Sound for Film and Television

Sound for Film and Television

Author: Tomlinson Holman

Publisher: Taylor & Francis US

Published: 2002

Total Pages: 312

ISBN-13: 9780240804538

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Holman covers the broad field of sound accompanying pictures, from the basics through recording, editing and mixing for theatrical films, documentaries and television shows. In each area, theory is followed by practical sections.


A Textbook Of Sound

A Textbook Of Sound

Author: N Subrahmanyam

Publisher: Vikas Publishing House

Published: 1999-09-01

Total Pages: 304

ISBN-13: 9780706998177

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This book sets out to elaborate on the principles of sound in a most scholarly and comprehensive manner. Harmonic oscillators, linearity and superposition principle, oscillations with one degree of freedom, resonance and sharpness of resonance, quality factor, Doppler effect in sound and light, tape recording, cathode-ray oscillograph, medical applications of ultrasonics, acoustic intensity and acoustic measurements are some of the important topics which have been given special attention. Although the book is for BSc students, some of the elementary discussions are included to initiate an advanced treatment of the subject.


Sound Systems: Design and Optimization

Sound Systems: Design and Optimization

Author: Bob McCarthy

Publisher: CRC Press

Published: 2016-02-26

Total Pages: 830

ISBN-13: 1317911083

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Sound Systems: Design and Optimization provides an accessible and unique perspective on the behavior of sound systems in the practical world. The third edition reflects current trends in the audio field thereby providing readers with the newest methodologies and techniques. In this greatly expanded new edition, you’ll find clearer explanations, a more streamlined organization, increased coverage of current technologies and comprehensive case studies of the author’s award-winning work in the field. As the only book devoted exclusively to modern tools and techniques in this emerging field, Sound Systems: Design and Optimization provides the specialized guidance needed to perfect your design skills. This book helps you: Improve your design and optimization decisions by understanding how audiences perceive reinforced sound Use modern analyzers and prediction programs to select speaker placement, equalization, delay and level settings based on how loudspeakers interact in the space Define speaker array configurations and design strategies that maximize the potential for spatial uniformity Gain a comprehensive understanding of the tools and techniques required to generate a design that will create a successful transmission/reception model


Designing Sound

Designing Sound

Author: Andy Farnell

Publisher: MIT Press

Published: 2010-08-20

Total Pages: 689

ISBN-13: 0262014416

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A practitioner's guide to the basic principles of creating sound effects using easily accessed free software. Designing Sound teaches students and professional sound designers to understand and create sound effects starting from nothing. Its thesis is that any sound can be generated from first principles, guided by analysis and synthesis. The text takes a practitioner's perspective, exploring the basic principles of making ordinary, everyday sounds using an easily accessed free software. Readers use the Pure Data (Pd) language to construct sound objects, which are more flexible and useful than recordings. Sound is considered as a process, rather than as data—an approach sometimes known as “procedural audio.” Procedural sound is a living sound effect that can run as computer code and be changed in real time according to unpredictable events. Applications include video games, film, animation, and media in which sound is part of an interactive process. The book takes a practical, systematic approach to the subject, teaching by example and providing background information that offers a firm theoretical context for its pragmatic stance. [Many of the examples follow a pattern, beginning with a discussion of the nature and physics of a sound, proceeding through the development of models and the implementation of examples, to the final step of producing a Pure Data program for the desired sound. Different synthesis methods are discussed, analyzed, and refined throughout.] After mastering the techniques presented in Designing Sound, students will be able to build their own sound objects for use in interactive applications and other projects


Physics and Music

Physics and Music

Author: Harvey E. White

Publisher: Courier Corporation

Published: 2014-04-15

Total Pages: 452

ISBN-13: 0486794008

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Comprehensive and accessible, this foundational text surveys general principles of sound, musical scales, characteristics of instruments, mechanical and electronic recording devices, and many other topics. More than 300 illustrations plus questions, problems, and projects.


Studying Sound

Studying Sound

Author: Karen Collins

Publisher: MIT Press

Published: 2020-09-01

Total Pages: 248

ISBN-13: 0262362910

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An introduction to the concepts and principles of sound design practice, with more than 175 exercises that teach readers to put theory into practice. This book offers an introduction to the principles and concepts of sound design practice, from technical aspects of sound effects to the creative use of sound in storytelling. Most books on sound design focus on sound for the moving image. Studying Sound is unique in its exploration of sound on its own as a medium and rhetorical device. It includes more than 175 exercises that enable readers to put theory into practice as they progress through the chapters.


Wild Animals Sound Book

Wild Animals Sound Book

Author: Sam Taplin

Publisher: Sound Books

Published: 2024-11-05

Total Pages: 0

ISBN-13: 9781805079149

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From a wolf howling on a remote mountaintop to a macaw squawking in the deepest jungle, this engrossing sound book takes children on a journey to some of the wildest places on Earth and lets them hear the amazing animals who live there.