Advanced Visual Interfaces - Proceedings Of The International Workshop Avi '92

Advanced Visual Interfaces - Proceedings Of The International Workshop Avi '92

Author: Levialdi Stefano

Publisher: World Scientific

Published: 1992-12-23

Total Pages: 436

ISBN-13: 9814554251

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This volume brings together papers by experts in different areas of computer science, who have a common interest in the design and management of visual interfaces. Since cognitive science and metaphor analysis prove useful for understanding the basic mechanisms which allow visual interfaces to be easy to learn and use, these topics are also featured. Other areas focused on are: visual languages, visual database systems, intelligent agents for system interaction, graphical and pictorial communication tools, multimedia environments and specific technological developments.


Handbook of Natural Language Processing

Handbook of Natural Language Processing

Author: Robert Dale

Publisher: CRC Press

Published: 2000-07-25

Total Pages: 1015

ISBN-13: 0824746341

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This study explores the design and application of natural language text-based processing systems, based on generative linguistics, empirical copus analysis, and artificial neural networks. It emphasizes the practical tools to accommodate the selected system.


Database and Expert Systems Applications

Database and Expert Systems Applications

Author: Vladimir Marik

Publisher: Springer Science & Business Media

Published: 1993-08-25

Total Pages: 788

ISBN-13: 9783540572343

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This volume constitutes the proceedings of the 4th International Conference on Database and Expert Systems Applications (DEXA), held in Prague, Czech Republic, in September 1993. Traditionally the objective of the DEXA conferences is to serve as an international forum for the discussion and exchange of research results and practical experinece among theoreticians and professionals working in the field of database and artificial intelligence technologies. Despite the fact that in the conference title the applications aspect is mentioned explicitly, the theoretical and the practical points of view in the field are well-balanced in the program of DEXA'93. The growing importance of the conference series is outlined by the remarkably high number of 269 submissions and by the support given by renown organizations. DEXA'93 is held for the first time outside the former GDR in an East-European country, and is essentially contributing to the advancement of the East-West scientific cooperation in the field of database and AI systems. This proceedings contains the 78 contributed papers carefully selected by an international program committee with thesupport of a high number of subreferees. The volume is organized in sectionson data models, distributed databases, advanced database aspects, database optimization and performance evaluation, spatial and geographic databases, expert systems and knowledge engineering, legal systems, other database and artificial intelligence applications, software engineering, and hypertext/hypermedia and user interfaces.


Readings in Intelligent User Interfaces

Readings in Intelligent User Interfaces

Author: Mark Maybury

Publisher: Morgan Kaufmann

Published: 1998-04

Total Pages: 670

ISBN-13: 9781558604445

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This is a compilation of the classic readings in intelligent user interfaces. This text focuses on intelligent, knowledge-based interfaces, combining spoken language, natural language processing, and multimedia and multimodal processing.


Visual Languages for Interactive Computing

Visual Languages for Interactive Computing

Author: Fernando Ferri

Publisher: IGI Global

Published: 2008-01-01

Total Pages: 514

ISBN-13: 1599045362

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Presents problems and methodologies related to the syntax, semantics, and ambiguities of visual languages. Defines and formalizes visual languages for interactive computing, as well as visual notation interpretation.


Advanced Visual Interfaces

Advanced Visual Interfaces

Author: Tiziana Catarci

Publisher: World Scientific Computer Scie

Published: 1992

Total Pages: 444

ISBN-13:

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This volume brings together papers by experts in different areas of computer science, who have a common interest in the design and management of visual interfaces. Since cognitive science and metaphor analysis prove useful for understanding the basic mechanisms which allow visual interfaces to be easy to learn and use, these topics are also featured. Other areas focused on are: visual languages, visual database systems, intelligent agents for system interaction, graphical and pictorial communication tools, multimedia environments and specific technological developments.


On The Move to Meaningful Internet Systems 2003: OTM 2003 Workshops

On The Move to Meaningful Internet Systems 2003: OTM 2003 Workshops

Author: R. Meersman

Publisher: Springer Science & Business Media

Published: 2003-10-30

Total Pages: 1090

ISBN-13: 3540204946

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This book constitutes the joint refereed proceedings of six international workshops held as part of OTM 2003 in Catania, Sicily, Italy, in November 2003. The 80 revised full workshop papers presented together with various abstracts and summaries were carefully reviewed and selected from a total of 170 submissions. In accordance with the workshops, the papers are organized in topical main sections on industrial issues, human computer interface for the semantic Web and Web applications, Java technologies for real-time and embedded systems, regulatory ontologies and the modelling of complaint regulations, metadata for security, and reliable and secure middleware.


Human and Machine Perception

Human and Machine Perception

Author: Virginio Cantoni

Publisher: Springer Science & Business Media

Published: 2012-12-06

Total Pages: 329

ISBN-13: 1461559650

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The following are th€:" proceedings of the Second International Workshop on Human and Machine Perception held in Trabia, Italy, on July 21~25, 1996, under the auspices of two Institutions: the Cybernetic and Biophysics Group (GNCB) of the Italian National Research Council (CNR) and the 'Centro Interdipartimentale di Tecnologie della Conoscenza' ofPalenno University. A broad spectrum of topics are covered in this series, ranging from computer perception to psychology and physiology of perception (visual, auditory, tactile, etc.). The theme of this workshop was: "Human and Machine Perception: Information Fusion". The goal of information and sensory data fusion is to integrate internal knowledge with complementary and/or redundant information from many sensors to achieve (and maintain) a better knowledge of the environment. The mechanism behind the integration of information is one of the most difficult challenges in understanding human and robot perception. The workshop consisted of a pilot phase of eight leCtures introducing perception sensorialities in nature and artificial systems, and of five subsequent modules each consisting of two lectures (dealing with solutions in nature and machines respectively) and a panel discussion.


Computer-Aided Design of User Interfaces III

Computer-Aided Design of User Interfaces III

Author: Christophe Kolski

Publisher: Springer Science & Business Media

Published: 2012-12-06

Total Pages: 397

ISBN-13: 9401004218

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Advances in electronics, communications, and the fast growth of the Internet have made the use of a wide variety of computing devices an every day occurrence. These computing devices have different interaction styles, input/output techniques, modalities, characteristics, and contexts of use. Furthermore, users expect to access their data and run the same application from any of these devices. Two of the problems we encountered in our own work [2] in building VIs for different platforms were the different layout features and screen sizes associated with each platform and device. Dan Ol sen [13], Peter Johnson [9], and Stephen Brewster, et al. [4] all talk about problems in interaction due to the diversity of interactive platforms, devices, network services and applications. They also talk about the problems associ ated with the small screen size of hand-held devices. In comparison to desk top computers, hand-held devices will always suffer from a lack of screen real estate, so new metaphors of interaction have to be devised for such de vices. It is difficult to develop a multi-platform user interface (VI) without duplicating development effort. Developers now face the daunting task to build UIs that must work across multiple devices. There have been some ap proaches towards solving this problem of multi-platform VI development in cluding XWeb [14]. Building "plastic interfaces" [5,20] is one such method in which the VIs are designed to "withstand variations of context of use while preserving usability".