Imagined Worlds
Author: Freeman J. Dyson
Publisher: Harvard University Press
Published: 1998
Total Pages: 228
ISBN-13: 9780674539099
DOWNLOAD EBOOKChapters have such headings as: Stories, Science, Technology, Evolution, and Ethics.
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Author: Freeman J. Dyson
Publisher: Harvard University Press
Published: 1998
Total Pages: 228
ISBN-13: 9780674539099
DOWNLOAD EBOOKChapters have such headings as: Stories, Science, Technology, Evolution, and Ethics.
Author: Elliot Bostwick Davis
Publisher:
Published: 2010
Total Pages: 0
ISBN-13: 9780878467600
DOWNLOAD EBOOKA new world imagined -- Native peoples of the Americas -- Europe and the Americas -- Africa, the New East, Asia, and the Americas.
Author: Matt Brown
Publisher: Batsford Books
Published: 2021-09-28
Total Pages: 507
ISBN-13: 1849947422
DOWNLOAD EBOOKWINNER, Edward Stanford Travel Writing Awards 2022: Illustrated Travel Book of the Year. HIGHLY COMMENDED, British Cartographic Society Awards 2022. From Stephen King's Salem's Lot to the superhero land of Wakanda, from Lilliput of Gulliver's Travels to Springfield in The Simpsons, this is a wondrous atlas of imagined places around the world. Locations from film, tv, literature, myths, comics and video games are plotted in a series of beautiful vintage-looking maps. The maps feature fictional buildings, towns, cities and countries plus mountains and rivers, oceans and seas. Ever wondered where the Bates Motel was based? Or Bedford Falls in It's a Wonderful Life? The authors have taken years to research the likely geography of thousands of popular culture locations that have become almost real to us. Sometimes these are easy to work out, but other times a bit of detective work is needed and the authors have been those detectives. By looking at the maps, you'll find that the revolution at Animal Farm happened next to Winnie the Pooh's home. Each location has an an extended index entry plus coordinates so you can find it on the maps. Illuminating essays accompanying the maps give a great insight into the stories behind the imaginary places, from Harry Potter's wizardry to Stone Age Bedrock in the Flintstones. A stunning map collection of invented geography and topography drawn from the world's imagination. Fascinating and beautiful, this is an essential book for any popular culture fan and map enthusiast.
Author: Hendrik Spruyt
Publisher: Cambridge University Press
Published: 2020-07-02
Total Pages: 413
ISBN-13: 1108870678
DOWNLOAD EBOOKTaking an inter-disciplinary approach, Spruyt explains the political organization of three non-European international societies from early modernity to the late nineteenth century. The Ottoman, Safavid and Mughal empires; the Sinocentric tributary system; and the Southeast Asian galactic empires, all which differed in key respects from the modern Westphalian state system. In each of these societies, collective beliefs were critical in structuring domestic orders and relations with other polities. These multi-ethnic empires allowed for greater accommodation and heterogeneity in comparison to the homogeneity that is demanded by the modern nation-state. Furthermore, Spruyt examines the encounter between these non-European systems and the West. Contrary to unidirectional descriptions of the encounter, these non-Westphalian polities creatively adapted to Western principles of organization and international conduct. By illuminating the encounter of the West and these Eurasian polities, this book serves to question the popular wisdom of modernity, wherein the Western nation-state is perceived as the desired norm, to be replicated in other polities.
Author: George Edgar Slusser
Publisher: SIU Press
Published: 1989
Total Pages: 326
ISBN-13: 9780809314546
DOWNLOAD EBOOKEighteen essays plus four examples from the ninth annual J. Lloyd Eaton Conference on Science Fiction and Fantasy Literature at the University of California, Riverside. The concept of mindscape, Slusser and Rabkin explain, allows critics to focus on a single fundamental problem: "The constant need for a relation between mind and some being external to mind." The essayists are Poul Anderson, Wendy Doniger O'Flaherty, Ronald J. Heckelman, David Brin, Frank McConnell, George E. Slusser, James Romm, Jack G. Voller, Peter Fitting, Michael R. Collings, Pascal J. Thomas, Reinhart Lutz, Joseph D. Miller, Gary Westfahl, Bill Lee, Max P. Belin, William Lomax, and Donald M. Hassler. The book concludes with four authors discussing examples of mindscape. The participants are Jean-Pierre Barricelli, Gregory Benford, Gary Kern, and David N. Samuelson.
Author: Benedict Anderson
Publisher: Verso Books
Published: 2006-11-17
Total Pages: 338
ISBN-13: 178168359X
DOWNLOAD EBOOKWhat are the imagined communities that compel men to kill or to die for an idea of a nation? This notion of nationhood had its origins in the founding of the Americas, but was then adopted and transformed by populist movements in nineteenth-century Europe. It became the rallying cry for anti-Imperialism as well as the abiding explanation for colonialism. In this scintillating, groundbreaking work of intellectual history Anderson explores how ideas are formed and reformulated at every level, from high politics to popular culture, and the way that they can make people do extraordinary things. In the twenty-first century, these debates on the nature of the nation state are even more urgent. As new nations rise, vying for influence, and old empires decline, we must understand who we are as a community in the face of history, and change.
Author: Steve Shann
Publisher: Springer
Published: 2015-02-03
Total Pages: 145
ISBN-13: 9462098875
DOWNLOAD EBOOK"Stories matter. Stories speak about complex aspects of our lives that intuitively we know are important but for which the language of rational discourse is often inadequate. Stories draw on archetypal structures and evocative language in ways that create affect: they penetrate, provoke, and disturb. This is a book of nine stories about teachers and students. A young woman sits in her first teacher-education lecture and wonders what kind of a tribe she is joining. A preservice teacher clashes with his mentor teacher on a practicum. A teacher and students inhabit an online space with unpredictable consequences. Sally discovers the Universarium. Joseph writes a story that undoes his therapist. Sylvia struggles to free herself from an oppressive discourse about the nature of teaching. Two siblings support and console each other through their complex inductions into classroom lifeworlds. A secondary student goes missing and police, the media and his teachers wonder why. A teacher-education academic wrestles with elusive ideas in order to prepare a lecture that he hopes will make a more-than-passing impact. There is no other book like Imagined Worlds and Classroom Realities. It not only tells nine gripping stories, but also positions these stories as part of a growing scholarship about story-telling. It includes, as well, practical ways of using the stories in teacher education and professional development. Steve Shann is a teacher and writer with over forty years experience in primary, secondary and tertiary classrooms. "
Author: Alma Gottlieb
Publisher: Cambridge University Press
Published: 2017
Total Pages: 391
ISBN-13: 1107137292
DOWNLOAD EBOOKA fully revised and updated second edition of this successful guide to childcare advice in different cultures around the globe.
Author: Hendrik Spruyt
Publisher: Cambridge University Press
Published: 2020-07-02
Total Pages: 413
ISBN-13: 1108491219
DOWNLOAD EBOOKSpruyt takes an inter-disciplinary approach to explain how collective belief systems organized three non-European societies c.1500-1900, and how these polities engaged the European colonial powers.
Author: Stefan Riekele
Publisher: National Geographic Books
Published: 2020-11-17
Total Pages: 0
ISBN-13: 0500294526
DOWNLOAD EBOOKAn unrivaled visual guide to the cityscapes and buildings of the most celebrated and influential anime movies. Anime has been influencing cinema, literature, comic books, and video games around the world for decades. Part of what makes anime so popular are the memorable and breathtakingly detailed worlds designed by the creators, from futuristic cities of steel to romantic rural locales. Anime Architecture presents the fantastic environments created by the most important and revered directors and illustrators of Japanese animated films, such as Hideaki Anno, Koji Morimoto, and Mamoru Oshii. Unprecedented access to vast studio archives of original background paintings, storyboards, drafts, and film excerpts offers readers a privileged view into the earliest stages of conception, development, and finished versions of iconic scenes from critically acclaimed movies such as Akira, Ghost in the Shell, Metropolis, and more. Revealing the secret creative processes of these major anime studios, Anime Architecture is perfect for anyone touched by the beauty and imagination of classic anime, offering inspiration for artists, illustrators, architects, designers, video game makers, and dreamers.