WebGL Hotshot

WebGL Hotshot

Author: Mitch Williams

Publisher: Packt Publishing Ltd

Published: 2014-05-26

Total Pages: 486

ISBN-13: 1783280921

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Every chapter starts with a 'mission briefing' section that describes what is to be achieved by the end of the chapter. This is followed with the decisions and steps required to accomplish the mission objective with challenges to take the project further. The scope for the book thus mimics the reallife requirements of a developer and gets you ready to successfully build your own project. If you are a web designer looking to expand your knowledge of 3D graphics concepts and broaden your existing skill set, then this book is for you. Those looking for an introduction to 3D graphics will benefit from WebGL Hotshot as it is a perfect guide to master 3D concepts, helping you build and deploy 3D worlds much quicker. The book assumes a basic knowledge of HTML, though it can be learned concurrently while reading this book. Basic programming knowledge is useful; however, the graphical nature of web 3D content allows you to learn programming through experimentation.


ArchiCAD 19 – The Definitive Guide

ArchiCAD 19 – The Definitive Guide

Author: Scott H. MacKenzie

Publisher: Packt Publishing Ltd

Published: 2015-06-30

Total Pages: 358

ISBN-13: 1849697639

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ArchiCAD 19 – The Definitive Guide ensures that you are equipped with the knowledge and skills required to take up any construction project, empowering you to successfully create your own projects. You will create two complete projects right from scratch, including a residential and a healthcare building. The first is a small residential house that utilizes all the basic modeling and drafting tools in ArchiCAD. It will give you a firm grip on the fundamentals of ArchiCAD before we move on to take up the more advanced and complex project that follows. The second project is a multi-storey healthcare building, where you will explore the leading-edge tools of ArchiCAD, thereby gaining the skills needed to use them in your own projects. The book will also take you through the design of the buildings, the output of all drawings, and associated construction documents. Best practice tips are inserted at key points along the way.


Learning JavaScript Data Structures and Algorithms

Learning JavaScript Data Structures and Algorithms

Author: Loiane Groner

Publisher: Packt Publishing Ltd

Published: 2014-10-27

Total Pages: 327

ISBN-13: 1783554886

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If you are a JavaScript developer or someone who has basic knowledge of JavaScript, and want to explore its optimum ability, this fast-paced book is definitely for you. Programming logic is the only thing you need to know to start having fun with algorithms.


Drupal 8 Theming with Twig

Drupal 8 Theming with Twig

Author: Chaz Chumley

Publisher: Packt Publishing Ltd

Published: 2016-03-23

Total Pages: 376

ISBN-13: 1782168745

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Master Drupal 8's new Twig templating engine to create fun and fast websites with simple steps to help you move from concept to completion About This Book Create beautiful responsive Drupal 8 websites using Twig Quickly master theme administration, custom block layouts, views, and the Twig template structure A step-by-step guide to the most common approaches in web design Who This Book Is For This book is intended for front-end developers, designers, and anyone who is generally interested in learning all the new features of Drupal 8 theming. Discover what has changed from Drupal 7 to Drupal 8 and immerse yourself in the new Twig PHP templating engine. Familiarity with HTML5, CSS3, JavaScript, and the Drupal Admin interface would be helpful. Prior experience with setting up and configuring a standalone development environment is required as we will be working with PHP and MySQL. What You Will Learn Navigate the Drupal 8 Admin interface Build custom block layouts with reusable and fieldable blocks Create subthemes based on the Bartik and Classy base themes Construct a responsive theme with Twitter Bootstrap Work with the new Twig PHP templating engine Configure Drupal for Twig debugging Enable preprocessing of Twig variables Develop a theme from scratch following a step-by-step project outline In Detail Drupal 8 is an open source content management system and powerful framework that helps deliver great websites to individuals and organizations, including non-profits, commercial, and government around the globe. This new release has been built on top of object-oriented PHP and includes more than a handful of improvements such as a better user experience, cleaner HTML5 markup, a new templating engine called Twig, multilingual capabilities, new configuration management, and effortless content authoring. Drupal 8 will quickly become the new standard for deploying content to both the web and mobile applications. However, with so many new changes, it can quickly become overwhelming knowing where to start and how to quickly. Starting from the bottom up, we will install, set up, and configure Drupal 8. We'll navigate the Admin interface so you can learn how to work with core themes and create new custom block layouts. Walk through a real-world project to create a Twig theme from concept to completion while adopting best practices to implement CSS frameworks and JavaScript libraries. We will see just how quick and easy it is to create beautiful, responsive Drupal 8 websites while avoiding the common mistakes that many front-end developers make. Style and approach Drupal 8 Theming with Twig is intended for front-end developers, designers, and anyone who is generally interested in learning all the new features of Drupal 8 theming. Discover what has changed from Drupal 7 to Drupal 8 and immerse yourself in the new Twig PHP templating engine. Familiarity with HTML5, CSS3, JavaScript, and the Drupal Admin interface would be helpful. Prior experience with setting up and configuring a standalone development environment is required as we will be working with PHP and MySQL.


HTML5 Game Development HOTSHOT

HTML5 Game Development HOTSHOT

Author: Makzan

Publisher: Packt Publishing Ltd

Published: 2014-07-08

Total Pages: 586

ISBN-13: 1849695474

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With a wide range of projects to build, this step-by-step guide will give you all the tools you need to create a variety of games. Whether you are familiar with the basics of object-oriented programming concepts, are new to HTML game development, or are familiar with just web design, this project-based book will get you up and running in no time. It will teach and inspire you to create great interactive content on the Web.


JavaScript Regular Expressions

JavaScript Regular Expressions

Author: Loiane Groner

Publisher: Packt Publishing Ltd

Published: 2015-05-28

Total Pages: 112

ISBN-13: 1783282266

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This book is ideal for JavaScript developers and programmers who work with any type of user entry data and want sharpen their skills to become experts.


WebGL: Up and Running

WebGL: Up and Running

Author: Tony Parisi

Publisher: "O'Reilly Media, Inc."

Published: 2012-08-15

Total Pages: 232

ISBN-13: 144932357X

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Presents an introduction to WebGL development and production concepts to create full 3D applications.


Mastering openFrameworks: Creative Coding Demystified

Mastering openFrameworks: Creative Coding Demystified

Author: Denis Perevalov

Publisher: Packt Publishing Ltd

Published: 2013-09-23

Total Pages: 555

ISBN-13: 184951805X

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This book gives clear and effective instructions, stuffed with practical examples, to build your own fun, stunning and highly-interactive openFrameworks applications. Each chapter is focused differently and has a new theme to it,This book targets visual artists, designers, programmers and those interested in creative coding by getting started with openFrameworks. This book will help you understand the capabilities of openFrameworks to help you create visually stunning and fully interactive applications. You should have a basic knowledge of object oriented programming, such as C++, Java, Python, ActionScript 3, etc.


SFML Game Development

SFML Game Development

Author: Jan Haller

Publisher: Packt Publishing Ltd

Published: 2013-01-01

Total Pages: 442

ISBN-13: 1849696853

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SFML Game Development is a fast-paced, step-by-step guide, providing you with all the knowledge and tools you need to create your first game using SFML 2.0.SFML Game Development addresses ambitious C++ programmers who want to develop their own game. If you have plenty of ideas for an awesome and unique game, but don't know how to start implementing them, then this book is for you. The book assumes no knowledge about SFML or game development, but a solid understanding of C++ is required.


Learning HTML5 by Creating Fun Games

Learning HTML5 by Creating Fun Games

Author: Rodrigo Silveira

Publisher: Packt Pub Limited

Published: 2013

Total Pages: 374

ISBN-13: 9781849696029

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By teaching HTML5 by developing exciting games, the reader will see concrete applications for each of the concepts, and will also have a powerful deliverable at the end of each chapter – a fully functional game. We learn the various concepts using very abstract examples – how to model animals, foods, or fictitious machines. This makes learning and understanding a lot easier, and much more enjoyable.If you are are looking to get a good grounding in how to use the new awesome technology that is HTML5, this book is for you. Basic knowledge of HTML and/or HTML5 is welcome, but optional. The book is a friendly and exciting reference for beginners.