Now that he’s cleared the Mayoiga challenge, it’s finally time for Yuto to head to the Air Elemental Gate—and the home of the Sylphs! Beyond the gate, Yuto and the gang face the Air Elemental dungeon, where another precious monster joins the crew. Then, when LJO adds in a mascot system and residential area, Yuto finds himself with a brand new home—and plenty of cute animals and yokai to fill it! Of course, as always, more cute creatures means more unwanted attention...
Shortly after LJO’s first major event, the vivacious and musically gifted Fau joins Yuto’s ever-growing family, and Yuto finally graduates from newbie status when he moves up to an advanced job class. Meanwhile, another player succeeds in unlocking an Elemental Gate—one of four mysterious locations named after the classical elements of Earth, Water, Fire, and Air. What wonders await Yuto when he stumbles upon another of these gates by chance and decides to embark on a journey?
The event celebrating the arrival of second-wave players has come to an end, and Yuto has emerged with a decked-out house and a slew of prehistoric mascots. Now he’s back to taking care of his farm, ready to test out Rick’s new Forest Sorcery skill. While it comes in handy for farming, the skill turns out to also have a surprising ability: it can summon a demon! Bracing for a fight, Yuto enlists some help, only for things—as always—to take an unexpected turn... Afterwards, Yuto makes the most of his return to the main game by visiting a traditional Japanese town, challenging the Earth Elementals’ trial again with friends old and new, continuing a quest chain, and much more.
Despite the newfound infamy his titles have brought him, Yuto has been enjoying his MMO life, unconcerned with his reputation. With the birth of Bear-Bear, a new tamed monster hatched from an egg acquired at the Magical Beasts Guild, Yuto finds himself surrounded by a growing herd of adorable critters. Unbeknownst to Yuto, however, a group of players who have had their eyes on him, hoping to learn what secrets Yuto knows about the monsters, have begun laying plans of their own...
A stunning, multigenerational story about two teenagers: Victoria, who joins the circus in 1965, and her granddaughter, Callie, who leaves the circus fifty years later. Perfect for fans of This is Us. In 1965 seventeen-year-old Victoria, having just escaped an unstable home, flees to the ultimate place for dreamers and runaways--the circus. Specifically, the VanDrexel Family Circus where, among the lion tamers, roustabouts, and trapeze artists, Victoria hopes to start a better life. Fifty years later, Victoria's sixteen-year-old granddaughter Callie is thriving. A gifted and focused tightrope walker with dreams of being a VanDrexel high wire legend just like her grandmother, Callie can't imagine herself anywhere but the circus. But when Callie's mother accepts her dream job at an animal sanctuary in Florida just months after Victoria's death, Callie is forced to leave her lifelong home behind. Feeling unmoored and out of her element, Callie pores over memorabilia from her family's days on the road, including a box that belonged to Victoria when she was Callie's age. In the box, Callie finds notes that Victoria wrote to herself with tips and tricks for navigating her new world. Inspired by this piece of her grandmother's life, Callie decides to use Victoria's circus prowess to navigate the uncharted waters of public high school. Across generations, Victoria and Callie embrace the challenges of starting over, letting go, and finding new families in unexpected places.
With preparations for the first ever Martial Arts Tournament already underway, the devs of LJO are gearing up to launch a secondary event for Yuto and other crafter-types like him. Thrilled that he can participate without having to pick up a weapon, Yuto begins accepting various quests from the NPC villagers of Alf. During his stay in the village, he encounters Siegfried, the Purple-Haired Adventurer, and decides to team up with him. However, things are not as straightforward as they seem, and more chaos looms on the horizon for Yuto and his companions...
READ THE NOVEL THAT IGNITED THE PHENOMENON! In the world of Unital Ring, the foreboding presence that has been targeting the party finally makes itself known! Elsewhere, a reunion with Seijirou Kikuoka leads Kirito, Asuna, and Alice back to the Underworld, where two-hundred years have passed since the great war. There, they meet descendants of Ronie and Tiese, as well as the new leader of the Integrity Knights. But something about this man seems all too familiar...A certain glint in his eyes reminiscent of someone dearly departed...
The bestselling author of E=mc2 weaves tales of romance, divine inspiration, and fraud through an account of the invisible force that permeates our universe—electricity—and introduces us to the virtuoso scientists who plumbed its secrets. For centuries, electricity was seen as little more than a curious property of certain substances that sparked when rubbed. Then, in the 1790s, Alessandro Volta began the scientific investigation that ignited an explosion of knowledge and invention. The force that once seemed inconsequential was revealed to be responsible for everything from the structure of the atom to the functioning of our brains. In harnessing its power, we have created a world of wonders—complete with roller coasters and radar, computer networks and psychopharmaceuticals. In Electric Universe, the great discoverers come to life in all their brilliance and idiosyncrasy, including the visionary Michael Faraday, who struggled against the prejudices of the British class system, and Samuel Morse, a painter who, before inventing the telegraph, ran for mayor of New York City on a platform of persecuting Catholics. Here too is Alan Turing, whose dream of a marvelous thinking machine—what we know as the computer—was met with indifference, and who ended his life in despair after British authorities forced him to undergo experimental treatments to “cure” his homosexuality. From the frigid waters of the Atlantic to the streets of Hamburg during a World War II firestorm to the interior of the human body, Electric Universe is a mesmerizing journey of discovery.
Helen Simpson's third collection is a bold, honest exploration of the trials and the rewards of motherhood. ‘Her stories are - for those who, like me, recognise the truth in every word - like a reprieve... Sharp, poetic and marvellously witty’ Kate Kellaway, Observer Here are tales of a highflyer stuck at an interminable Burns Night celebration, increasingly aware of the babysitter waiting for her at home; an exhausted mother longing for adult conversation but whose son unwittingly precludes it; and a teenage girl whose fraught encounter with a harried mum of one brings newfound appreciation for her own capable mother of four. Most strikingly of all we meet Dorrie, whose efforts to calm her tinderbox of a family leave her struggling to contain her own emotions. Hey Yeah Right Get a Life is a singular achievement: relatable, perceptive and utterly poignant. ‘It's a brilliant, painful, funny and courageous book’ Esther Freud, Guardian