Anna Mandretta is as unable to avoid the recurring dream as she is to escape her horrific reality. By day, she treats the victims of their alien enemy. By night, she is an acclaimed surgeon at the Miskatonic Hospital.
For those looking to introduce RPGs to young players, Scales & Tales offers simple rules, easy instructions, and fun activities for family and friends to enjoy. With a breakdown of different heroes and creatures, an easy adventure full of silly creatures, and fun games and puzzles to play together, this book offers hours of fun without overwhelming young readers with game mechanics. Scales & Tales is a rule book, an easy instruction manual, and an activity book all in one! With clear and concise language, along with adorable illustrations, this book serves as the perfect introduction to role-playing games for kids and parents alike. Everything a new player would need to start a tabletop role-playing game: imagination starters, heroes, drawing games, monsters, epic quests, and more! Scales & Tales contains ways of augmenting your traditional "End-Boss Combat" with fun drawing games and party puzzles. Games like: Telephone, Blind drawing, and Pictionary-like games. With fun illustrations, clear instructions, and kid-friendly games to “slay” the enemy, this book will bring in players of all ages for hours of fun.
THE ONLY JOURNEY IS THE ONE WITHIN A beloved companion is now dead. Three from Mortem Ex’s squad remain—to their misfortune. For they want nothing more from life: better their hearts expire with life’s nonexistent meaning. But Fortune is never so willing. Others soon find them and compel the desperate Magnesans to travel with their company. And a most unusual company they are. Among their number is an old companion of Mortem Ex, a cybernetically enhanced SAO and another with “moon-eyes.” Even Acolyte. But this ragtag group isn’t traveling the post-apocalyptic ruin of Magnella for nothing. They’ve a destination in mind— The Canyons of Punt in the ancient land of Gengtu. Of course, the Magnesans have never heard of such a place. They can’t even bother to remember its name. But there is a special power in those Canyons. It could very well change the Magnesans’ lives forever. Or it could destroy them utterly. Either way, they will discover that a world without civilization, without meaning, can still contain secrets able to bend the mind. God of the Machine is the third book in the God’s Crusade Timeline. Get it today to see what wonders await Mortem Ex's remaining squad—and how their journey comes to a close. Note: This is a gritty series. Thus, contains adult language and situations that some readers might find offensive and or disturbing. Series also contains occasional violence, against both human and animal.
Brave the New Frontiers - Exhaustive walkthrough for each class quest (up through Level 20) - Detailed city maps listing every important NPC and merchant - Complete loot tables for every area - Breakdown of all class abilities - Complete faction listings - All trade skill recipes revealed
When he was little, Trevor Upjohn was kidnapped by bogeymen and taken far away to the unearthly kingdom of Superbia. Most children in Superbia don't know where they came from but Trevor's own vague memories launch him on a collision course with lots of hungry bogeys, the fishers, a guild of secretive humans and their mystical tree, a dark sorcerer, spiders, and much more. Trevor must choose whether to help out his new acquaintances in their desperate struggle or search for a home he scarcely remembers. The Purloined Boy is the first book in The Weirdling Cycle an upcoming series of Christian fantasy books from Canonball Books, written by author C.R. Wiley.
"Luminous, empowering, and full of heart-healing truths, this is a novel that belongs on every shelf."—Katherine Applegate, Newbery Award winning author For fans of Crenshaw and When You Trap a Tiger comes the extraordinary tale of a headstrong girl and the magical dictionary she hopes will explain the complicated feelings she can't find the right words for—or erase them altogether. Zia remembers the exact night the Shadoom arrived. One moment she was laughing with her best friends, and the next a dark room of shadows had crept into her chest. Zia has always loved words, but she can’t find a real one for the fear growing inside her. How can you defeat something if you don’t know its name? After Zia’s mom announces that her grouchy Greek yiayia is moving into their tiny apartment, the Shadoom seems here to stay. Until Zia discovers an old family heirloom: the C. Scuro Dictionary, 13th Edition. This is no ordinary dictionary. Hidden within its magical pages is a mysterious blue eraser shaped like an evil eye. When Zia starts to erase words that remind her of the Shadoom, they disappear one by one from the world around her. She finally has the confidence to befriend Alice, the new girl in sixth grade, and to perform at the Story Jamboree. But things quickly dissolve into chaos, as the words she erases turn out to be more vital than Zia knew. In this raw, funny, and at times heartbreaking middle grade debut, Bree Barton reveals how—with the right kind of help—our darkest moments can nudge us toward the light.
Weyland has been at war. Invaded by a technologically advanced enemy, the cities sacked, and what fragile peace remained torn apart by a civil war. All anyone should want is a return to peace. But Jacob Carneham still wants his revenge; and if he can lure the invaders into the mountain he can have it. He can kill them all. If he does, there may never be peace again. If he doesn't, Weyland will never be free of the threat of invasion. The northern horse lords are planning an attack. A future Empress is fighting to save her daughter. Jacob's son is trying to restore peace and stability to Weyland, alongside the rightful King. And behind it all is a greater struggle, which may spell the end for them all . . .
Coyote marks a dramatic new turn in the career of Allen Steele, Hugo Award-winning author of Chronospace. Epic in scope, passionate in its conviction, and set against a backdrop of plausible events, it tells the brilliant story of Earth’s first interstellar colonists—and the mysterious planet that becomes their home…
Flint thought that growing up in the dangerous frontier town of Far Enough, with six older brothers, would prepare her for anything...until she met the monster. She had worked hard for a chance to study at the School for Wizards and Weirdlings, but things went sideways when fearsome magic turned her world inside out. Seeing a cruel injustice, Flint took a stand to protect the life of a dangerous creature. The ensuing complications could set her against some powerful people. She’ll need a lot more than a strong back and an honest heart to survive the repercussions of her good intentions. Not sure of who might be her allies or enemies, she’ll have to learn to survive by a very different set of rules or suffer the dire consequences. For fans of smaller world, character-driven fantasy without romance.