Web, Graphics & Perl/Tk Programming

Web, Graphics & Perl/Tk Programming

Author: Jon Orwant

Publisher: "O'Reilly Media, Inc."

Published: 2003

Total Pages: 448

ISBN-13: 0596003110

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This volume covers topics not covered in O'Reilly's other Perl books. Half of the articles in this volume deal with essential issues faced by Web developers using Perl.


Mastering Perl/Tk

Mastering Perl/Tk

Author: Stephen Lidie

Publisher: "O'Reilly Media, Inc."

Published: 2002-01-07

Total Pages: 768

ISBN-13: 1565927168

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Perl is a powerful programming language used primarily for system administration, web programming, and database manipulation. Perl/Tk is the marriage of Perl with the Tk toolkit, which allows Perl programs to be built with attractive, intuitive GUIs. Mastering Perl/Tk is the "Bible" of Perl/Tk: the one and only book needed not only to get started with Perl/Tk, but also to learn the techniques of experienced Perl/Tk programmers. The first half of the book contains the basics on how to use Perl/Tk, with coverage of all the basic widgets and a thorough tutorial of the geometry managers that determine how each widget is laid out. Mastering Perl/Tk then branches out into advanced applications of Perl/Tk, with a series of extensive program examples. The result is a book that is not only accessible for novices, but will also take experienced programmers to the next step in learning how to program elegantly and effectively in Perl/Tk. The book also includes a complete quick reference for each standard widget and listings of all the extended examples in the book. Book jacket.


Learning Perl/Tk

Learning Perl/Tk

Author: Nancy Walsh

Publisher: O'Reilly Media

Published: 1999

Total Pages: 394

ISBN-13:

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This tutorial for Perl/Tk, the extension to Perl for creating graphical user interfaces, shows readers how to use Perl/Tk to build graphical, event-driven applications for both Windows and UNIX. Rife with illustrations, it teaches how to implement and configure each Perl/Tk graphical element.


Computer Science & Perl Programming

Computer Science & Perl Programming

Author: Jon Orwant

Publisher: "O'Reilly Media, Inc."

Published: 2002-11-04

Total Pages: 760

ISBN-13: 1449371353

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In its first five years of existence, The Perl Journal ran 247 articles by over 120 authors. Every serious Perl programmer subscribed to it, and every notable Perl guru jumped at the opportunity to write for it. TPJ explained critical topics such as regular expressions, databases, and object-oriented programming, and demonstrated Perl's utility for fields as diverse as astronomy, biology, economics, AI, and games. The magazine gave birth to both the Obfuscated Perl Contest and the Perl Poetry contest, and remains a proud and timeless achievement of Perl during one of its most exciting periods of development.Computer Science and Perl Programming is the first volume of The Best of the Perl Journal, compiled and re-edited by the original editor and publisher of The Perl Journal, Jon Orwant. In this series, we've taken the very best (and still relevant) articles published in TPJ over its 5 years of publication and immortalized them into three volumes. This volume has 70 articles devoted to hard-core computer science, advanced programming techniques, and the underlying mechanics of Perl.Here's a sample of what you'll find inside: Jeffrey Friedl on Understanding Regexes Mark Jason Dominus on optimizing your Perl programs with Memoization Damian Conway on Parsing Tim Meadowcroft on integrating Perl with Microsoft Office Larry Wall on the culture of Perl Written by 41 of the most prominent and prolific members of the closely-knit Perl community, this anthology does what no other book can, giving unique insight into the real-life applications and powerful techniques made possible by Perl.Other books tell you how to use Perl, but this book goes far beyond that: it shows you not only how to use Perl, but what you could use Perl for. This is more than just The Best of the Perl Journal -- in many ways, this is the best of Perl.


XLIB Programming Manual, Rel. 5

XLIB Programming Manual, Rel. 5

Author: Adrian Nye

Publisher: "O'Reilly Media, Inc."

Published: 1992

Total Pages: 844

ISBN-13: 9781565920026

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Covering X11 Release 5, the Xlib Programming Manual is a complete guide to programming the X library (Xlib), the lowest level of programming interface to X. It includes introductions to internationalization, device-independent color, font service, and scalable fonts. Includes chapters on: X Window System concepts A simple client application Window attributes The graphics context Graphics in practice Color Events Interclient communication Internationalization The Resource Manager A complete client application Window management This manual is a companion to Volume 2, Xlib Reference Manual.


Games, Diversions & Perl Culture

Games, Diversions & Perl Culture

Author: Jon Orwant

Publisher: "O'Reilly Media, Inc."

Published: 2003-05-22

Total Pages: 589

ISBN-13: 1449397913

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The Perl Journal (TPJ) did something most print journals aspire to, but few succeed. Within a remarkable short time, TPJ acquired a cult-following and became the voice of the Perl community. Every serious Perl programmer subscribed to it, and every notable Perl guru jumped at the opportunity to write for it. Back issues were swapped like trading cards. No longer in print format, TPJ remains the quintessential spirit of Perl--a publication for and by Perl programmers who see fun and beauty in an admittedly quirky little language.Games, Diversions, and Perl Culture is the third volume of The Best of the Perl Journal, compiled and re-edited by the original editor and publisher of The Perl Journal, Jon Orwant. In this series, we've taken the very best (and still relevant) articles published in TPJ over its 5 years of publication and immortalized them into three volumes.The 47 articles included in this volume are simply some of the best Perl articles ever written on the subjects of games, diversions, and the unique culture of this close-knit community, by some of the best Perl authors and coders. Games, Diversions & Perl Culture focuses on entertaining topics that make Perl users such fanatics about the language. You'll find all of the playful features TPJ offered over the years, including the Obfuscated Perl Contests, Perl Quiz Shows, humor articles, and renowned one-line recipes. The book also contains a panoply of quirky applications of Perl, including genetic algorithms, home automation, music programming, and an entire section on natural language processing.This anthology is an unmatched compendium of Perl lore.


Windows 98 Annoyances

Windows 98 Annoyances

Author: David Karp

Publisher: "O'Reilly Media, Inc."

Published: 1998-10-30

Total Pages: 478

ISBN-13: 9781565924178

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The author of the popular "Windows Annoyances" takes readers step-by-step through the workarounds for the annoyances found in the new Windows 98 operating system.


Lotus Domino Administration in a Nutshell

Lotus Domino Administration in a Nutshell

Author: Greg Neilson

Publisher: "O'Reilly Media, Inc."

Published: 2000

Total Pages: 394

ISBN-13: 9781565927179

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"Whether you're looking to change messaging servers, modify your administration tasks to a simpler and more efficient level, or ensure the security and flexibility of your web application server, Lotus Domino Administration in a Nutshell will give you the everyday help you need to make the most of this reliable and scalable integrated server platform."--Jacket.


Java Distributed Computing

Java Distributed Computing

Author: Jim Farley

Publisher: "O'Reilly Media, Inc."

Published: 1998-01-01

Total Pages: 398

ISBN-13: 1491903341

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Distributed computing and Java go together naturally. As the first language designed from the bottom up with networking in mind, Java makes it very easy for computers to cooperate. Even the simplest applet running in a browser is a distributed application, if you think about it. The client running the browser downloads and executes code that is delivered by some other system. But even this simple applet wouldn't be possible without Java's guarantees of portability and security: the applet can run on any platform, and can't sabotage its host.Of course, when we think of distributed computing, we usually think of applications more complex than a client and server communicating with the same protocol. We usually think in terms of programs that make remote procedure calls, access remote databases, and collaborate with others to produce a single result. Java Distributed Computing discusses how to design and write such applications. It covers Java's RMI (Remote Method Invocation) facility and CORBA, but it doesn't stop there; it tells you how to design your own protocols to build message passing systems and discusses how to use Java's security facilities, how to write multithreaded servers, and more. It pays special attention to distributed data systems, collaboration, and applications that have high bandwidth requirements.In the future, distributed computing can only become more important.Java Distributed Computing provides a broad introduction to the problems you'll face and the solutions you'll find as you write distributed computing applications.Topics covered in Java Distributed Computing: Introduction to Distributed Computing Networking Basics Distributed Objects (Overview of CORBA and RMI) Threads Security Message Passing Systems Distributed Data Systems (Databases) Bandwidth Limited Applications Collaborative Systems