There Are No Safe Paths In This Part Of The World. Remember You Are Over The Edge Of The Wild Now, And In For All Sorts Of Fun Wherever You Go. Wilderland Adventures Contains Seven Ready-To-Play Adventures For The 5E Ogl-Compatible Adventures In Middle-Earth Complete Scenarios That Can Be Played Separately, Or As An Epic Campaign.
The Loremaster's Guide is packed with extra setting material and advice for running Adventures in Middle-earth. There are expanded rules and guidance for running Journeys, Audiences, new rules for combat and adversaries, and a whole lot more.
Wilderland awakens With the threat of Smaug removed and the Misty Mountain Orcs driven back into their foul mountain holds the Free Peoples are seizing the opportunity to reclaim the region. Kings extend their realms boundaries merchants open up trade routes to long-sundered markets and previously strained relations blossom into true alliances. At the forefront of this resurgence are adventurers. Whether they are rediscovering isolated communities battling the remnants of the Shadow or exploring the land and opening it up for others to follow groups of Heroes are proving instrumental in the taming of the Wild.
Smaug has been defeated, the Battle of Five Armies has been won, and Bilbo has returned to the Shire. But much danger still remains, and from the Orc-holds of the mountains to the dark and corrupt depths of Mirkwood a darkness waits, recovering its strength, laying its plans, and slowly extending its shadow...
The History of Middle-earth traces the evolution of J.R.R. Tolkien's literary world, stories, and characters from their earliest written forms to the final revisions Tolkien penned shortly before his death in 1973. Published posthumously by Tolkien's son Christopher, the extensively detailed 12-volume work allows readers to follow the development of the texts that eventually became Tolkien's immensely popular The Hobbit, The Lord of The Rings, The Silmarillion, and Unfinished Tales. This work provides a thorough study of Tolkien's life and influences through an analysis of The History of Middle-earth. The work begins with a brief biography and an analysis of the major influences in Tolkien's life. Following chapters deal with elements common to Tolkien's popular works, including the cosmogony, theogony, cosmology, metaphysics, and eschatology of Middle-earth. The study also reviews some of the myths with which Tolkien was most familiar--Greek, Roman, Finnish, and Norse--and reveals the often overlapping relationship between mythology, biblical stories, and Tolkien's popular works.
Never before published in a single volume, Tolkien's four novellas ("Farmer Giles of Ham, Leaf by Niggle, Smith of Wootton Major," and "Roverandom") and one book of poems ("The Adventures of Tom Bombadil") are gathered together in a fully illustrated set.
Writer and broadcaster Brian Sibley is a foremost expert on The Lord of the Rings (he adapted the novel for the award-winning BBC radio dramatisation in 1980), and here in this clothbound hardback he will take you to all the places Bilbo the Hobbit travelled through on his great adventure, and includes a gazetteer of the many places shown on the full-colour illustrated map which accompanies the book.,*Trace Bilbo's epic journey through the forest of Mirkwood to the Enchanted River and the Elvenking's Halls;,*Travel through the Desolation of Smaug to the heart of the Lonely Mountain, wherein lives the huge and evil dragon;,*Visit Rivendell, home of the Elves, in a hidden valley beyond the Edge of the Wild.The map is a real labour of love, illustrated by world-renowned Tolkien artist John Howe, the conceptual artist employed by Peter Jackson to work on his multi-award winning Lord of The Rings film trilogy, and who is soon to work on Guillermo del Toro's HOBBIT film.Each element in this collector's package is special; together they provide an enchanting and desirable artefact that will be a prized possession of Tolkien readers of all ages.
"The One Ring(TM) Roleplaying Game is the newest fantasy roleplaying game set in the world of The Hobbit(TM) and The Lord of the Rings (TM), allowing you and your friends to set out on your own adventures in Middle Earth."--Page 4 of cover.
For all those who journey to J.R.R. Tolkien's Middle Earth, here is the complete guide to its lands, legends, histories, languages, and people. The Complete Tolkien Companion explains, translates, and links every single reference - names, dates, places, facts, famous weapons, even food and drink - to be found in Tolkien's world, which includes not only The Hobbit and The Lord of the Rings but also The Simarillion and many other posthumously published works. A detailed explanation of the various Elvish writing systems, together with maps, charts, and genealogical tables, bring the remarkable genius of Tolkien and the unforgettable world and wonder of Middle Earth to life with focus and accuracy. Presented in alphabetical order for quick and easy reference, this is an indispensable accompaniment for anyone who embarks on the reading journey of a lifetime. First published in 1976, this edition has been fully revised and updated for a new century of Tolkien lovers.