Winning the Right Game

Winning the Right Game

Author: Ron Adner

Publisher: MIT Press

Published: 2023-01-03

Total Pages: 279

ISBN-13: 0262546000

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How to succeed in an era of ecosystem-based disruption: strategies and tools for offense, defense, timing, and leadership in a changing competitive landscape. The basis of competition is changing. Are you prepared? Rivalry is shifting from well-defined industries to broader ecosystems: automobiles to mobility platforms; banking to fintech; television broadcasting to video streaming. Your competitors are coming from new directions and pursuing different goals from those of your familiar rivals. In this world, succeeding with the old rules can mean losing the new game. Winning the Right Game introduces the concepts, tools, and frameworks necessary to confront the threat of ecosystem disruption and to develop the strategies that will let your organization play ecosystem offense. To succeed in this world, you need to change your perspective on competition, growth, and leadership. In this book, strategy expert Ron Adner offers a new way of thinking, illustrating breakthrough ideas with compelling cases. How did a strategy of ecosystem defense save Wayfair and Spotify from being crushed by giants Amazon and Apple? How did Oprah Winfrey redraw industry boundaries to transition from television host to multimedia mogul? How did a shift to an alignment mindset enable Microsoft's cloud-based revival? Each was rooted in a new approach to competitors, partners, and timing that you can apply to your own organization. For today's leaders the difference between success and failure is no longer simply winning, but rather being sure that you are winning the right game.


Winning the Loser's Game

Winning the Loser's Game

Author: Charles D. Ellis

Publisher: McGraw Hill Professional

Published: 2002

Total Pages: 200

ISBN-13: 9780071387675

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"Winning the Loser's Game is considered by many to be a classic analysis of investing."­­Financial Planning The premise of the bestselling Winning the Loser's Game­­that individual investors can achieve far greater success working with financial markets than against them­­has grown increasingly popular in today's hard-to-predict markets. The latest edition of this concise yet comprehensive classic offers updated strategies to leverage the power of time and compounding, protect against down cycles, and more.


Play Winning Checkers

Play Winning Checkers

Author: Robert W. Pike

Publisher: Sterling Publishing Company

Published: 1999

Total Pages: 132

ISBN-13: 9780806937946

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Learn the skills and strategies to play the game of checkers like a champion.


Winning the Reputation Game

Winning the Reputation Game

Author: Grahame R. Dowling

Publisher: MIT Press

Published: 2016-04-22

Total Pages: 275

ISBN-13: 0262335093

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Core strategies for creating a corporate reputation that will provide a competitive advantage in the marketplace: a back-to-basics approach. What does a company have to do to be admired and respected? Why does Apple have a better reputation than, say, Samsung? In Winning the Reputation Game, Grahame Dowling explains. Companies' reputations do not derive from consultant-recommended campaigns to showcase efforts at corporate transparency, environmental sustainability, or social responsibility. Companies are admired and respected because they are “simply better” than their competitors. Companies that focus on providing outstanding goods and services are rewarded with a strong reputation that helps them gain competitive advantage. Dowling, who has studied corporate reputation–building for thirty years, describes two core strategies for creating a corporate reputation that will provide a competitive advantage: to be known for being Best at Something or for being Best for Somebody. Apple, for example, is best at personal technology products that enhance people's lifestyles. IKEA is best for people who want well-designed furniture at affordable prices. Dowling covers such topics as the commercial value of a strong reputations—including good employees, repeat customers, and strong share price; how corporate reputations are formed; the power of “being simply better”; the effectiveness of corporate storytelling (for good or ill; Kenneth Lay of Enron was a master storyteller); and keeping out of trouble. Drawing on many real-world examples, Dowling shows how companies that are perceived to be better than their competitors build strong reputations that reflect past success and promise more of the same. Companies that artificially engineer a reputation with irrelevant activities but have stopped providing the best products and services available often wind up with mediocre—or worse—reputations.


Winning the Influence Game

Winning the Influence Game

Author: Michael Watkins

Publisher: John Wiley & Sons

Published: 2002-02-28

Total Pages: 273

ISBN-13: 0471151327

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Play the game to win "More and more CEOs are discovering that managing one's businessenvironment is as important as managing operations, finance, andsales. Winning the Influence Game explains how a strategicgovernment relations program can make a major impact on thatenvironment at the federal, state, and local levels."-Douglas G.Pinkham, President, Public Affairs Council "A useful, detailed handbook that should find itself on thedesktop-or at the bedside-of every business leader. These are theskills that every business leader needs to succeed in theincreasingly complex and rapidly changing globalized economy inwhich they operate-and to gain competitive advantage for theircompany's future."-Ira Jackson, Director, Center for Business andGovernment, John F. Kennedy School of Government "Winning the Influence Game provides an excellent overview for thecorporate leader of how government can impact the bottom line-bothpositively and negatively. The clear, concise, and practical mannerin which the book is organized and information provided makes it anextremely useful resource to those charged with the responsibilityof creating an effective government relations program."-MargeryKraus, President and CEO, APCO Worldwide


Playing to Win

Playing to Win

Author: Alan G. Lafley

Publisher: Harvard Business Press

Published: 2013

Total Pages: 274

ISBN-13: 142218739X

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Explains how companies must pinpoint business strategies to a few critically important choices, identifying common blunders while outlining simple exercises and questions that can guide day-to-day and long-term decisions.


How to Win Games and Beat People

How to Win Games and Beat People

Author: Tom Whipple

Publisher: HarperCollins

Published: 2015-12-01

Total Pages: 187

ISBN-13: 0062443720

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Destroy the competition on game night with this seriously funny guide packed with handy strategy, tricks, and tips from the experts Games are way more fun to play when you win—especially when you crush your friends and family! In How to Win Games and Beat People, Times science editor Tom Whipple explores inside tips, strategy, and advice from a ridiculously overqualified array of experts that will help you dominate the competition when playing a wide range of classic games—from Hangman to Risk to Trivial Pursuit and more. A mathematician explains how to approach Connect 4; a racecar driver guides you through the corners in slot car racing; a mime shares trade secrets for performing the best Charades; a Scrabble champion reveals his secret strategies; and a game theorist teaches you to become a real estate magnate, recommending the Monopoly properties to acquire that will bankrupt and embarrass your opponents (sorry, Mom and Dad). Funny, smart, and endlessly useful, this is a must-read for anyone who takes games too seriously, and the bible for sore losers everywhere.


Right Game

Right Game

Author: Adam Brandenburger

Publisher: Harvard Business Review Press

Published: 2009-10-01

Total Pages: 99

ISBN-13: 1633691292

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Business is like war: The best combatant wins while the worst loses, right? Not necessarily. Companies can succeed spectacularly without destroying others. And they can lose miserably after competing well. Exceptional businesses win by actively shaping the game they're playing, not playing the game they find. The Right Game shows you how to do this—by altering who's competing, what value each player brings to the table, and which rules and tactics players use. Since 1922, Harvard Business Review has been a leading source of breakthrough ideas in management practice. The Harvard Business Review Classics series now offers you the opportunity to make these seminal pieces a part of your permanent management library. Each highly readable volume contains a groundbreaking idea that continues to shape best practices and inspire countless managers around the world.


The Infinite Game

The Infinite Game

Author: Simon Sinek

Publisher: Penguin

Published: 2019-10-15

Total Pages: 272

ISBN-13: 0735213526

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From the New York Times bestselling author of Start With Why and Leaders Eat Last, a bold framework for leadership in today’s ever-changing world. How do we win a game that has no end? Finite games, like football or chess, have known players, fixed rules and a clear endpoint. The winners and losers are easily identified. Infinite games, games with no finish line, like business or politics, or life itself, have players who come and go. The rules of an infinite game are changeable while infinite games have no defined endpoint. There are no winners or losers—only ahead and behind. The question is, how do we play to succeed in the game we’re in? In this revelatory new book, Simon Sinek offers a framework for leading with an infinite mindset. On one hand, none of us can resist the fleeting thrills of a promotion earned or a tournament won, yet these rewards fade quickly. In pursuit of a Just Cause, we will commit to a vision of a future world so appealing that we will build it week after week, month after month, year after year. Although we do not know the exact form this world will take, working toward it gives our work and our life meaning. Leaders who embrace an infinite mindset build stronger, more innovative, more inspiring organizations. Ultimately, they are the ones who lead us into the future.


Inside Game/Outside Game

Inside Game/Outside Game

Author: David Rusk

Publisher: Brookings Institution Press

Published: 2010-12-01

Total Pages: 402

ISBN-13: 0815716761

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For the past three decades, the federal government has targeted the poorest areas of American cities with a succession of antipoverty initiatives, yet these urban neighborhoods continue to decline. According to David Rusk, focusing on programs aimed at improving inner-city neighborhoods--playing the "inside game"--is a losing strategy. Achieving real improvement requires matching the "inside game" with a strong "outside game" of regional strategies to overcome growing fiscal disparities, concentrated poverty, and urban sprawl. In this persuasive book filled with personal observations as well as his trademark mastery of census statistics, Rusk argues that state legislatures must set new "rules of the game." He believes those rules require regional revenue or tax base sharing to reduce fiscal disparity, regional housing policies to ensure that all new developments have their fair share of low- and moderate-income housing to dissolve concentrations of poverty, and regional land-use planning and growth management to control urban sprawl. State government action, Rusk argues, is particularly crucial where regions are highly fragmented by many competing city, village, and township governments. He provides vivid success stories that demonstrate best practices for these regional strategies along with recommendations for building effective regional coalitions. A Century Foundation Book