Macromedia Flash MX Actionscripting

Macromedia Flash MX Actionscripting

Author: Derek Franklin

Publisher: Macromedia Press

Published: 2002

Total Pages: 620

ISBN-13: 9780201770223

DOWNLOAD EBOOK

Introducing actionscript - Using event handlers - Understanding target paths - Understanding and using objects - Using functions - Customizing objects - Using dynamic data - Manipulating data - Using conditional logic - Automating scripts with loops - Getting data in and out of flash - Using XML with flash - Validating and formatting data - Controlling movie clips dynamically - Time-and frame-based dynamism - Scripting for sound - Loading external assets.


Macromedia Flash MX ActionScript Bible

Macromedia Flash MX ActionScript Bible

Author: Robert Reinhardt

Publisher: Wiley

Published: 2002-08-01

Total Pages: 580

ISBN-13: 9780764536144

DOWNLOAD EBOOK

What the book covers: This is a 100% comprehensive book on the most powerful feature of Macromedia Flash, and an essential tool for interactive Web development. It provides definitive, authoritative information on all aspects of ActionScript, addressing both the beginning, intermediate and advanced scripter. It is packed with real-world insights and examples, and includes a CD-ROM loaded with a library of powerful ActionScripts, sample scripts and Flash pages from the book, and more. ABOUT THE CD-ROM Loaded CD-ROM includes... * Extensive ActionScript libraries from the book * Sample Web pages and templates using advanced ActionScript * Flash and Flash ActionScript Utilities * Additional related software tryouts


ActionScript for Flash MX

ActionScript for Flash MX

Author: Colin Moock

Publisher: "O'Reilly Media, Inc."

Published: 2003

Total Pages: 1091

ISBN-13: 059600396X

DOWNLOAD EBOOK

Thoroughly updated to cover the new version of Macromedia Flash - Flash MX - this second edition builds on the strengths of the original book while incorporating changes from this major revision of the software.


Flash MX Games

Flash MX Games

Author: Nik Lever

Publisher: Taylor & Francis

Published: 2003

Total Pages: 456

ISBN-13: 0240519035

DOWNLOAD EBOOK

Learn the professional skills you need to make the best use of Flash for creating interactive animation and producing exciting, dynamic Internet content. Nik Lever, writing as an artist for artists, takes you through the entire process from creating the art and animation for games in Flash, to adding the interactivity using Flash's ActionScripting language. He also provides valuable extra coverage of how Flash integrates with Director 8.5 Shockwave studio and C++. As a designer using Flash you will see how you can apply your creative skills to the many stages of game production and produce your own interactive games with this versatile package. As an animator you will be able to add interactive functionality to your own animation and produce a game. As a web developer you will see how to make the best use of the sophisticated development environment Flash offers for the production of both artwork and code to create low bandwidth, animated web content that sells! The free CD-Rom includes all the code and files you need to try out each tutorial from the book so you can see exactly how each game was created. Learn from the many different types of games provided as examples, from simple quizzes to platform-based games. High score tables and multi-player games using sockets, vital to higher level online games, are also covered in detail to ensure you have the complete skill set needed to succeed in this competitive arena.


Macromedia Flash MX ActionScript for Fun & Games

Macromedia Flash MX ActionScript for Fun & Games

Author: Gary Rosenzweig

Publisher: Que Publishing

Published: 2002

Total Pages: 558

ISBN-13: 9780789727992

DOWNLOAD EBOOK

Anyone with moderate Macromedia Flash experience who is looking to acquire or improve their understanding of ActionScript will find this book a valuable resource. For this edition, the author has updated the games from the previous edition and has added several new projects.


ActionScript Cookbook

ActionScript Cookbook

Author: Joey Lott

Publisher: "O'Reilly Media, Inc."

Published: 2003

Total Pages: 904

ISBN-13: 9780596004903

DOWNLOAD EBOOK

Complements "ActionScript for Flash MX: the definitive guide, 2nd ed."


ActionScripting in Flash MX

ActionScripting in Flash MX

Author: Phillip Kerman

Publisher: New Riders

Published: 2003

Total Pages: 720

ISBN-13: 9780735712959

DOWNLOAD EBOOK

This text shows the reader how to tap into the power of Flash MX by learning how and when to employ ActionScripting. The book is structured in two parts. The first section explores the general programming theory and how it applies to Flash. It then progresses through more complex Flash ActionScripting applications.


Object-Oriented Macromedia Flash MX

Object-Oriented Macromedia Flash MX

Author: William Drol

Publisher: Apress

Published: 2008-01-01

Total Pages: 478

ISBN-13: 1430208384

DOWNLOAD EBOOK

Object-Oriented Flash MX teaches object-oriented programming skills using Flash MX ActionScript. It assumes no previous programming experience and encourages Flash users that normally avoid ActionScript.


Understanding Macromedia Flash 8 ActionScript 2

Understanding Macromedia Flash 8 ActionScript 2

Author: Andrew Rapo

Publisher: Taylor & Francis

Published: 2013-01-17

Total Pages: 305

ISBN-13: 1136143734

DOWNLOAD EBOOK

Andrew Rapo and Alex Michael explain all the important programming concepts from a designer's point of view, making them completely accessible to non-programmers. Completely revised and rewritten this second edition will help you develop professional ActionScript 2 applications, and communicate knowledgably about current, Object Oriented ActionScript 2 techniques. Divided into four sections to take you from novice to professional results: * Flash Fundamentals: Introduces the Flash authoring environment and basic core Flash concepts. * ActionScript 2 Fundamentals: Explains basic programming concepts and terminology, and shows how ActionScript 2 classes are constructed and used. * Built-in Classes: Describes the built-in ActionScript classes that are available for use in applications, including the MovieClip class, Key class, Sound class, etc. * Using ActionScript to Build a Game: Describes the development process for creating a complex Flash application and presents commercial-quality game coding examples.


Macromedia Flash MX Developer's Guide

Macromedia Flash MX Developer's Guide

Author: P. S. Woods

Publisher: McGraw-Hill/Osborne Media

Published: 2002

Total Pages: 846

ISBN-13:

DOWNLOAD EBOOK

High-demand-Flash skills and techniques are essential for anyone involved in Web motion-and this book delivers the goods Gives advanced developers everything they¿ll need to extend the already extensive functionality of Flash Provides intermediate to advanced users with the tools necessary to master the production process and create professional applications Ultimate resource-filled with developer¿s tips on managing file size and working with sound and interactivity features Includes CD-ROM featuring code from the book