Elementary students around the globe are taught to count using a base-10 number system. We form numbers using the 10 digits of our base-10 system�zero through nine. Inside this book, readers discover other number systems people have used throughout history. With a binary system, computers only use two digits�0 and 1. So how does a computer count to 10? Readers will learn the answer inside this book. Also included is a review of hexadecimal numbers, which serve as the old basis of assembly languages and can still be found today setting colors on the web. This volume meets math standards addressing number systems other than base 10.
This book introduces the binary, octal and hexadecimal numbering systems used in computer science and computer programming. It introduces how numbers are represented in each of these systems, how to convert between them (and to and from base 10). In this book, among other things, you will learn: * What are number bases (also known as radixes) * What is binary (base 2) * How to convert binary numbers to denary (base 10) * How to convert denary numbers to binary * What is octal (base 8) * How to convert octal numbers to denary * How to convert denary numbers to octal * Why many programmers and computer scientists use octal * How to convert octal numbers to binary * How to convert binary numbers to octal * What is hexadecimal (base 16) * How to convert hexadecimal numbers to denary * How to convert denary numbers to hexadecimal * Why many programmers and computer scientists use hexadecimal * How to convert hexadecimal numbers to binary * How to convert binary numbers to hexadecimal * Is there a reason to prefer octal over hexadecimal or vice-versa?
There are many good Java programming books on the market, but it's not easy to find one fit for a beginner. This book simplifies the complexity of Java programming and guides you through the journey to effectively work under the hood. You'll start with the fundamentals of Java programming and review how it integrates with basic mathematical concepts through many practical examples. You'll witness firsthand how Java can be a powerful tool or framework in your experimentation work. Learn Java with Math reveals how a strong math foundation is key to learning programming design. Using this as your motivation, you'll be programming in Java in no time. What You'll Learn Explore Java basicsProgram with Java using fun math-inspired examplesWork with Java variables and algorithmsReview I/O, loops, and control structuresUse projects such as the Wright brothers coin flip gameWho This Book Is For Those new to programming and Java but have some background in mathematics and are at least comfortable with using a computer.
Covers topics covered in the ICND1 100-101, ICND2 200-101, and CCNA 200-120 exams along with a summarization of commands, keywords, command augments, and associated prompts.
This book is directed toward readers seeking a concise introduction to binary numbers with an inclination toward understanding computer systems. The material presented can be used as a supplement for courses relevant to computer science and computer engineering anywhere from the high school level up to the college level. Several in-chapter and end-of-chapter exercises are included in order to ensure the interested reader is able to practice and fully internalize the topics presented. Depending upon the level of the reader and the rate at which the material is covered, the book topics can be mastered within a period of two to six weeks.
For the first time in a single reference, this book provides the beginner with a coherent and logical introduction to the hardware and software of the PIC32, bringing together key material from the PIC32 Reference Manual, Data Sheets, XC32 C Compiler User's Guide, Assembler and Linker Guide, MIPS32 CPU manuals, and Harmony documentation. This book also trains you to use the Microchip documentation, allowing better life-long learning of the PIC32. The philosophy is to get you started quickly, but to emphasize fundamentals and to eliminate "magic steps" that prevent a deep understanding of how the software you write connects to the hardware. Applications focus on mechatronics: microcontroller-controlled electromechanical systems incorporating sensors and actuators. To support a learn-by-doing approach, you can follow the examples throughout the book using the sample code and your PIC32 development board. The exercises at the end of each chapter help you put your new skills to practice. Coverage includes: A practical introduction to the C programming language Getting up and running quickly with the PIC32 An exploration of the hardware architecture of the PIC32 and differences among PIC32 families Fundamentals of embedded computing with the PIC32, including the build process, time- and memory-efficient programming, and interrupts A peripheral reference, with extensive sample code covering digital input and output, counter/timers, PWM, analog input, input capture, watchdog timer, and communication by the parallel master port, SPI, I2C, CAN, USB, and UART An introduction to the Microchip Harmony programming framework Essential topics in mechatronics, including interfacing sensors to the PIC32, digital signal processing, theory of operation and control of brushed DC motors, motor sizing and gearing, and other actuators such as stepper motors, RC servos, and brushless DC motors For more information on the book, and to download free sample code, please visit http://www.nu32.org Extensive, freely downloadable sample code for the NU32 development board incorporating the PIC32MX795F512H microcontroller Free online instructional videos to support many of the chapters
Frustrated with networking books so chock-full of acronyms that your brain goes into sleep mode? Head First Networking's unique, visually rich format provides a task-based approach to computer networking that makes it easy to get your brain engaged. You'll learn the concepts by tying them to on-the-job tasks, blending practice and theory in a way that only Head First can. With this book, you'll learn skills through a variety of genuine scenarios, from fixing a malfunctioning office network to planning a network for a high-technology haunted house. You'll learn exactly what you need to know, rather than a laundry list of acronyms and diagrams. This book will help you: Master the functionality, protocols, and packets that make up real-world networking Learn networking concepts through examples in the field Tackle tasks such as planning and diagramming networks, running cables, and configuring network devices such as routers and switches Monitor networks for performance and problems, and learn troubleshooting techniques Practice what you've learned with nearly one hundred exercises, questions, sample problems, and projects Head First's popular format is proven to stimulate learning and retention by engaging you with images, puzzles, stories, and more. Whether you're a network professional with a CCNA/CCNP or a student taking your first college networking course, Head First Networking will help you become a network guru.
This book explains how the binary works and how it is used by computers to represent information including positive and negative integers, characters and real numbers. It explains the logical and bitwise operations used to manipulate information and perform arithmetic. We also briefly look at how computers store this information in memory and secondary storage, and how it can be transmitted between computers. Topics covered include: INTRODUCING NUMBER BASES AND BINARY CONVERTING FROM BINARY TO DENARY AND VICE-VERSA How to Convert a Binary Number to Denary How to Convert a Denary Number to Binary HOW COMPUTERS GROUP BINARY DIGITS A Closer Look at Bytes A Closer Look at Words * Word alignment, word alignment and packing, byte ordering and endianness Addresses BOOLEAN OPERATIONS AND LOGIC GATES Fundamentals of Boolean Algebra * NOT, AND, OR, XOR, NAND, NOR, NXOR Combining Logic Gates * NOT, AND, OR, XOR, NOR using NAND logic Logical Versus Bitwise Operations Using Bitwise Operations to Set, Clear, Flip or Test Bits * Setting bits, inverting bits, clearing bits, testing bits ADDING AND SUBTRACTING IN BINARY Adding Binary Integers * The column addition method of adding denary numbers and adding binary numbers, implementing binary addition using logic gates Subtracting Binary Integers * The column subtraction methods of subtracting denary numbers and subtracting binary numbers, implementing binary subtraction using logic gates SHIFT OPERATIONS Left Shift Right Shift Circular Shifts MULTIPLICATION AND DIVISION IN BINARY Multiplication * Multiplying by a power of 2, column multiplication, Russian peasant multiplication algorithm, multiplication in hardware Division * Dividing by a power of 2, denary long division, binary long division, algorithm for binary long division, division in hardware REPRESENTING CHARACTERS AND STRINGS OF CHARACTERS Representing Individual Characters * ASCII, extended ASCIIs, BCDIC and other early character encodings, EBCDIC, Unicode Representing Strings of Characters * Terminated strings, length-prefixed strings, other string representations REPRESENTING TEXT AND GRAPHICS ON SCREEN Text Mode Displays Bitmap Displays PARITY CHECKING What is a Parity Bit Even and Odd Parity Advantages, Disadvantages and Limitations of Using Parity Checking Parity's Use in RAID Storage Devices Unused Parity Bits SIGNED INTEGERS Offset Binary Signed Magnitude Representation One's Complement Two's Complement Other Representations of Signed Numbers * Base -2, signed-digit representation REAL NUMBERS Fixed Point Representation Floating Point Representation Rational Data Type Logarithmic Number Systems DENARY ENCODINGS AND DECIMAL DATA TYPES Why Use Denary Representations of Real Numbers? Binary Encodings of Denary * Serial decimal, two-out-of-five, bi-quinary, character-based encodings of denary, binary-Coded Decimal (BCD), Chen-Ho Encoding, Densely Packed Decimal (DPD) and excess-3 Decimal Data Types * Which numbers can be exactly represented in fixed and floating point? * How inexact? * Issues with inexact representation * Decimal representation DATA STRUCTURES Structs Arrays Linked Lists and More Complex Structures * Limitations of arrays, introducing linked lists, singly and doubly linked lists, more complex data structures TYPES OF COMPUTER MEMORY Magnetic-Core Memory and Core Rope Memory RAM * DRAM and SRAM ROM * Mask-programmed ROM, PROM, EPROM, EEPROM, Flash memory SECONDARY STORAGE Sequential Storage * Punched tape, magnetic tape Random Access Storage * Magnetic disk, optical disk, solid state drives, flash memory and cloud Storage MEASURING MEMORY AND STORAGE DIGITAL COMMUNICATIONS Serial Communication Parallel Communication MEASURING TRANSFER RATES Baud