The 3D Type Book

The 3D Type Book

Author: Agathe Jacquillat

Publisher: Laurence King Publishing

Published: 2011-04-20

Total Pages: 0

ISBN-13: 9781856697132

DOWNLOAD EBOOK

This book is the most comprehensive showcase of three-dimensional letterforms ever written, featuring over 1,300 images of more than 300 projects by more than 160 emerging talents and established individuals and studios including Sagmeister Inc, Vaughan Oliver, Milton Glaser, Alvin Lustig, Louis Danziger, Roger Excoffon, Paul Elliman, Marian Bantjes, Geoff Kaplan, Clotilde Olyff, Italo Lupi, Marion Bataille, Antoine+Manuel, Frost*Design, Mervyn Kurlansky, Non-Format, Oded Ezer, Rowland Scherman, Post Typography, Rinzen, Underwares Type Workshop, J. Kyle Daevel, Ji Lee, Pleaseletmedesign and Strange Attractors Design.As well as pioneering milestones from as far back as the 1940s, this book focuses on recent and brand new typographic projects. 3D type specialist Andrew Byrom explains the context and motivation behind these innovative works in an insightful foreword.


Thinking 3D

Thinking 3D

Author: Daryl Green

Publisher:

Published: 2019

Total Pages: 0

ISBN-13: 9781851245253

DOWNLOAD EBOOK

During the Renaissance, artists and illustrators developed the representation of truthful three-dimensional forms into a highly skilled art. As reliable illustrations of three-dimensional subjects became more prevalent, they also influenced the ways in which disciplines developed: architecture could be communicated much more clearly, mathematical concepts and astronomical observations could be quickly relayed, and observations of the natural world moved towards a more realistic method of depiction. Through essays on some of the world's greatest artists and thinkers--such as Leonardo da Vinci, Luca Pacioli, Andreas Vesalius, Johann Kepler, Galileo Galilei, William Hunter, and many more--this book tells the story of how of we learned to communicate three-dimensional forms on the two-dimensional page. It features some of Leonardo da Vinci's ground-breaking drawings now in the Royal Collections and British Library as well as extraordinary anatomical illustrations, early paper engineering such as volvelles and flaps, beautiful architectural plans, and even views of the moon. With in-depth analysis of more than forty manuscripts and books, Thinking 3D also reveals the impact that developing techniques had on artists and draftsmen throughout time and across space, culminating in the latest innovations in computer software and 3D printing.


The 3D Art Book

The 3D Art Book

Author: Tristan Eaton

Publisher: Prestel Publishing

Published: 2011

Total Pages: 0

ISBN-13: 9783791345499

DOWNLOAD EBOOK

This text presents a carefully curated selection of over 100 works by established and up-and-coming contemporary artists, expertly rendered as 3D images that can be viewed with red and blue glasses. Many of the pieces were created specifically for this project.


3D Face Processing

3D Face Processing

Author: Zhen Wen

Publisher: Springer Science & Business Media

Published: 2004-07-22

Total Pages: 146

ISBN-13: 1402080476

DOWNLOAD EBOOK

3D Face Processing: Modeling, Analysis and Synthesis introduces the frontiers of 3D face processing techniques. It reviews existing 3D face processing techniques, including techniques for 3D face geometry modeling; 3D face motion modeling; and 3D face motion tracking and animation. Then it discusses a unified framework for face modeling, analysis and synthesis. In this framework, the authors present new methods for modeling complex natural facial motion, as well as face appearance variations due to illumination and subtle motion. Then the authors apply the framework to face tracking, expression recognition and face avatar for HCI interface. They conclude this book with comments on future work in the 3D face processing framework. 3D Face Processing: Modeling, Analysis and Synthesis will interest those working in face processing for intelligent human computer interaction and video surveillance. It contains a comprehensive survey on existing face processing techniques, which can serve as a reference for students and researchers. It also covers in-depth discussion on face motion analysis and synthesis algorithms, which will benefit more advanced graduate students and researchers.


More and More 3D Origami

More and More 3D Origami

Author:

Publisher: Japan Publications Trading

Published: 2005

Total Pages: 102

ISBN-13: 9784889961911

DOWNLOAD EBOOK

More And More 3D Origami is a Japan Publications publication.


3D Printing

3D Printing

Author: Stephanie Torta

Publisher:

Published: 2018-09-30

Total Pages: 250

ISBN-13: 9781683922094

DOWNLOAD EBOOK

This book is designed as an overview of the technology, applications, and design issues associated with the new 3D printing technology. It will be divided into three parts. Part 1 will cover a brief background of the history and evolution of 3D printing, along with their use in industry and personal consumer end. Part 2 will document three different projects from start to finish. This will show a variety of printers and what is needed before a project starts, as well as some of the pitfalls to watch out for when creating 3D prints. Part 3 will be a look ahead to how 3D printing will continue to evolve and how 3D printing is already in our pop-culture. Companion files are included with applications and examples of 3D printing. Features: * Provides an overview of the technology, applications, and design issues associated with the new 3D printing technology * Includes review questions, discussion / essay questions and "Applying What You've Learned" in every chapter * Companion files are included with projects, images, and samples of 3D printing


Visualizing Mathematics with 3D Printing

Visualizing Mathematics with 3D Printing

Author: Henry Segerman

Publisher: JHU Press

Published: 2016-10-04

Total Pages: 201

ISBN-13: 1421420368

DOWNLOAD EBOOK

The first book to explain mathematics using 3D printed models. Winner of the Technical Text of the Washington Publishers Wouldn’t it be great to experience three-dimensional ideas in three dimensions? In this book—the first of its kind—mathematician and mathematical artist Henry Segerman takes readers on a fascinating tour of two-, three-, and four-dimensional mathematics, exploring Euclidean and non-Euclidean geometries, symmetry, knots, tilings, and soap films. Visualizing Mathematics with 3D Printing includes more than 100 color photographs of 3D printed models. Readers can take the book’s insights to a new level by visiting its sister website, 3dprintmath.com, which features virtual three-dimensional versions of the models for readers to explore. These models can also be ordered online or downloaded to print on a 3D printer. Combining the strengths of book and website, this volume pulls higher geometry and topology out of the realm of the abstract and puts it into the hands of anyone fascinated by mathematical relationships of shape. With the book in one hand and a 3D printed model in the other, readers can find deeper meaning while holding a hyperbolic honeycomb, touching the twists of a torus knot, or caressing the curves of a Klein quartic.


3D Shape Analysis

3D Shape Analysis

Author: Hamid Laga

Publisher: John Wiley & Sons

Published: 2018-12-14

Total Pages: 374

ISBN-13: 111940519X

DOWNLOAD EBOOK

An in-depth description of the state-of-the-art of 3D shape analysis techniques and their applications This book discusses the different topics that come under the title of "3D shape analysis". It covers the theoretical foundations and the major solutions that have been presented in the literature. It also establishes links between solutions proposed by different communities that studied 3D shape, such as mathematics and statistics, medical imaging, computer vision, and computer graphics. The first part of 3D Shape Analysis: Fundamentals, Theory, and Applications provides a review of the background concepts such as methods for the acquisition and representation of 3D geometries, and the fundamentals of geometry and topology. It specifically covers stereo matching, structured light, and intrinsic vs. extrinsic properties of shape. Parts 2 and 3 present a range of mathematical and algorithmic tools (which are used for e.g., global descriptors, keypoint detectors, local feature descriptors, and algorithms) that are commonly used for the detection, registration, recognition, classification, and retrieval of 3D objects. Both also place strong emphasis on recent techniques motivated by the spread of commodity devices for 3D acquisition. Part 4 demonstrates the use of these techniques in a selection of 3D shape analysis applications. It covers 3D face recognition, object recognition in 3D scenes, and 3D shape retrieval. It also discusses examples of semantic applications and cross domain 3D retrieval, i.e. how to retrieve 3D models using various types of modalities, e.g. sketches and/or images. The book concludes with a summary of the main ideas and discussions of the future trends. 3D Shape Analysis: Fundamentals, Theory, and Applications is an excellent reference for graduate students, researchers, and professionals in different fields of mathematics, computer science, and engineering. It is also ideal for courses in computer vision and computer graphics, as well as for those seeking 3D industrial/commercial solutions.


3D QSAR in Drug Design

3D QSAR in Drug Design

Author: Hugo Kubinyi

Publisher: Springer Science & Business Media

Published: 1998-04-30

Total Pages: 413

ISBN-13: 0792347900

DOWNLOAD EBOOK

Volumes 2 and 3 of the 3D QSAR in Drug Design series aim to review the progress being made in CoMFA and other 3D QSAR approaches since the publication of the highly successful first volume about four years ago. Volume 2 (Ligand-Protein Interactions and Molecular Similarity) divides into three sections dealing with Ligand-Protein Interactions, Quantum Chemical Models and Molecular Dynamics Simulations, and Pharmacophore Modelling and Molecular Similarity, respectively. Volume 3 (Recent Advances) is also divided into three sections, namely 3D QSAR Methodology: CoMFA and Related Approaches, Receptor Models and Other 3D QSAR Approaches, and 3D QSAR Applications. More than seventy distinguished scientists have contributed nearly forty reviews of their work and related research to these two volumes which are of outstanding quality and timeliness. These works present an up-to-date coverage of the latest developments in all fields of 3D QSAR.


Creating 3D Game Art for the IPhone with Unity

Creating 3D Game Art for the IPhone with Unity

Author: Wes McDermott

Publisher: Taylor & Francis

Published: 2010

Total Pages: 274

ISBN-13: 0240815637

DOWNLOAD EBOOK

With iPhone and Unity, game developers are empowered to create compelling games but they must be careful to specifically address the unique challenges of the iPhone hardware cpu and gpu requirements. This book teaches artists how to circumvent the potential pitfalls.