Computer Science
Author: Alexandra I. Forsythe
Publisher: John Wiley & Sons
Published: 1969
Total Pages: 440
ISBN-13:
DOWNLOAD EBOOKRead and Download eBook Full
Author: Alexandra I. Forsythe
Publisher: John Wiley & Sons
Published: 1969
Total Pages: 440
ISBN-13:
DOWNLOAD EBOOKAuthor: Peter Chow
Publisher:
Published: 1983
Total Pages: 172
ISBN-13: 9789622110359
DOWNLOAD EBOOKAuthor: Filippo Menczer
Publisher: Cambridge University Press
Published: 2020-01-30
Total Pages: 275
ISBN-13: 1108579612
DOWNLOAD EBOOKNetworks are everywhere: networks of friends, transportation networks and the Web. Neurons in our brains and proteins within our bodies form networks that determine our intelligence and survival. This modern, accessible textbook introduces the basics of network science for a wide range of job sectors from management to marketing, from biology to engineering, and from neuroscience to the social sciences. Students will develop important, practical skills and learn to write code for using networks in their areas of interest - even as they are just learning to program with Python. Extensive sets of tutorials and homework problems provide plenty of hands-on practice and longer programming tutorials online further enhance students' programming skills. This intuitive and direct approach makes the book ideal for a first course, aimed at a wide audience without a strong background in mathematics or computing but with a desire to learn the fundamentals and applications of network science.
Author: Rubin Landau
Publisher: Princeton University Press
Published: 2011-10-30
Total Pages: 506
ISBN-13: 1400841178
DOWNLOAD EBOOKThis book offers a new approach to introductory scientific computing. It aims to make students comfortable using computers to do science, to provide them with the computational tools and knowledge they need throughout their college careers and into their professional careers, and to show how all the pieces can work together. Rubin Landau introduces the requisite mathematics and computer science in the course of realistic problems, from energy use to the building of skyscrapers to projectile motion with drag. He is attentive to how each discipline uses its own language to describe the same concepts and how computations are concrete instances of the abstract. Landau covers the basics of computation, numerical analysis, and programming from a computational science perspective. The first part of the printed book uses the problem-solving environment Maple as its context, with the same material covered on the accompanying CD as both Maple and Mathematica programs; the second part uses the compiled language Java, with equivalent materials in Fortran90 on the CD; and the final part presents an introduction to LaTeX replete with sample files. Providing the essentials of computing, with practical examples, A First Course in Scientific Computing adheres to the principle that science and engineering students learn computation best while sitting in front of a computer, book in hand, in trial-and-error mode. Not only is it an invaluable learning text and an essential reference for students of mathematics, engineering, physics, and other sciences, but it is also a consummate model for future textbooks in computational science and engineering courses. A broad spectrum of computing tools and examples that can be used throughout an academic career Practical computing aimed at solving realistic problems Both symbolic and numerical computations A multidisciplinary approach: science + math + computer science Maple and Java in the book itself; Mathematica, Fortran90, Maple and Java on the accompanying CD in an interactive workbook format
Author: John Shelley
Publisher: Pitman Publishing
Published: 1984-01-01
Total Pages: 255
ISBN-13: 9780273020523
DOWNLOAD EBOOKThis widely used textbook explains how a computer is designed to perform its various functions and how the operator uses it to fulfil these functions. It includes a glossary of key words and end-of-chapter exercises to aid comprehension.
Author: John Kelly
Publisher:
Published: 1980
Total Pages: 130
ISBN-13:
DOWNLOAD EBOOKAuthor: Louis L. Scharf
Publisher: Addison Wesley Publishing Company
Published: 1990
Total Pages: 294
ISBN-13:
DOWNLOAD EBOOKAuthor: Alexandra I. Forsythe
Publisher:
Published: 1978
Total Pages: 741
ISBN-13:
DOWNLOAD EBOOKAuthor: Sanjay Saxena
Publisher: Vikas Publishing House
Published:
Total Pages: 480
ISBN-13: 9325980827
DOWNLOAD EBOOKIf you are one of those who love technology, not for technology's sake, but for what it can do for you, and if you want to be able to say that you Know Computers instead of No Computers, this is the book for you! A First Course in Computers is a computer manual, quick guide, helpdesk and your computer teacher, all rolled in one. Just keep the book in front of you, look at the sample exercises given at the beginning of each section and start following the step-by-step visual instructions to complete the exercise. Learn easily and effectivelylearn by doing.
Author: Jeyapoovan T.
Publisher: Vikas Publishing House
Published: 2004-07-01
Total Pages: 406
ISBN-13: 8125912118
DOWNLOAD EBOOKC is a popular programming language which is commonly used by scientists and engineers to write programs for any specific application. C is also a widely accepted programming language in the software industries. This beginner’s guide to computer programming is for student programmers to effectively write programs for solving numerical problems. All that is required of a beginner programmer is not experience in computing but interest in computing. The programs illustrated in the book have been accumulated, experimented and tested by the author during his teaching of the subject to a few thousand students in over a decade. In addition, numerous problems are adapted form university question papers. Short questions and answers and objective questions are an added feature. All these would build confidence of the students and those appearing for interview/viva voce in a practical lab. The special topic of the book is C graphics and animation which helps students develop simple programs to generate geometrical and graphical objects.