Art of 3D Drawing

Art of 3D Drawing

Author: Stefan Pabst

Publisher: Walter Foster Publishing

Published: 2016-11-14

Total Pages: 131

ISBN-13: 1633223450

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Transform simple pencil sketches into jaw-dropping, photorealistic masterpieces with The Art of 3D Drawing. World-famous 3D artist Stefan Pabst shows you how to take your drawing and painting skills to the next level with techniques for creating lifelike three-dimensional art. Begin with an overview of tools and materials, color theory and color mixing, and drawing and painting techniques. Then follow along with 12 stunning, step-by-step demonstrations that teach fundamental principles of 3D art, such as perspective, shading, rendering textures, and building dimension. Also find tips on adding color with oil paints to add even greater dimension and realism to your artwork and complete your three-dimensional masterpieces. An inspiration gallery at the back offers even more ideas for creating 3D art. Whatever your skill level, you will learn something new as you draw and paint a range of subjects in realistic detail. The projects are: A cube that appears to pop up from the paper A floating sphere A hole that seems to dip below the surface of the paper A group of LEGO® blocks An airplane “flying” over the paper Planet Earth A glass of water A ladybug that looks like it might crawl off the page A shiny classic car The Mayan ruin of Chichen Itza The Leaning Tower of Pisa A child “jumping” off the page With The Art of 3D Drawing, friends and family won’t believe their eyes as they admire your amazing photorealistic artwork.


The 3D Art Book

The 3D Art Book

Author: Tristan Eaton

Publisher: Prestel Publishing

Published: 2011

Total Pages: 0

ISBN-13: 9783791345499

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This text presents a carefully curated selection of over 100 works by established and up-and-coming contemporary artists, expertly rendered as 3D images that can be viewed with red and blue glasses. Many of the pieces were created specifically for this project.


Mark Kistler'S Draw Squad

Mark Kistler'S Draw Squad

Author: Mark Kistler

Publisher: Simon and Schuster

Published: 1988-09-15

Total Pages: 262

ISBN-13: 0671656945

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Provides a series of lesson on foreshortening, surface, shading, shadow, density, contour, overlapping, and size, and suggests that daily practice is important for developing one's artistic skills.


3d Drawing and Optical Illusions

3d Drawing and Optical Illusions

Author: Sophia Williams

Publisher:

Published: 2020-02-05

Total Pages: 55

ISBN-13:

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You don't have to be a magician (David Copperfield, David Blaine, David ... you get the idea) to fool the eye into seeing something that isn't there. In fact, all you need to pull off a mind-bending, look-twice trick is a piece of paper, some colored pencils or markers and the fun op-art technique I'm about to teach you.


How to Draw 3D Drawings

How to Draw 3D Drawings

Author: Jasmina Susak

Publisher: Jasmina Susak

Published:

Total Pages: 73

ISBN-13:

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Learn to draw three dimensional objects with colored pencils. Go through six unique step-by-step drawing tutorials and you'll see that it is simpler than you can imagine and if you follow the instructions, you will enjoy your result and be inspired to draw more...


3D Art Essentials

3D Art Essentials

Author: Ami Chopine

Publisher: Taylor & Francis

Published: 2012-08-06

Total Pages: 290

ISBN-13: 113613221X

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Create high-quality 3D animations and models by using the basic concepts and principles of 3D art presented by GeekAtPlay.com's Ami Chopine. This handy studio reference breaks down the core concepts into easy-to-understand segments and teaches you the 'why' in addition to the 'how.' Using application agnostic step-by-step tutorials, this book teaches you how to model, pose, and texture your creations as well as scenery creation, animation, and rendering. Learn which applications are best for your needs and how you can get started making money in the 3D field. The companion website includes video tutorials, models, project files, and other resources. This book is endorsed by Daz3d.com and includes exclusive Daz3d models.


3D Technology in Fine Art and Craft

3D Technology in Fine Art and Craft

Author: Bridgette Mongeon

Publisher: CRC Press

Published: 2015-07-30

Total Pages: 571

ISBN-13: 1317549023

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The possibilities for creation are endless with 3D printing, sculpting, scanning, and milling, and new opportunities are popping up faster than artists can keep up with them. 3D Technology in Fine Art and Craft takes the mystery out of these exciting new processes by demonstrating how to navigate their digital components and showing their real world applications. Artists will learn to incorporate these new technologies into their studio work and see their creations come to life in a physical form never before possible. Featuring a primer on 3D basics for beginners,interviews, tutorials, and artwork from over 80 artists, intellectual property rights information, and a comprehensive companion website, this book is your field guide to exploring the exhilarating new world of 3D. Follow step-by-step photos and tutorials outlining the techniques, methodologies, and finished products of master artists who have employed 3D technology in new and inventive ways Learn how to enlarge, reduce, and repurpose existing artwork and create virtual pieces in physical forms through a variety of mediums Research your options with an accessible list of pros and cons of the various software, 3D printers, scanners, milling machines, and vendors that provide services in 3D technology Listen to podcasts with the artists and learn more tips and tricks through the book's website at www.digitalsculpting.net


3D drawing. Introduction

3D drawing. Introduction

Author: Artist Farit

Publisher: Litres

Published: 2022-05-15

Total Pages: 146

ISBN-13: 5043482516

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This is the first book in the 3D drawing course. The course will be very informative and understandable. The course will outline theoretical foundations and practical examples of projections and perspectives of 3D drawing. The process of drawing a 3D drawing will be explained on the simplest and most understandable examples. Each stage of the drawing process will be illustrated with a separate illustration with a detailed description of this stage. For beginner artists and professionals.


Drawing from the Model

Drawing from the Model

Author: Frank Melendez

Publisher: John Wiley & Sons

Published: 2019-04-16

Total Pages: 352

ISBN-13: 1119115620

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Bridges traditional and contemporary methods of creating architectural design drawings and 3D models through digital tools and computational processes. Drawing from the Model: Fundamentals of Digital Drawing, 3D Modeling, and Visual Programming in Architectural Design presents architectural design students, educators, and professionals with a broad overview of traditional and contemporary architectural representation methods. The book offers insights into developments in computing in relation to architectural drawing and modeling, by addressing historical analog methods of architectural drawing based on descriptive geometry and projection, and transitioning to contemporary digital methods based on computational processes and emerging technologies. Drawing from the Model offers digital tools, techniques, and workflows for producing architectural design drawings (plans, sections, elevations, axonometrics, and perspectives), using contemporary 2D drawing and 3D modeling design software. Visual programming is introduced to address topics of parametric modeling, algorithmic design, computational simulations, physical computing, and robotics. The book focuses on digital design software used in higher education and industry, including Robert McNeel & Associates Rhinoceros® (Rhino 6 for Windows), Grasshopper®, Adobe Illustrator® CC, and Arduino, and features an appendix filled with 10 design drawing and 3D modeling exercises intended as educational and pedagogical examples for readers to practice and/or teach workflows that are addresses in the book. Bridges analog hand-drawing and digital design drawing techniques Provides comprehensive coverage of architectural representation, computing, computer-aided drafting, and 3D modeling tools, techniques, and workflows, for contemporary architectural design drawing aesthetics and graphics. Introduces topics of parametric modeling, algorithmic design, computational simulation, physical computing, and robotics through visual programming environments and processes. Features tutorial-based instruction using the latest versions of Rhinoceros® (Rhino 6 for Windows), Grasshopper®, Adobe Illustrator® CC, and Arduino.