Chasing New Horizons

Chasing New Horizons

Author: Alan Stern

Publisher: Macmillan + ORM

Published: 2018-05-01

Total Pages: 364

ISBN-13: 125009898X

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Called "spellbinding" (Scientific American) and "thrilling...a future classic of popular science" (PW), the up close, inside story of the greatest space exploration project of our time, New Horizons’ mission to Pluto, as shared with David Grinspoon by mission leader Alan Stern and other key players. On July 14, 2015, something amazing happened. More than 3 billion miles from Earth, a small NASA spacecraft called New Horizons screamed past Pluto at more than 32,000 miles per hour, focusing its instruments on the long mysterious icy worlds of the Pluto system, and then, just as quickly, continued on its journey out into the beyond. Nothing like this has occurred in a generation—a raw exploration of new worlds unparalleled since NASA’s Voyager missions to Uranus and Neptune—and nothing quite like it is planned to happen ever again. The photos that New Horizons sent back to Earth graced the front pages of newspapers on all 7 continents, and NASA’s website for the mission received more than 2 billion hits in the days surrounding the flyby. At a time when so many think that our most historic achievements are in the past, the most distant planetary exploration ever attempted not only succeeded in 2015 but made history and captured the world’s imagination. How did this happen? Chasing New Horizons is the story of the men and women behind this amazing mission: of their decades-long commitment and persistence; of the political fights within and outside of NASA; of the sheer human ingenuity it took to design, build, and fly the mission; and of the plans for New Horizons’ next encounter, 1 billion miles past Pluto in 2019. Told from the insider’s perspective of mission leader Dr. Alan Stern and others on New Horizons, and including two stunning 16-page full-color inserts of images, Chasing New Horizons is a riveting account of scientific discovery, and of how much we humans can achieve when people focused on a dream work together toward their incredible goal.


Animal Crossing New Horizons Residents' Handbook

Animal Crossing New Horizons Residents' Handbook

Author: Claire Lister

Publisher: Pan Macmillan

Published: 2021-01-07

Total Pages: 67

ISBN-13: 0753447134

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Dreaming of an island getaway? Now you can create the perfect island paradise in Animal Crossing: New Horizons with the Animal Crossing New Horizons Residents' Handbook. This essential unofficial guide contains everything you need to prepare for your new island life, including tips on how to: - build and design your dream home - gather resources and recipe cards to craft and customize tools, furniture and other decorative items - populate your island with friendly animal villagers – each with their own, often very funny, personalities - help Blathers fill your island's museum with fossils, critters and art - connect with up to 7 friends and share your personal paradise online What's more, Animal Crossing New Horizons Residents' Handbook contains plenty of inspirational landscaping and terraforming ideas, insider information and guides to characters, resources and special events. It's the perfect book to help you live your best deserted island life!


Animal Crossing: New Horizons, Vol. 2

Animal Crossing: New Horizons, Vol. 2

Author: KOKONASU RUMBA

Publisher: VIZ Media - Children's

Published: 2022-03-08

Total Pages: 0

ISBN-13: 9781974727032

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Join your favorite characters from Animal Crossing™: New Horizons for all-new adventures in this official manga! What do the residents of Animal Crossing™: New Horizons get up to when you’re not around? Find out all about their antics in this hilarious manga filled with goofy gags and silly stories! Get ready to meet more characters from Animal Crossing™: New Horizons! Enjoy their silly adventures with our four goofy residents on a deserted island!


The Pluto System After New Horizons

The Pluto System After New Horizons

Author: S. Alan Stern

Publisher: University of Arizona Press

Published: 2021-08-10

Total Pages: 684

ISBN-13: 0816540942

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Once perceived as distant, cold, dark, and seemingly unknowable, Pluto had long been marked as the farthest and most unreachable frontier for solar system exploration. The Pluto System After New Horizons is the benchmark research compendium for synthesizing our understanding of the Pluto system. This volume reviews the work of researchers who have spent the last five years assimilating the data returned from New Horizons and the first full scientific synthesis of this fascinating system.


New Horizons

New Horizons

Author: Shirin Sahba

Publisher: Chronicle Books

Published: 2018-05-01

Total Pages: 125

ISBN-13: 145216052X

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This vibrant and entrancing book invites readers on a journey around the world. Artist and globetrotter Shirin Sahba celebrates the diversity of people, places, and traditions, and revels in the joy of the journey itself. In exquisitely detailed paintings, she captures fleeting moments and small treasures—a brightly colored sari fluttering in the breeze, a mother and child enjoying gelatos on a hot Italian day, the mesmerizing pattern of an antique Chinese carpet. Along the way, the artist shares reflections, inspirations, and stories, immersing readers in each new landscape. This ebook is perfect for nomads, graduates, retirees, or anyone setting off in search of their own new horizons.


The First 20 Hours

The First 20 Hours

Author: Josh Kaufman

Publisher: Penguin

Published: 2013-06-13

Total Pages: 290

ISBN-13: 1101623047

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Forget the 10,000 hour rule— what if it’s possible to learn the basics of any new skill in 20 hours or less? Take a moment to consider how many things you want to learn to do. What’s on your list? What’s holding you back from getting started? Are you worried about the time and effort it takes to acquire new skills—time you don’t have and effort you can’t spare? Research suggests it takes 10,000 hours to develop a new skill. In this nonstop world when will you ever find that much time and energy? To make matters worse, the early hours of prac­ticing something new are always the most frustrating. That’s why it’s difficult to learn how to speak a new language, play an instrument, hit a golf ball, or shoot great photos. It’s so much easier to watch TV or surf the web . . . In The First 20 Hours, Josh Kaufman offers a systematic approach to rapid skill acquisition— how to learn any new skill as quickly as possible. His method shows you how to deconstruct com­plex skills, maximize productive practice, and remove common learning barriers. By complet­ing just 20 hours of focused, deliberate practice you’ll go from knowing absolutely nothing to performing noticeably well. Kaufman personally field-tested the meth­ods in this book. You’ll have a front row seat as he develops a personal yoga practice, writes his own web-based computer programs, teaches himself to touch type on a nonstandard key­board, explores the oldest and most complex board game in history, picks up the ukulele, and learns how to windsurf. Here are a few of the sim­ple techniques he teaches: Define your target performance level: Fig­ure out what your desired level of skill looks like, what you’re trying to achieve, and what you’ll be able to do when you’re done. The more specific, the better. Deconstruct the skill: Most of the things we think of as skills are actually bundles of smaller subskills. If you break down the subcompo­nents, it’s easier to figure out which ones are most important and practice those first. Eliminate barriers to practice: Removing common distractions and unnecessary effort makes it much easier to sit down and focus on deliberate practice. Create fast feedback loops: Getting accu­rate, real-time information about how well you’re performing during practice makes it much easier to improve. Whether you want to paint a portrait, launch a start-up, fly an airplane, or juggle flaming chain­saws, The First 20 Hours will help you pick up the basics of any skill in record time . . . and have more fun along the way.


Death by Video Game

Death by Video Game

Author: Simon Parkin

Publisher: National Geographic Books

Published: 2017-06-13

Total Pages: 0

ISBN-13: 1612196209

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"The finest book on video games yet. Simon Parkin thinks like a critic, conjures like a novelist, and writes like an artist at the height of his powers—which, in fact, he is." —Tom Bissell, author of Extra Lives: Why Video Games Matter On January 31, 2012, a twenty-three-year-old student was found dead at his keyboard in an internet café while the video game he had been playing for three days straight continued to flash on the screen in front of him. Trying to reconstruct what had happened that night, investigative journalist Simon Parkin would discover that there have been numerous other incidents of "death by video game." And so begins a journey that takes Parkin around the world in search of answers: What is it about video games that inspires such tremendous acts of endurance and obsession? Why do we so thoroughly lose our sense of time and reality within this medium? How in the world can people play them . . . to death? In Death by Video Game, Parkin examines the medical evidence and talks to the experts to determine what may be happening, and introduces us to the players and game developers at the frontline of virtual extremism: the New York surgeon attempting to break the Donkey Kong world record . . . the Minecraft player three years into an epic journey toward the edge of the game's vast virtual world . . . the German hacker who risked prison to discover the secrets behind Half-Life 2 . . . Riveting and wildly entertaining, Death by Video Game will change the way we think about our virtual playgrounds as it investigates what it is about them that often proves compelling, comforting, and irresistible to the human mind—except for when it’s not.