: 2000
Total Pages: 91
ISBN-13: 1882664612
DOWNLOAD EBOOKEducational title for gifted and advanced learners.
Author: Ken Johnson
Publisher:
Published: 2001
Total Pages: 576
ISBN-13:
DOWNLOAD EBOOKAuthor: John Harte
Publisher: University Science Books
Published: 2001-02
Total Pages: 228
ISBN-13: 9781891389177
DOWNLOAD EBOOKThis book uses real problems in environmental sciencerather than relying on the more traditional "cookbook" problems foundin textbooks.
Author: David Singmaster
Publisher: World Scientific
Published: 2021-09-21
Total Pages: 494
ISBN-13: 9811251622
DOWNLOAD EBOOKDavid Singmaster believes in the presentation and teaching of mathematics as recreation. When the Rubik's Cube took off in 1978, based on thinly disguised mathematics, he became seriously interested in mathematical puzzles which would provide mental stimulation for students and professional mathematicians. He has not only published the standard mathematical solution for the Rubik's cube still in use today, but he has also become the de facto scribe and noted chronicler of the recreational mathematics puzzles themselves.Dr Singmaster is also an ongoing lecturer of recreational mathematics around the globe, a noted mechanical puzzle collector, owner of thousands of books related to recreational mathematical puzzles and the 'go to' source for the history of individual mathematical puzzles.This set of two books provides readers with an adventure into previously unknown origins of ancient puzzles, which could be traced back to their Medieval, Chinese, Arabic and Indian sources. The puzzles are fully described, many with illustrations, adding interest to their history and relevance to contemporary mathematical concepts. These are musings of a respected historian of recreational mathematics.
Author: Carolyn Chandler
Publisher: Pearson Education
Published: 2014
Total Pages: 168
ISBN-13: 0321934040
DOWNLOAD EBOOKWhether teaching or learning UX Design, activities often sink in deeper than lectures. And game-like activities with a lesson included both engage and instruct. This book contains fun and challenging activities to help participants learn core concepts in user experience, from sketching, to photo safaris that encourage field observation, to creating an experience model for your daily bus ride, etc. It is structured as 50% activity and 50% explanation.
Author: Maria Droujkova
Publisher: Delta Stream Media
Published: 2016-12-15
Total Pages: 0
ISBN-13: 9781945899010
DOWNLOAD EBOOKThe term problem-solving sounds scary. Who wants problems? Why do we want to subject ourselves and youngsters to problems? The word problem comes from the word probe, meaning inquiry. Inquiry is a much friendlier idea. Rather than attack a problem that has been given to us, let us accept an invitation to inquire into and to explore an interesting opportunity. Even toddlers can excel at inquiring, exploring, and investigating the world around them!PROBLEM-SOLVING TECHNIQUESSuccessful FlailingDo SomethingWishful ThinkingThe Power of DrawingMake It SmallEliminate Incorrect ChoicesPerseverance Is KeySecond-Guess the AuthorAvoid Hard WorkGo to the Xtremes
Author: Denise Gaskins
Publisher: Tabletop Academy Press
Published: 2012-09-04
Total Pages: 288
ISBN-13: 1892083248
DOWNLOAD EBOOKAuthor: Bonnie Averbach
Publisher: Courier Corporation
Published: 2012-03-15
Total Pages: 482
ISBN-13: 0486131742
DOWNLOAD EBOOKFascinating approach to mathematical teaching stresses use of recreational problems, puzzles, and games to teach critical thinking. Logic, number and graph theory, games of strategy, much more. Includes answers to selected problems. Free solutions manual available for download at the Dover website.
Author: Brett Schilke
Publisher: Rockport Publishers
Published: 2020-05-05
Total Pages: 147
ISBN-13: 1631598392
DOWNLOAD EBOOKDesign Genius, Jr.: Adventures in Engineering for Kids explores the future through problem solving, design thinking, and engineering in a science-fact world that most parents and kids don’t yet know exists. This book invites kids to take charge of the world they wish to create by designing inventions and solutions to challenges faced in an imaginary City X, the first human settlement on another planet. This adventure takes readers on an epic journey: humans are leaving Earth, arriving at a new planet, and creating the first settlement there, City X. It’s a journey of historic proportions, to a fledgling city on a distant planet, where humanity has a chance to start fresh and design a future that works for everyone. In settling another planet, humans discover a host of challenges, much like those faced on Earth: Challenges related to issues of energy, environment, transportation, security, food, safety, and health. Empowered by design thinking and advanced technology, their problems are to be solved by a vast team of young designers on Earth (your children!). With this book, you and yours will be able to develop the tools to explore, understand, imagine, create, and share your own irresistible futures through accessible real-world activities and awesome ideations. Without limits, what can kids create?