The Big Book of Conflict Resolution Games: Quick, Effective Activities to Improve Communication, Trust and Collaboration

The Big Book of Conflict Resolution Games: Quick, Effective Activities to Improve Communication, Trust and Collaboration

Author: Mary Scannell

Publisher: McGraw Hill Professional

Published: 2010-05-28

Total Pages: 240

ISBN-13: 0071743669

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Make workplace conflict resolution a game that EVERYBODY wins! Recent studies show that typical managers devote more than a quarter of their time to resolving coworker disputes. The Big Book of Conflict-Resolution Games offers a wealth of activities and exercises for groups of any size that let you manage your business (instead of managing personalities). Part of the acclaimed, bestselling Big Books series, this guide offers step-by-step directions and customizable tools that empower you to heal rifts arising from ineffective communication, cultural/personality clashes, and other specific problem areas—before they affect your organization's bottom line. Let The Big Book of Conflict-Resolution Games help you to: Build trust Foster morale Improve processes Overcome diversity issues And more Dozens of physical and verbal activities help create a safe environment for teams to explore several common forms of conflict—and their resolution. Inexpensive, easy-to-implement, and proved effective at Fortune 500 corporations and mom-and-pop businesses alike, the exercises in The Big Book of Conflict-Resolution Games delivers everything you need to make your workplace more efficient, effective, and engaged.


Word Searches For Dummies

Word Searches For Dummies

Author: Denise Sutherland

Publisher: John Wiley & Sons

Published: 2009-05-11

Total Pages: 436

ISBN-13: 0470453664

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A travel-friendly puzzle-packed book that keeps the brain in shape One of the best ways to exercise the mind is through word and logic games like word searches and Sudoku. Studies have shown that doing word searches frequently can help prevent diseases like Alzheimer's and dementia. Word Searches For Dummies is a great way to strengthen the mind and keep the brain active plus, it's just plain fun! This unique guide features several different types of word searches that take readers beyond simply circling the answer: secret shape word searches, story word searches, listless word searches, winding words, quiz word searches, and more. It provides a large number of puzzles at different levels that will both test and exercise the mind while keeping the reader entertained for hours.


The Age of American Unreason

The Age of American Unreason

Author: Susan Jacoby

Publisher: Vintage

Published: 2009-02-01

Total Pages: 386

ISBN-13: 1400096383

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A scathing indictment of American modern-day culture examines the current disdain for logic and evidence fostered by the mass media, religious fundamentalism, poor public education, a lack of fair-minded intellectuals, and a lazy, credulous public, condemning our addiction to infotainment, from TV to the Web, and assessing its repercussions for the country as a whole. Reprint. 75,000 first printing.


Reality Is Broken

Reality Is Broken

Author: Jane McGonigal

Publisher: Penguin

Published: 2011-01-20

Total Pages: 334

ISBN-13: 1101475498

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“McGonigal is a clear, methodical writer, and her ideas are well argued. Assertions are backed by countless psychological studies.” —The Boston Globe “Powerful and provocative . . . McGonigal makes a persuasive case that games have a lot to teach us about how to make our lives, and the world, better.” —San Jose Mercury News “Jane McGonigal's insights have the elegant, compact, deadly simplicity of plutonium, and the same explosive force.” —Cory Doctorow, author of Little Brother A visionary game designer reveals how we can harness the power of games to boost global happiness. With 174 million gamers in the United States alone, we now live in a world where every generation will be a gamer generation. But why, Jane McGonigal asks, should games be used for escapist entertainment alone? In this groundbreaking book, she shows how we can leverage the power of games to fix what is wrong with the real world-from social problems like depression and obesity to global issues like poverty and climate change-and introduces us to cutting-edge games that are already changing the business, education, and nonprofit worlds. Written for gamers and non-gamers alike, Reality Is Broken shows that the future will belong to those who can understand, design, and play games. Jane McGonigal is also the author of SuperBetter: A Revolutionary Approach to Getting Stronger, Happier, Braver and More Resilient.


The Giver

The Giver

Author: Lois Lowry

Publisher: Houghton Mifflin Harcourt

Published: 2014

Total Pages: 257

ISBN-13: 054434068X

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The Giver, the 1994 Newbery Medal winner, has become one of the most influential novels of our time. The haunting story centers on twelve-year-old Jonas, who lives in a seemingly ideal, if colorless, world of conformity and contentment. Not until he is given his life assignment as the Receiver of Memory does he begin to understand the dark, complex secrets behind his fragile community. This movie tie-in edition features cover art from the movie and exclusive Q&A with members of the cast, including Taylor Swift, Brenton Thwaites and Cameron Monaghan.


Word Power in 15 Minutes a Day

Word Power in 15 Minutes a Day

Author:

Publisher: Learning Express (NY)

Published: 2009

Total Pages: 0

ISBN-13: 9781576856741

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Offers easy-to-understand lessons and fun factoids that enable students to enrich their vocabularies.


Permanent Present Tense

Permanent Present Tense

Author: Suzanne Corkin

Publisher: Basic Books

Published: 2013-05-14

Total Pages: 402

ISBN-13: 0465033490

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In 1953, 27-year-old Henry Gustave Molaison underwent an experimental "psychosurgical" procedure -- a targeted lobotomy -- in an effort to alleviate his debilitating epilepsy. The outcome was unexpected -- when Henry awoke, he could no longer form new memories, and for the rest of his life would be trapped in the moment. But Henry's tragedy would prove a gift to humanity. As renowned neuroscientist Suzanne Corkin explains in Permanent Present Tense, she and her colleagues brought to light the sharp contrast between Henry's crippling memory impairment and his preserved intellect. This new insight that the capacity for remembering is housed in a specific brain area revolutionized the science of memory. The case of Henry -- known only by his initials H. M. until his death in 2008 -- stands as one of the most consequential and widely referenced in the spiraling field of neuroscience. Corkin and her collaborators worked closely with Henry for nearly fifty years, and in Permanent Present Tense she tells the incredible story of the life and legacy of this intelligent, quiet, and remarkably good-humored man. Henry never remembered Corkin from one meeting to the next and had only a dim conception of the importance of the work they were doing together, yet he was consistently happy to see her and always willing to participate in her research. His case afforded untold advances in the study of memory, including the discovery that even profound amnesia spares some kinds of learning, and that different memory processes are localized to separate circuits in the human brain. Henry taught us that learning can occur without conscious awareness, that short-term and long-term memory are distinct capacities, and that the effects of aging-related disease are detectable in an already damaged brain. Undergirded by rich details about the functions of the human brain, Permanent Present Tense pulls back the curtain on the man whose misfortune propelled a half-century of exciting research. With great clarity, sensitivity, and grace, Corkin brings readers to the cutting edge of neuroscience in this deeply felt elegy for her patient and friend.


SAT Vocabulary Express

SAT Vocabulary Express

Author: Jacqueline Byrne

Publisher: McGraw Hill Professional

Published: 2004-10-21

Total Pages: 225

ISBN-13: 0071458409

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A fun way to build vocabulary and boost SAT scores Word puzzles are a proven tool for building vocabulary. They nudge the puzzler gently toward shades of meaning, synonym recognition, contextual interpretation, and making educated guesses--all the mental tricks needed to do well on the SAT verbal section. In SAT Vocabulary Express, a top test-prep coach teams up with a leading crossword puzzle author to offer students a fun, effective alternative to standard vocabulary builders. A unique learning tool for breaking the code in the SAT verbal section, this book features: Dozens of crosswords, anagrams, acrostics, cryptograms, and other fun, skill-building puzzles Brainteasers that stimulate vocabulary mastery Tips and techniques for using the puzzles to pump up vocabularies to unprecedented levels--painlessly!


WALC 6

WALC 6

Author: Leslie Bilik-Thompson

Publisher:

Published: 2004

Total Pages:

ISBN-13:

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Provides a comprehensive series of tasks and functional carryover activities allowing for integration of language and cognitive skills for neurologically-impaired adolescents and adults with diverse levels of functioning. Exercises cover a broad scope of skills including orientation, auditory comprehension, verbal expression, and reading comprehension.


Swami and Friends

Swami and Friends

Author: R. K. Narayan

Publisher: Vintage

Published: 2012-07-25

Total Pages: 177

ISBN-13: 0345803795

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R. K. Narayan (1906—2001) witnessed nearly a century of change in his native India and captured it in fiction of uncommon warmth and vibrancy. Swami and Friends introduces us to Narayan’s beloved fictional town of Malgudi, where ten-year-old Swaminathan’s excitement about his country’s initial stirrings for independence competes with his ardor for cricket and all other things British. Written during British rule, this novel brings colonial India into intimate focus through the narrative gifts of this master of literary realism.