Introduction to Biomedical Engineering

Introduction to Biomedical Engineering

Author: John Enderle

Publisher: Elsevier

Published: 2005-05-20

Total Pages: 1141

ISBN-13: 0080473148

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Under the direction of John Enderle, Susan Blanchard and Joe Bronzino, leaders in the field have contributed chapters on the most relevant subjects for biomedical engineering students. These chapters coincide with courses offered in all biomedical engineering programs so that it can be used at different levels for a variety of courses of this evolving field. Introduction to Biomedical Engineering, Second Edition provides a historical perspective of the major developments in the biomedical field. Also contained within are the fundamental principles underlying biomedical engineering design, analysis, and modeling procedures. The numerous examples, drill problems and exercises are used to reinforce concepts and develop problem-solving skills making this book an invaluable tool for all biomedical students and engineers. New to this edition: Computational Biology, Medical Imaging, Genomics and Bioinformatics.* 60% update from first edition to reflect the developing field of biomedical engineering* New chapters on Computational Biology, Medical Imaging, Genomics, and Bioinformatics* Companion site: http://intro-bme-book.bme.uconn.edu/* MATLAB and SIMULINK software used throughout to model and simulate dynamic systems* Numerous self-study homework problems and thorough cross-referencing for easy use


Foundations of GTK+ Development

Foundations of GTK+ Development

Author: Andrew Krause

Publisher: Apress

Published: 2007-09-09

Total Pages: 639

ISBN-13: 1430203862

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There are only two mainstream solutions for building the graphical interface of Linux-based desktop applications, and GTK+ (GIMP Toolkit) is one of them. It is a necessary technology for all Linux programmers. This book guides the reader through the complexities of GTK+, laying the groundwork that allows the reader to make the leap from novice to professional. Beginning with an overview of key topics such as widget choice, placement, and behavior, readers move on to learn about more advanced issues. Replete with real-world examples, the developer can quickly take advantages of the concepts presented within to begin building his own projects.


Food Quality and Shelf Life

Food Quality and Shelf Life

Author: Charis M. Galanakis

Publisher: Academic Press

Published: 2019-06-11

Total Pages: 418

ISBN-13: 0128171901

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Food Quality and Shelf Life covers all aspects and challenges of food preservation, packaging and shelf-life. It provides information on the most important pillars in the field, starting with active and smart packaging materials, novel technologies, and control tools in all stages between production and consumer. The book gives emphasis to methodological approaches for sensory shelf-life estimation and the impact of packaging on sensorial properties. Researchers and professionals alike will find this reference useful, especially those who are interested in the performance evaluation of future packaging for fresh produce in the cold chain and temperature management in the supply chain.


Pandora's Box

Pandora's Box

Author: Andrew A. Adams

Publisher: John Wiley & Sons

Published: 2008-01-29

Total Pages: 674

ISBN-13: 0470065532

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Computing technology is constantly evolving and changing, developing and consolidating its position as a vital component of our lives. It no longer plays a minor part in society – it is embedded in, and affects, all aspects of life, from education to healthcare to war. Dealing with the implications of this is a major challenge, and one that can impact upon us, both personally and professionally. As a consequence, it is vital that all in the computing industry make wise decisions regarding their conduct. Using case studies and discussion topics drawn from entertaining real world examples, Pandora’s Box examines the background of a wide range of vital contemporary issues, encouraging readers to examine the social, legal and ethical challenges they will face in their own careers. Written in an engaging style and packed with international examples, this book addresses topics which have come to the forefront of public consciousness in recent years, such as online crime, piracy and peer to peer file sharing. Comprehensive coverage is provided of digital entertainment, censorship and privacy issues, presenting a rich source of context in which to consider ethical matters. Suitable for students on computer science degree programmes, as well as those taking IT related modules on other courses which consider the impact of technology on 21st century living, Pandora’s Box is an essential read and a unique and timely textbook.


Waste Biorefineries: Future Energy, Green Products and Waste Treatment

Waste Biorefineries: Future Energy, Green Products and Waste Treatment

Author: Mohammad Rehan

Publisher: Frontiers Media SA

Published: 2019-09-24

Total Pages: 184

ISBN-13: 2889459934

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Energy recovery from waste resources holds a significant role in the sustainable waste management hierarchy to support the concept of circular economies and to mitigate the challenges of waste originated problems of sanitation, environment, and public health. Today, waste disposal to landfills is the most widely used methodology, particularly in developing countries, because of limited budgets and lack of efficient infrastructure and facilities to maintain efficient and practical global standards. As a consequence, the dump-sites or non-sanitary landfills have become the significant sources of greenhouse gases emissions, soil and water contamination, unpleasant odors, leachate, and disease spreading vectors, flies, and rodents. However, waste can be utilized to produce a range of potential products such as energy, fuels and value-added products under waste biorefineries. A holistic and quantitative view, such as waste biorefinery, on waste management must be linked to the actual country, taking into account its socio-economic situation, local waste sources, and composition, as well as the available markets for the recovered energy and products. Therefore, it is critical to understand that solutions cannot be just copied from one region to the others. In fact, all waste handling, transportation, and treatment can represent a burden to the cities’ environment and macro and micro economics, except for the benefits obtained from recovered materials and energy. Equally significant is a clear and quantitative understanding of the industrial, and public potential of utilizing recovered materials and energy in the markets as these can be reached without exacerbating the environmental issues using excessive transport. The book explores new advancements and discoveries on the development of emerging waste-to-energy technologies, practical implementation, and lessons learned from sustainable wastemanagement practices under waste biorefinery concept, which will accelerate the growth of circular economies in the world. The articles presented in this book have been written by expert researchers and academics working in institutions at different countries across the world including Germany, Greece, Japan, South Korea, China, Saudi Arabia, Pakistan, Indonesia, Malaysia, Iran, and India. The research articles have been arranged into three main subject categories; 1) Resource recovery from waste, 2) Waste to energy technologies and 3) Waste biorefineries. This book will serve as an important resource for research students, academics, industry, policy makers, and government agencies working in the field of integrated waste management, energy and resource recovery, waste to energy technologies, waste biorefineries etc. The editorial team of this book is very grateful to all the authors for their excellent contributions and making the book successful.


Harnessing Light

Harnessing Light

Author: National Research Council

Publisher: National Academies Press

Published: 1998-09-25

Total Pages: 358

ISBN-13: 0309059917

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Optical science and engineering affect almost every aspect of our lives. Millions of miles of optical fiber carry voice and data signals around the world. Lasers are used in surgery of the retina, kidneys, and heart. New high-efficiency light sources promise dramatic reductions in electricity consumption. Night-vision equipment and satellite surveillance are changing how wars are fought. Industry uses optical methods in everything from the production of computer chips to the construction of tunnels. Harnessing Light surveys this multitude of applications, as well as the status of the optics industry and of research and education in optics, and identifies actions that could enhance the field's contributions to society and facilitate its continued technical development.


Game-Based Marketing

Game-Based Marketing

Author: Gabe Zichermann

Publisher: John Wiley & Sons

Published: 2010-03-29

Total Pages: 240

ISBN-13: 0470562234

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Harness the power of games to create extraordinary customer engagement with Game-Based Marketing. Gamification is revolutionizing the web and mobile apps. Innovative startups like Foursquare and Swoopo, growth companies like Gilt and Groupon and established brands like United Airlines and Nike all agree: the most powerful way to create and engage a vibrant community is with game mechanics. By leveraging points, levels, badges, challenges, rewards and leaderboards – these innovators are dramatically lowering their customer acquisition costs, increasing engagement and building sustainable, viral communities. Game-Based Marketing unlocks the design secrets of mega-successful games like Zynga’s Farmville, World of Warcraft, Bejeweled and Project Runway to give you the power to create winning game-like experiences on your site/apps. Avoid obvious pitfalls and learn from the masters with key insights, such as: Why good leaderboards shouldn’t feature the Top 10 players. Most games are played as an excuse to socialize, not to achieve. Status is worth 10x more than cash to most consumers. Badges are not enough: but they are important. You don’t need to offer real-world prizing to run a blockbuster sweepstakes. And learn even more: How to architect a point system that works Designing the funware loop: the basics of points, badges, levels, leaderboards and challenges Maximizing the value and impact of badges Future-proofing your design Challenging users without distraction Based on the groundbreaking work of game expert and successful entrepreneur Gabe Zichermann, Game-Based Marketing brings together the game mechanics expertise of a decade’s worth of research. Driven equally by big companies, startups, 40-year-old men and tween girls, the world is becoming increasingly more fun. Are you ready to play?


Digital Cash

Digital Cash

Author: Peter Wayner

Publisher: Academic Press

Published: 1997

Total Pages: 380

ISBN-13:

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This second edition of the highly acclaimed "Digital Cash" is an updated and comprehensive guide to exchanging money over the Net. The changes in this new edition are based on the excellent user feedback received, and encompass dozens of new topics and expansion of chapters from the first edition. The enclosed DOS disk contains CGI scripts and demos of digital cash software.