The start of a new adventure! A young girl flees for her life—from her parents?! Xena and Gabrielle must determine if the girl is a visionary or a demon. Unfortunately for all concerned, the Oracles of Delphi have already decided!
Gabrielle is a "guest" of Rome. She'll have the power of an empire at her fingertips, if she becomes a loyal subject of Augustus Caesar - a Bard that will shape history. But Xena will stop at nothing to get Gabrielle back - no matter the cost. When the streets of Rome become a battlefield, a legacy hangs in the balance.
With half the Harpies taken hostage and on their way to Rome as war prizes, Xena and Gabrielle set off on a desperate rescue mission. The Harpies are ready for battle, and even Ares has joined the fray, but with Rome hungry for victory at any cost, they might already be too late. It's battle on two fronts… and when Gabrielle faces a terrible choice, will she risk losing Xena to save the world?
In the process of trying to destroy Hercules and conquer Arcadia, the warrior princess Xena changes her outlook and decides to help people instead of hurt them.
To the thrill of rabid fans the world over, television's Xena: Warrior Princess is back for swashbuckling new adventures! After the Twilight of the Gods, the world is precariously uncertain, and Xena and Gabrielle have been missing for twenty-five years. The power of Rome is growing; Caesar is determined to conquer by lies what he can't conquer by force, and the people at its edges know what's coming. Our heroines return to stop him before they have to wage war against a man they once called a friend... but along the way, Xena will have to confront her past against a rogue band of women warriors, and Gabrielle, whose secret visions are becoming prophecy, will have to protect her partner at any cost.
To the thrill of rabid fans the world over, television's Xena: WarriorPrincess is back for swashbuckling new adventures! After the Twilight of theGods, the world is precariously uncertain, and Xena and Gabrielle have beenmissing for twenty-five years. The power of Rome is growing; Caesar isdetermined to conquer by lies what he can't conquer by force, and the people atits edges know what's coming. Our heroines return to stop him before they haveto wage war against a man they once called a friend... but along the way, Xenawill have to confront her past against a rogue band of women warriors, andGabrielle, whose secret visions are becoming prophecy, will have to protect herpartner at any cost.
The cross-over no one asked for - or expected - is finally here! Too big for the movie or television screen, Dynamite presents the ultimate "Why Not?" tale as Ash and Army of Darkness meets Xena, the Warrior Princess! Written by John Layman and illustrated by Miguel Montenegro, the first volume of our most unnecessary adventure finds Ashley J. Williams transported to the world of Xena and Gabrielle - and, most importantly, Autolycus, who of course, bears more than a passing resemblance to our main man Ash. Throw in the Necronomicon and an evil little Ash taking charge of a group of fairies (the winged kind) and hey, you've got yourselves a story!
In a time of ancient gods, warlords and kings…a land in turmoil called out for a hero! She was XENA, a mighty princess forged in the heat of battle! In this all-new series, writer VITA AYALA (Black Panther, Shuri, Wonder Woman, The Wilds) and artist OLYMPIA SWEETMAN throw Xena and her companion Gabrielle headfirst into a mysterious adventure. Can Xena discover the secrets of a village full of super-strong children, before jealous and petty GODS get involved?
This ultimate collection for fans of the syndicated TV series Xena: Warrior Princess, ending after six seasons in August, 2001, features 15 all-new original stories by 17 of fantasy's best-known authors who bring Xena, Gabrielle, Joxer, Ares, and a host of Olympians back to life in these adventures. Authors include Jennifer Roberson, Diane Duane, Melissa Good, Greg Cox, and others.
Xena and Gabrielle infiltrate the infamous Croesus' Palace gaming hall to kidnap a Roman general, but are the stakes higher than they bargained for? Fortune can change on a single roll of the dice!