XIII - Volume 11 - Three Silver Watches

XIII - Volume 11 - Three Silver Watches

Author: William Vance

Publisher: Cinebook

Published: 2012-12-17T00:00:00+01:00

Total Pages: 55

ISBN-13: 1849185883

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XIII has freed a country, exposed a traitor, reunited with his wife... and found his father. As he deals—somewhat against his will—with the aftermath of the revolution in Costa Verde, Sean Mullway recounts for him his family’s history: Irish immigrants, remorseless Mafiosi, Mexican gold, and three silver watches. New answers will also bring new questions and a whole new set of potential enemies just as old ones come back to the fore.


XIII - Volume 23

XIII - Volume 23

Author: Yves Sente

Publisher: Cinebook

Published: 2018-07-18T00:00:00+02:00

Total Pages: 58

ISBN-13: 1849188289

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Still with Annika, Jason McLane has the documents his godfather left for him to find in the Netherlands deciphered. Once translated, the text offers revelations of breathtaking importance – enough to change the geopolitical map for ever. But the killers sent by the Mayflower Foundation are still after them, while in Afghanistan, Jones and Carrington’s situation goes from bad to worse. XIII will have to be on his best game to sort it all out – but at what price?


Graphic Novels

Graphic Novels

Author: Michael Pawuk

Publisher: Bloomsbury Publishing USA

Published: 2017-05-30

Total Pages: 1113

ISBN-13:

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Covering genres from adventure and fantasy to horror, science fiction, and superheroes, this guide maps the vast terrain of graphic novels, describing and organizing titles to help librarians balance their graphic novel collections and direct patrons to read-alikes. New subgenres, new authors, new artists, and new titles appear daily in the comic book and manga world, joining thousands of existing titles—some of which are very popular and well-known to the enthusiastic readers of books in this genre. How do you determine which graphic novels to purchase, and which to recommend to teen and adult readers? This updated guide is intended to help you start, update, or maintain a graphic novel collection and advise readers about the genre. Containing mostly new information as compared to the previous edition, the book covers iconic super-hero comics and other classic and contemporary crime fighter-based comics; action and adventure comics, including prehistoric, heroic, explorer, and Far East adventure as well as Western adventure; science fiction titles that encompass space opera/fantasy, aliens, post-apocalyptic themes, and comics with storylines revolving around computers, robots, and artificial intelligence. There are also chapters dedicated to fantasy titles; horror titles, such as comics about vampires, werewolves, monsters, ghosts, and the occult; crime and mystery titles regarding detectives, police officers, junior sleuths, and true crime; comics on contemporary life, covering romance, coming-of-age stories, sports, and social and political issues; humorous titles; and various nonfiction graphic novels.