Containing approximately 650 alphabetically arranged entries and 200 photographs, the "World of Computer Science meets the information need for a wide variety of computer studies. It is a subject-specific guide to pioneers, discoveries, theories, concepts, issues and ethics and gives attention to lesser-known scientists, minorities and women.
Offers more than one thousand entries detailing the major ideas, discoveries, and issues in physics, along with profiles of notable individuals and a chronology.
"[The author] explores how [computer science] grew from its theoretical conception by pioneers such as Turing, through its growth spurts in the Internet, its difficult adolescent stage where the promises of AI were never achieved and dot-com bubble burst, to its current stage as a (semi)mature field, now capable of remarkable achievements."--Publisher's description.
This book presents leading-edge research in the field of computer science research including quantum computing, technology and applications. Each contribution has been carefully selected for inclusion based on the significance of the research to the field. Summaries of all chapters are gathered at the beginning of the book and an in-depth index is presented to facilitate access.
The history of Computer Science is a picture of dramatic changes. European Scientists discovered many basic methods needed for computing. American companies saw the commercial potential. Asian factories produce first class products like mobile devices. Chinese supercomputing is one of the leaders in the race to exascale computing power. Freedom of information, Open Data and Open Government are impossible without open Internet and net neutrality. Privacy and security issues become important human rights while all of our avatars collect myriads of data and know more about us than we know ourselves. Cloud Computing is the key for commercial organization of computing in the future. Everyone needs orientation in this fast changing world. A look into the history of computer science provides help to understand ICT technology of today.
Paradigms of Concurrency: Observations, Behaviours, and Systems - a Petri Net View - Ryszard Janicki (McMaster University, CA) Jetty Kleijn (Leiden University, NL) Maciej Koutny (Newcastle University, UK) Lukasz Mikulski (Nicolaus Copernicus University, PL) Concurrency can be studied at different yet consistent levels of abstraction: from individual behavioural observations via more abstract concurrent histories that can be represented by causality structures capturing invariant dependencies between executed actions, to system level constructs such as Petri nets or process algebra expressions. Histories can then be understood as sets of closely related observations. Depending on the nature of the observed relationships between executed actions involved in a single concurrent history, one may identify different concurrency paradigms underpinned by different kinds of causality structures such as partial orders. This book studies fundamental mathematical abstractions to capture and relate observations, histories, and systems. In particular, taking a Petri net view, we present system models fitting various concurrency paradigms and their associated causality structures.
This three-volume set constitutes the refereed proceedings of the International Conference on Computational Science and its Applications. These volumes feature outstanding papers that present a wealth of original research results in the field of computational science, from foundational issues in computer science and mathematics to advanced applications in almost all sciences that use computational techniques.
Between the genesis of computer science in the 1960s and the advent of the World Wide Web around 1990, computer science evolved in significant ways. The author has termed this period the "second age of computer science." This book describes its evolution in the form of several interconnected parallel histories.
Computers and the Internet are an undeniable and inextricable part of our daily lives. This book is for those who wish to better understand how this came to be. It explores the technological bases of computers, networks, software and data management, leading to the development of four pillars on which the essential applications that have a strong impact on individuals and society are based: embedded systems, Artificial Intelligence, the Internet, image processing and vision. We will travel to the heart of major application areas: robotics, virtual reality, health, mobility, energy, the factory of the future, not forgetting the major questions that this digitization can raise. This book is the authors testimony after fifty years spent in environments that are very open to new technologies. It offers perspectives on the evolution of the digital world that we live in.