"A hilarious and helpful insider's guide to launching a successful writing career in Hollywood. . . . The only compass readers will ever need to navigate the treacherous waters of filmmaking"--("Kirkus Reviews," starred review).
The writers of Reno 911! and several other feature films trace their haphazard experiences in the movie industry, revealing the process through which they worked on script development with executives and stars, pacified exploitative decision makers and fought to be paid for their work.
Let’s cut to the chase:Writing a Great Movieis a practical nuts-and-bolts manual to dramatic writing for film. This hands-on course in screenwriting shows how to create, develop, and construct an original screenplay from scratch using seven essential tools for the screenwriter—(1) Dilemma, Crisis, Decision and Action, and Resolution; (2) Theme; (3) the 36 Dramatic Situations; (4) the Enneagram; (5) Research and Brainstorming; (6) the Central Proposition; and (7) Sequence, Proposition, and Plot—which break the writing process down into approachable steps and produce great results. Author Jeff Kitchen—a working screenwriter, renowned dramaturge, and teacher at the University of Southern California’s graduate film school—shares the insider secrets he has developed over years of writing and teaching.Writing a Great Movieis the complete guide to creating compelling screenplays that will sell. • State-of-the-art screenwriting theory and technique from a master • Author named one of today's top screenwriting teachers inCreative Screenwritingmagazine • Great for writers at every level, beginner to established
To break into the screenwriting game, you need a screenplay that is not just good, but great. Superlative. Stellar. In Writing Movies you'll find everything you need to know to reach this level. And, like the very best teachers, Writing Movies is always practical, accessible, and entertaining. The book provides a comprehensive look at screenwriting, covering all the fundamentals (plot, character, scenes, dialogue, etc.) and such crucial-but seldom discussed-topics as description, voice, tone, and theme. These concepts are illustrated through analysis of five brilliant screenplays-Die Hard, Thelma & Louise, Tootsie, Sideways, and The Shawshank Redemption. Also included are writing assignments and step-by-step tasks that take writers from rough idea to polished screenplay. Written by Gotham Writers' Workshop expert instructors, Writing Movies offers the same winning style and clarity of presentation that have made a success of Gotham's previous book Writing Fiction, which is now in its 7th printing. Named the "best class for screenwriters" in New York City by MovieMaker Magazine, Gotham Writers' Workshop is America's leading private creative writing school, offering classes in Manhattan and on the Web at www.WritingClasses.com. The school's interactive online classes, selected as "Best of the Web" by Forbes, have attracted thousands of aspiring writers from across the United States and more than sixty countries.
A structured perspective on the crucial interface of director and screenplay, this book encompasses twenty-two seminal aspects of the approach to story and script that a director needs to understand before embarking on all other facets of the director’s craft. Drawing on seventeen years of teaching filmmaking at a graduate level and on his prior career as a director and in production at the BBC, Markham shows how the filmmaker can apply rigorous analysis of the elements of dramatic narrative in a screenplay to their creative vision, whether of a short or feature, TV episode or season. Combining examination of such fundamental topics as story, premise, theme, genre, world and setting, tone, structure, and key images with the introduction of less familiar concepts such as cultural, social, and moral canvas, narrative point of view, and the journey of the audience, What’s The Story? The Director Meets Their Screenplay applies the insights of each chapter to a case study—the screenplay of the short film Contrapelo, nominated for the Jury Award at Tribeca in 2014. This book is an essential resource for any aspiring director who wants to understand exactly how to approach a screenplay in order to get the very best from it, and an invaluable resource for any filmmaker who wants to understand the important creative interplay between the director and screenplay in bringing a story to life.
Packed with income-generating ideas about creating a variety of saleable written works, this guide includes information for researching and writing effective, instructional materials and calling upon a variety of publishing channels, including magazines, traditional book publishers, self-publishing, and the Internet. The mechanics behind becoming a successful writer and information packager are presented in this resource that explores how to write and sell simple information in multiple formats, allowing writers to turn specialized knowledge into money-making books and products.
This new edition has been completely updated and revised along with the addition of several new chapters. Currently, this title remains the best selling university text book on writing short film screenplays.
$50 Billion of Advice in One Book* Have you ever wondered why some books and stories are adapted into movies, and others aren't? Or wished you could sit down and pick the brains of the people whose stories have been adapted--or the screenwriters, producers, and directors who adapted them? Author John Robert Marlow has done it for you. He spoke to book authors, playwrights, comic book creators and publishers, as well as Hollywood screenwriters, producers and directors responsible for adapting fictional and true stories into Emmy-winning TV shows, Oscar-winning films, billion-dollar megahits and smaller independents. Then he talked to the entertainment attorneys who made the deals. He came away with a unique understanding of adaptations--an understanding he shares in this book: which stories make good source material (and why); what Hollywood wants (and doesn't); what you can (and can't) get in a movie deal; how to write and pitch your story to maximize the chances of a Hollywood adaptation--and how much (and when) you can expect to be paid. *This book contains the distilled experience of creators, storytellers and others whose works have earned over $50 billion worldwide. Whether you're looking to sell film rights, adapt your own story (alone or with help), or option and adapt someone else's property--this book is for you.
Introduction / by Barbara Morgan -- 1. Inspiration. A conversation with Randall Wallace -- 2. Story. What makes a great story : a conversation with Bill Wittliff ; Steven Zaillian on where the story originates ; Peter Hedges on crafting story ; Lawrence Kasdan on story and theme -- 3. Process. A conversation with John Lee Hancock ; Sacha Gervasi on getting started ; The basics with Nicholas Kazan ; Advice from Bill Wittliff ; Anne Rapp's writing routine ; Caroline Thompson's writing process ; Lawrence Kasdan on the challenges of writing -- 4. Structure. Structure and format : a conversation with Frank Pierson, Whit Stillman, Robin Swicord, and Nicholas Kazan ; Caroline Thompson on structure ; Lawrence Kasdan on the rules of script formatting ; Visual storytelling : a conversation with John August, John Lee Hancock, and Randall Wallace -- 5. Character and dialogue. Building characters and mapping their journeys : a conversation with Lawrence Kasdan and Anne Rapp ; Nicholas Kazan on writing characters ; Crafting characters : a conversation with Lawrence Kasdan ; Dialogue and finding the voice : a conversation with John August and John Lee Hancock -- 6. Rewritng. Writer's block : a conversation with Bud Shrake and Bill Wittliff ; Bill Wittliff on when to let something go ; Steven Zaillian on defining scenes : what to keep in, what to leave out ; Anne Rapp on keeping writing fresh ; Nicholas Kazan's rewriting process ; On rewriting : a conversation with Daniel Petrie Jr., Peter Hedges, and Sacha Gervasi ; Lawrence Kasdan on how to know when you're done -- 7. Collaboration. A conversation with Steven Zaillian ; Peter Hedges on collaborating ; Lawrence Kasdan on writing with a partner ; Randall Wallace on working with other writers -- 8. Go forth.
The free and open source software movement, from its origins in hacker culture, through the development of GNU and Linux, to its commercial use today. In the 1980s, there was a revolution with far-reaching consequences—a revolution to restore software freedom. In the early 1980s, after decades of making source code available with programs, most programmers ceased sharing code freely. A band of revolutionaries, self-described “hackers,” challenged this new norm by building operating systems with source code that could be freely shared. In For Fun and Profit, Christopher Tozzi offers an account of the free and open source software (FOSS) revolution, from its origins as an obscure, marginal effort by a small group of programmers to the widespread commercial use of open source software today. Tozzi explains FOSS's historical trajectory, shaped by eccentric personalities—including Richard Stallman and Linus Torvalds—and driven both by ideology and pragmatism, by fun and profit. Tozzi examines hacker culture and its influence on the Unix operating system, the reaction to Unix's commercialization, and the history of early Linux development. He describes the commercial boom that followed, when companies invested billions of dollars in products using FOSS operating systems; the subsequent tensions within the FOSS movement; and the battles with closed source software companies (especially Microsoft) that saw FOSS as a threat. Finally, Tozzi describes FOSS's current dominance in embedded computing, mobile devices, and the cloud, as well as its cultural and intellectual influence.